rabidus-test/Assets/Geopipe/Pack01/NYBlock01/Models/building-0-1-33.dae

365 lines
21 KiB
Plaintext
Raw Permalink Normal View History

2023-10-16 11:19:04 +03:00
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"><asset>
<contributor>
<author>Geopipe</author>
<authoring_tool>geopipe</authoring_tool>
<source_data />
<comments />
</contributor>
<created>2023-06-23T18:34:53</created>
<modified>2023-06-23T18:34:53</modified>
<unit name="meters" meter="1" />
<up_axis>Z_UP</up_axis>
</asset><library_images><image id="image31t10gpc63826st" name="image31t10gpc63826st">
<init_from>images/facade_brick_3_diffuse_1024.png</init_from>
</image>
<image id="image32t10gpc63826st" name="image32t10gpc63826st">
<init_from>images/facade_brick_3_specularGlossiness_1024.png</init_from>
</image>
<image id="image33t10gpc63826st" name="image33t10gpc63826st">
<init_from>images/facade_brick_3_normal_1024.png</init_from>
</image>
<image id="image34t10gpc63826st" name="image34t10gpc63826st">
<init_from>images/windowedFacade_brick_3_diffuse_1024.png</init_from>
</image>
<image id="image35t10gpc63826st" name="image35t10gpc63826st">
<init_from>images/windowedFacade_brick_3_specularGlossiness_1024.png</init_from>
</image>
<image id="image36t10gpc63826st" name="image36t10gpc63826st">
<init_from>images/windowedFacade_brick_3_normal_1024.png</init_from>
</image>
<image id="image3t10gpc63826st" name="image3t10gpc63826st">
<init_from>images/ortho10gpc63826.jpg</init_from>
</image>
</library_images><library_geometries><geometry name="geometryt10gpc63826st123" id="geometryt10gpc63826st123">
<mesh name="geometryt10gpc63826st123-mesh" id="geometryt10gpc63826st123-mesh">
<source id="mesht10gpc63826st123-positions" name="mesht10gpc63826st123-positions">
<float_array id="mesht10gpc63826st123-positions-array" count="111">49.43417 -33.52161 15.36205 48.65256 -34.96586 42.04626 49.43417 -33.52161 42.04626 51.73792 -29.26477 15.04626 50.95631 -30.70902 15.36205 48.65256 -34.96586 15.04626 50.95631 -30.70902 42.04626 51.73792 -29.26477 42.04626 74.80023 -49.1167 15.36205 75.10365 -49.28091 42.04626 74.80023 -49.1167 42.04626 63.54986 -43.02812 15.36205 75.10365 -49.28091 15.04626 63.54986 -43.02812 42.04626 60.20634 -41.21864 42.04626 60.20634 -41.21864 15.36205 48.95597 -35.13006 15.36205 48.95597 -35.13006 42.04626 52.04134 -29.42898 15.36205 51.73792 -29.26477 42.04626 52.04134 -29.42898 42.04626 63.29171 -35.51756 15.36205 51.73792 -29.26477 15.04626 63.29171 -35.51756 42.04626 66.63523 -37.32704 42.04626 66.63523 -37.32704 15.36205 77.8856 -43.41562 15.36205 78.18901 -43.57983 15.04626 77.8856 -43.41562 42.04626 78.18901 -43.57983 42.04626 77.4074 -45.02407 15.36205 77.4074 -45.02407 42.04626 75.88526 -47.83666 15.36205 77.09349 -45.60411 15.04626 75.88526 -47.83666 42.04626 75.10365 -49.28091 42.04626 75.10365 -49.28091 15.04626</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st123-positions-array" count="37" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st123-normals" name="mesht10gpc63826st123-normals">
<float_array id="mesht10gpc63826st123-normals-array" count="12">-0.8794677 0.4759586 0 -0.4759586 -0.8794677 0 0.4759586 0.8794677 0 0.8794677 -0.4759586 0</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st123-normals-array" count="4" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st123-map0" name="mesht10gpc63826st123-map0">
<float_array id="mesht10gpc63826st123-map0-array" count="70">1 0 1.51349 8 1 8 -0.51349 -0.09466999 0 0 1.51349 -0.09466999 0 8 -0.51349 8 4 0 4.10788 8 4 8 4.10788 -0.09466999 -1.18877 8 -1.18877 0 -5.29665 -0.09466999 -5.18877 0 -5.18877 8 -5.29665 8 4 0 4.10788 8 4 8 4.10788 -0.09466999 -1.18877 8 -1.18877 0 -5.18877 0 -5.29665 -0.09466999 -5.18877 8 -5.29665 8 1 0 1.51349 8 1 8 0.79377 -0.09466999 1.51349 -0.09466999 -0.51349 8 -0.51349 -0.09466999</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st123-map0-array" count="35" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="geometryt10gpc63826st123-vertices" name="geometryt10gpc63826st123-vertices">
