rabidus-test/Assets/SCSM/SciFiShipController/Prefabs/Turrets/Turret2.prefab

425 lines
12 KiB
Plaintext
Raw Permalink Normal View History

2023-07-24 16:38:13 +03:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1183681535053436
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4784907145630470}
- component: {fileID: 114588954460567386}
- component: {fileID: 114516743175439648}
- component: {fileID: 65915657873211144}
- component: {fileID: 114906898842020178}
m_Layer: 0
m_Name: Turret2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4784907145630470
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1183681535053436}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4466032089426574}
- {fileID: 4230053686066818}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114588954460567386
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1183681535053436}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 16b66b72eb88af84a9cd3b491467659c, type: 3}
m_Name:
m_EditorClassIdentifier:
initialiseOnStart: 1
factionId: 2
squadronId: -1
autoCreateLocation: 0
isVisibleToRadar: 1
radarBlipSize: 1
gravitationalAcceleration: 9.81
gravityDirection: {x: 0, y: -1, z: 0}
destructionEffectsObject: {fileID: 114952819216754600, guid: 3f71131777cdb244fa8873da53288395,
type: 3}
destructObject: {fileID: 597800651982515954, guid: c7308e85b37fd344ba81842e35a4d985,
type: 3}
isDestroyOnNoHealth: 1
weapon:
name: Turret2
weaponType: 10
relativePosition: {x: 0, y: 3.6, z: 0}
fireDirection: {x: 0, y: 0, z: 1}
isMultipleFirePositions: 1
firePositionList:
- {x: 3.4, y: 0, z: 5.5}
- {x: -3.4, y: 0, z: 5.5}
projectilePrefab: {fileID: 114631607242741386, guid: ce047d47b77f6b94f9ac7a780d95cc64,
type: 3}
projectilePrefabID: -1
reloadTime: 0.2
reloadTimer: 0
beamPrefab: {fileID: 0}
beamPrefabID: -1
damageRegionIndex: -1
startingHealth: 100
showInEditor: 1
selectedInSceneView: 0
showGizmosInSceneView: 1
firingButton: 3
ammunition: -1
chargeAmount: 1
rechargeTime: 0
turretPivotY: {fileID: 4230053686066818}
turretPivotX: {fileID: 4240035582543958}
turretMinX: 0
turretMaxX: 85
turretMinY: -180
turretMaxY: 180
turretMoveSpeed: 200
turretReturnToParkInterval: 0
checkLineOfSight: 1
isAutoTargetingEnabled: 0
inaccuracy: 0
maxRange: 2000
heatLevel: 0
heatUpRate: 0
heatDownRate: 0
overHeatThreshold: 80
isBurnoutOnMaxHeat: 0
allowRepaint: 1
--- !u!114 &114516743175439648
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1183681535053436}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe73c7fb5e8b4bb4d81090ae15ae296e, type: 3}
m_Name:
m_EditorClassIdentifier:
initialiseOnStart: 1
moduleMode: 5
isCheckLineOfSightNewTarget: 1
updateTargetPeriodically: 0
updateTargetTime: 10
canLoseTarget: 0
targetLostTime: 2
isValidTargetRequireLOS: 1
isValidTargetRequireTargetLock: 1
shipDisplayModule: {fileID: 0}
isTargetsShownOnHUD: 0
allowRepaint: 1
--- !u!65 &65915657873211144
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1183681535053436}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 5, y: 6, z: 5}
m_Center: {x: 0, y: 2.5, z: 0}
--- !u!114 &114906898842020178
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1183681535053436}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dccca426257ea6640add9c3e1633bc37, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1327004359731368
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4240035582543958}
- component: {fileID: 33178911827008500}
- component: {fileID: 23246920107644680}
m_Layer: 0
m_Name: Turret_Gun
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4240035582543958
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1327004359731368}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 3.6, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4230053686066818}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33178911827008500
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1327004359731368}
m_Mesh: {fileID: 4300004, guid: 692d1d146847e754b9ec8bddfc8c9f68, type: 3}
--- !u!23 &23246920107644680
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1327004359731368}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9e411b2207de2f74a9b4b7c773085dc5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1496473497200392
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4248372188603144}
- component: {fileID: 33208993571593936}
- component: {fileID: 23388588918553554}
m_Layer: 0
m_Name: Turret2_Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4248372188603144
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496473497200392}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4230053686066818}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &33208993571593936
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496473497200392}
m_Mesh: {fileID: 4300000, guid: 692d1d146847e754b9ec8bddfc8c9f68, type: 3}
--- !u!23 &23388588918553554
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1496473497200392}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dad405dda1402744097377a32aedc17d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1538061886530472
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4466032089426574}
- component: {fileID: 33116488929806396}
- component: {fileID: 23797080066927964}
m_Layer: 0
m_Name: Turret2_Base
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4466032089426574
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1538061886530472}
m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0.00000047683716, y: 0.00000023841858, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4784907145630470}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33116488929806396
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1538061886530472}
m_Mesh: {fileID: 4300002, guid: 692d1d146847e754b9ec8bddfc8c9f68, type: 3}
--- !u!23 &23797080066927964
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1538061886530472}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 838284a30392a4c4591e1764db7f8d43, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1627096470540890
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4230053686066818}
m_Layer: 0
m_Name: PivotY
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4230053686066818
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1627096470540890}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4248372188603144}
- {fileID: 4240035582543958}
m_Father: {fileID: 4784907145630470}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}