rabidus-test/Assets/BNG Framework/Scripts/Helpers/RagdollHelper.cs

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2023-07-24 16:38:13 +03:00
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace BNG {
public class RagdollHelper : MonoBehaviour {
Transform player;
List<Collider> colliders;
Collider playerCol;
// Start is called before the first frame update
void Start() {
player = GameObject.FindGameObjectWithTag("Player").transform;
playerCol = player.GetComponentInChildren<Collider>();
colliders = GetComponentsInChildren<Collider>().ToList();
foreach(var col in colliders) {
Physics.IgnoreCollision(col, playerCol, true);
}
}
}
}