<input semantic="POSITION" source="#mesht10gpc63826st123-positions" />
</vertices>
<triangles material="material11" count="33">
<input semantic="VERTEX" source="#geometryt10gpc63826st123-vertices" offset="0" />
<input semantic="NORMAL" source="#mesht10gpc63826st123-normals" offset="1" />
<input semantic="TEXCOORD" source="#mesht10gpc63826st123-map0" offset="2" set="0" />
<p>0 0 0 1 0 1 2 0 2 3 0 3 0 0 0 4 0 4 3 0 3 5 0 5 0 0 0 1 0 1 0 0 0 5 0 5 6 0 6 7 0 7 4 0 4 7 0 7 3 0 3 4 0 4 8 1 8 9 1 9 10 1 10 11 1 4 12 1 11 8 1 8 9 1 9 8 1 8 12 1 11 13 1 6 14 1 12 11 1 4 14 1 12 15 1 13 11 1 4 15 1 13 5 1 14 11 1 4 5 1 14 12 1 11 11 1 4 16 1 15 5 1 14 15 1 13 17 1 16 1 1 17 16 1 15 1 1 17 5 1 14 16 1 15 18 2 18 19 2 19 20 2 20 21 2 4 22 2 21 18 2 18 19 2 19 18 2 18 22 2 21 23 2 6 24 2 22 21 2 4 24 2 22 25 2 23 21 2 4 25 2 23 22 2 21 21 2 4 26 2 24 27 2 25 25 2 23 25 2 23 27 2 25 22 2 21 28 2 26 29 2 27 26 2 24 29 2 27 27 2 25 26 2 24 30 3 28 29 3 29 31 3 30 32 3 4 33 3 31 30 3 28 33 3 31 27 3 32 30 3 28 29 3 29 30 3 28 27 3 32 34 3 6 35 3 33 32 3 4 35 3 33 36 3 34 32 3 4 36 3 34 33 3 31 32 3 4</p>
</triangles>
</mesh>
</geometry>
<geometry name="geometryt10gpc63826st124" id="geometryt10gpc63826st124">
<mesh name="geometryt10gpc63826st124-mesh" id="geometryt10gpc63826st124-mesh">
<source id="mesht10gpc63826st124-positions" name="mesht10gpc63826st124-positions">
<float_array id="mesht10gpc63826st124-positions-array" count="72">50.95631 -30.70902 42.04626 50.95631 -30.70902 15.36205 49.43417 -33.52161 15.36205 49.43417 -33.52161 42.04626 48.95597 -35.13006 42.04626 48.95597 -35.13006 15.36205 60.20634 -41.21864 15.36205 60.20634 -41.21864 42.04626 63.54986 -43.02812 42.04626 63.54986 -43.02812 15.36205 74.80023 -49.1167 15.36205 74.80023 -49.1167 42.04626 63.29171 -35.51756 42.04626 63.29171 -35.51756 15.36205 52.04134 -29.42898 15.36205 52.04134 -29.42898 42.04626 77.8856 -43.41562 42.04626 77.8856 -43.41562 15.36205 66.63523 -37.32704 15.36205 66.63523 -37.32704 42.04626 75.88526 -47.83666 42.04626 75.88526 -47.83666 15.36205 77.4074 -45.02407 15.36205 77.4074 -45.02407 42.04626</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st124-positions-array" count="24" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st124-normals" name="mesht10gpc63826st124-normals">
<float_array id="mesht10gpc63826st124-normals-array" count="12">-0.8794677 0.4759586 0 -0.4759586 -0.8794677 0 0.4759586 0.8794677 0 0.8794677 -0.4759586 0</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st124-normals-array" count="4" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st124-map0" name="mesht10gpc63826st124-map0">
<float_array id="mesht10gpc63826st124-map0-array" count="28">0 8 0 0 1 0 1 8 4 0 4 8 4 0 4 8 4 0 4 8 4 0 4 8 1 0 1 8</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st124-map0-array" count="14" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st124-map1" name="mesht10gpc63826st124-map1">
<float_array id="mesht10gpc63826st124-map1-array" count="12">1.85827 1.70196 1.19685 1.61569 1.54331 1.61569 1.96063 1.26667 1.86614 1.32157 1.74803 1.67843</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st124-map1-array" count="6" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="geometryt10gpc63826st124-vertices" name="geometryt10gpc63826st124-vertices">
<input semantic="POSITION" source="#mesht10gpc63826st124-positions" />
</vertices>
<triangles material="material12" count="12">
<input semantic="VERTEX" source="#geometryt10gpc63826st124-vertices" offset="0" />
<input semantic="NORMAL" source="#mesht10gpc63826st124-normals" offset="1" />
<input semantic="TEXCOORD" source="#mesht10gpc63826st124-map0" offset="2" set="0" />
<input semantic="TEXCOORD" source="#mesht10gpc63826st124-map1" offset="3" set="1" />
<p>0 0 0 0 1 0 1 0 2 0 2 0 0 0 0 0 2 0 2 0 3 0 3 0 4 1 0 1 5 1 1 1 6 1 4 1 4 1 0 1 6 1 4 1 7 1 5 1 8 1 0 2 9 1 1 2 10 1 6 2 8 1 0 2 10 1 6 2 11 1 7 2 12 2 0 3 13 2 1 3 14 2 8 3 12 2 0 3 14 2 8 3 15 2 9 3 16 2 0 4 17 2 1 4 18 2 10 4 16 2 0 4 18 2 10 4 19 2 11 4 20 3 0 5 21 3 1 5 22 3 12 5 20 3 0 5 22 3 12 5 23 3 13 5</p>
</triangles>
