rabidus-test/Assets/BNG Framework/Scripts/Components/DestroyObjectWithDelay.cs

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2023-07-24 16:38:13 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BNG {
public class DestroyObjectWithDelay : MonoBehaviour {
public float DestroySeconds = 0f;
// Start is called before the first frame update
void Start() {
Destroy(this.gameObject, DestroySeconds);
}
}
}