rabidus-test/Assets/ShaderGraph_Dissolve/Utility/Scripts/Follow.cs

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2023-10-17 14:17:56 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DissolveExample
{
public class Follow : MonoBehaviour
{
[Range(0, 5f)]
public float speed;
public float height;
Vector3 pos;
// Start is called before the first frame update
void Start()
{
pos = transform.position;
}
// Update is called once per frame
void Update()
{
var value = Mathf.PingPong(Time.time * speed, height);
transform.position = (pos + value * Vector3.up);
}
}
}