rabidus-test/Assets/PolyFew/Scripts/NonEditor/PolyFew.cs

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2023-10-20 13:29:44 +03:00
using UnityEngine;
namespace BrainFailProductions.PolyFew
{
public class PolyFew : MonoBehaviour
{
#if UNITY_EDITOR
[SerializeField]
[HideInInspector]
public DataContainer dataContainer;
public PolyFew()
{
if(dataContainer == null)
{
dataContainer = new DataContainer();
}
}
void Start() { }
#endif
}
}