2023-09-18 20:09:22 +03:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DeactivateOnStart : MonoBehaviour
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{
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2023-10-05 17:56:59 +03:00
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private void Awake()
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2023-09-18 20:09:22 +03:00
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{
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gameObject.SetActive(false);
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}
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}
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