</mesh>
</geometry>
<geometry name="geometryt10gpc63826st125" id="geometryt10gpc63826st125">
<mesh name="geometryt10gpc63826st125-mesh" id="geometryt10gpc63826st125-mesh">
<source id="mesht10gpc63826st125-positions" name="mesht10gpc63826st125-positions">
<float_array id="mesht10gpc63826st125-positions-array" count="30">51.73792 -29.26477 15.04626 78.18901 -43.57983 15.04626 77.09349 -45.60411 15.04626 48.65256 -34.96586 15.04626 75.10365 -49.28091 15.04626 48.65256 -34.96586 42.04626 75.10365 -49.28091 42.04626 77.09349 -45.60411 42.04626 51.73792 -29.26477 42.04626 78.18901 -43.57983 42.04626</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st125-positions-array" count="10" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st125-normals" name="mesht10gpc63826st125-normals">
<float_array id="mesht10gpc63826st125-normals-array" count="6">0 0 -1 0 0 1</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st125-normals-array" count="2" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st125-map0" name="mesht10gpc63826st125-map0">
<float_array id="mesht10gpc63826st125-map0-array" count="10">0.03679996 0.10359 0.05443996 0.15657 0.05846995 0.15432 0.04815995 0.09723997 0.06580001 0.15022</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st125-map0-array" count="5" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="geometryt10gpc63826st125-vertices" name="geometryt10gpc63826st125-vertices">
<input semantic="POSITION" source="#mesht10gpc63826st125-positions" />
</vertices>
<triangles material="material1" count="6">
<input semantic="VERTEX" source="#geometryt10gpc63826st125-vertices" offset="0" />
<input semantic="NORMAL" source="#mesht10gpc63826st125-normals" offset="1" />
<input semantic="TEXCOORD" source="#mesht10gpc63826st125-map0" offset="2" set="0" />
<p>0 0 0 1 0 1 2 0 2 2 0 2 3 0 3 0 0 0 4 0 4 3 0 3 2 0 2 5 1 3 6 1 4 7 1 2 7 1 2 8 1 0 5 1 3 9 1 1 8 1 0 7 1 2</p>
</triangles>
</mesh>
</geometry>
</library_geometries><library_effects><effect id="effect11t10gpc63826st" name="effect11t10gpc63826st">
<profile_COMMON>
<newparam sid="effect11-image31-surfacet10gpc63826st">
<surface type="2D">
<init_from>image31t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect11-image31t10gpc63826st">
<sampler2D>
<source>effect11-image31-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<newparam sid="effect11-image32-surfacet10gpc63826st">
<surface type="2D">
<init_from>image32t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect11-image32t10gpc63826st">
<sampler2D>
<source>effect11-image32-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<newparam sid="effect11-image33-surfacet10gpc63826st">
<surface type="2D">
<init_from>image33t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect11-image33t10gpc63826st">
<sampler2D>
<source>effect11-image33-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<technique sid="common">
<phong>
<emission>
<color>0 0 0 1</color>
</emission>
<diffuse>
<texture texture="effect11-image31t10gpc63826st" texcoord="UVSET0" />
</diffuse>
<specular>
<texture texture="effect11-image32t10gpc63826st" texcoord="UVSET0" />
</specular>
<shininess>
<float>10</float>
</shininess>
</phong>
<extra>
<technique profile="FCOLLADA">
<bump>
<texture texture="effect11-image33t10gpc63826st" texcoord="UVSET0" />
</bump>
</technique>
</extra>
</technique>
<extra>
<technique profile="GOOGLEEARTH">
<double_sided sid="double_sided">1</double_sided>
</technique>
</extra>
</profile_COMMON>
</effect>
<effect id="effect12t10gpc63826st" name="effect12t10gpc63826st">
<profile_COMMON>
<newparam sid="effect12-image34-surfacet10gpc63826st">
<surface type="2D">
<init_from>image34t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect12-image34t10gpc63826st">
<sampler2D>
<source>effect12-image34-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<newparam sid="effect12-image35-surfacet10gpc63826st">
<surface type="2D">
<init_from>image35t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect12-image35t10gpc63826st">
<sampler2D>
<source>effect12-image35-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<newparam sid="effect12-image36-surfacet10gpc63826st">
<surface type="2D">
<init_from>image36t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect12-image36t10gpc63826st">
<sampler2D>
<source>effect12-image36-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<technique sid="common">
<phong>
<emission>
<color>0 0 0 1</color>
</emission>
<diffuse>
<texture texture="effect12-image34t10gpc63826st" texcoord="UVSET0" />
</diffuse>
<specular>
<texture texture="effect12-image35t10gpc63826st" texcoord="UVSET0" />
</specular>
<shininess>
<float>10</float>
</shininess>
</phong>
<extra>
<technique profile="FCOLLADA">
<bump>
<texture texture="effect12-image36t10gpc63826st" texcoord="UVSET0" />
</bump>
</technique>
</extra>
</technique>
<extra>
<technique profile="GOOGLEEARTH">
<double_sided sid="double_sided">1</double_sided>
</technique>
</extra>
</profile_COMMON>
</effect>
<effect id="effect1t10gpc63826st" name="effect1t10gpc63826st">
<profile_COMMON>
<newparam sid="effect1-image3-surfacet10gpc63826st">
<surface type="2D">
<init_from>image3t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect1-image3t10gpc63826st">
<sampler2D>
<source>effect1-image3-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<technique sid="common">
<lambert>
<emission>
<color>0 0 0 1</color>
</emission>
<diffuse>
<texture texture="effect1-image3t10gpc63826st" texcoord="UVSET0" />
</diffuse>
</lambert>
</technique>
<extra>
<technique profile="GOOGLEEARTH">
<double_sided sid="double_sided">1</double_sided>
</technique>
</extra>
</profile_COMMON>
</effect>
</library_effects><library_materials><material id="material11t10gpc63826st" name="material11t10gpc63826st">
<instance_effect url="#effect11t10gpc63826st" />
</material>
<material id="material12t10gpc63826st" name="material12t10gpc63826st">
<instance_effect url="#effect12t10gpc63826st" />
</material>
<material id="material1t10gpc63826st" name="material1t10gpc63826st">
<instance_effect url="#effect1t10gpc63826st" />
</material>
</library_materials><library_nodes /><library_visual_scenes><visual_scene id="geopipe_scene"><node type="NODE" id="geopipeinodeUEhxhhMY" name="geopipeinodeUEhxhhMY">
<translate>994.215150 -173.739205 0.000000</translate><instance_geometry url="#geometryt10gpc63826st123">
<bind_material>
<technique_common>
<instance_material symbol="material11" target="#material11t10gpc63826st">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
<instance_geometry url="#geometryt10gpc63826st124">
<bind_material>
<technique_common>
<instance_material symbol="material12" target="#material12t10gpc63826st">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
<instance_geometry url="#geometryt10gpc63826st125">
<bind_material>
<technique_common>
<instance_material symbol="material1" target="#material1t10gpc63826st">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
<extra>
<technique profile="geopipe_Metadata">
<param type="string" name="geopipe:identifier">+Kn10JI1E36OT7WqoqvsHg==</param><param type="string" name="building">yes</param><param type="string" name="min_elevation">15.046265</param><param type="string" name="max_elevation">40.151386</param><param type="string" name="geopipe:floor_thickness">0.347332</param><param type="string" name="roof:color">0x000000ff</param><param type="string" name="building:material">brick</param><param type="string" name="level_height">3.375000</param><param type="string" name="roof:shape">flat</param><param type="string" name="height">27.000000</param><param type="string" name="roof:material">concrete</param><param type="string" name="geopipe:window_props" /><param type="string" name="min_height">0.000000</param><param type="string" name="roof:height">0.000000</param><param type="string" name="ground_elevation">15.362045</param><param type="string" name="building:color">0x141311ff</param><param type="string" name="geopipe:window_type">DoubleHung</param>
</technique>
</extra>
</node>
</visual_scene></library_visual_scenes><scene><instance_visual_scene url="#geopipe_scene" /></scene><extra /></COLLADA>