rabidus-test/Assets/Geopipe/Pack01/NYBlock01/Models/building-0-0-331.dae

365 lines
22 KiB
Plaintext
Raw Normal View History

2023-10-16 11:19:04 +03:00
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"><asset>
<contributor>
<author>Geopipe</author>
<authoring_tool>geopipe</authoring_tool>
<source_data />
<comments />
</contributor>
<created>2023-06-23T18:33:04</created>
<modified>2023-06-23T18:33:04</modified>
<unit name="meters" meter="1" />
<up_axis>Z_UP</up_axis>
</asset><library_images><image id="image37t10gpc62ci6st" name="image37t10gpc62ci6st">
<init_from>images/windowedFacade_brick_3_diffuse_1024.png</init_from>
</image>
<image id="image38t10gpc62ci6st" name="image38t10gpc62ci6st">
<init_from>images/windowedFacade_brick_3_specularGlossiness_1024.png</init_from>
</image>
<image id="image39t10gpc62ci6st" name="image39t10gpc62ci6st">
<init_from>images/windowedFacade_brick_3_normal_1024.png</init_from>
</image>
<image id="image40t10gpc62ci6st" name="image40t10gpc62ci6st">
<init_from>images/facade_brick_3_diffuse_1024.png</init_from>
</image>
<image id="image41t10gpc62ci6st" name="image41t10gpc62ci6st">
<init_from>images/facade_brick_3_specularGlossiness_1024.png</init_from>
</image>
<image id="image42t10gpc62ci6st" name="image42t10gpc62ci6st">
<init_from>images/facade_brick_3_normal_1024.png</init_from>
</image>
<image id="image6t10gpc62cm6st" name="image6t10gpc62cm6st">
<init_from>images/ortho10gpc62cm6.jpg</init_from>
</image>
</library_images><library_geometries><geometry name="geometryt10gpc62cm6st163" id="geometryt10gpc62cm6st163">
<mesh name="geometryt10gpc62cm6st163-mesh" id="geometryt10gpc62cm6st163-mesh">
<source id="mesht10gpc62cm6st163-positions" name="mesht10gpc62cm6st163-positions">
<float_array id="mesht10gpc62cm6st163-positions-array" count="84">95.37963 -63.32892 34.25013 95.37963 -63.32892 25.25013 94.63466 -69.44732 25.25013 94.63466 -69.44732 34.25013 95.95489 -58.60431 34.25013 95.95489 -58.60431 25.25013 95.58241 -61.66351 25.25013 95.58241 -61.66351 34.25013 96.90264 -50.82049 34.25013 96.90264 -50.82049 25.25013 96.15767 -56.93889 25.25013 96.15767 -56.93889 34.25013 94.73622 -69.35751 34.25013 94.73622 -69.35751 25.25013 95.50431 -63.24196 25.25013 95.50431 -63.24196 34.25013 95.69934 -61.68913 25.25013 96.08338 -58.63136 25.25013 96.08338 -58.63136 34.25013 95.69934 -61.68913 34.25013 96.27841 -57.07852 25.25013 97.0465 -50.96298 25.25013 97.0465 -50.96298 34.25013 96.27841 -57.07852 34.25013 100.0417 -50.26233 34.25013 100.0417 -50.26233 25.25013 97.2885 -50.45405 25.25013 97.2885 -50.45405 34.25013</float_array>
<technique_common>
<accessor source="#mesht10gpc62cm6st163-positions-array" count="28" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc62cm6st163-normals" name="mesht10gpc62cm6st163-normals">
<float_array id="mesht10gpc62cm6st163-normals-array" count="9">-0.9926689 0.1208659 0 0.9922049 -0.1246174 0 -0.06946849 0.9975842 0</float_array>
<technique_common>
<accessor source="#mesht10gpc62cm6st163-normals-array" count="3" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc62cm6st163-map0" name="mesht10gpc62cm6st163-map0">
<float_array id="mesht10gpc62cm6st163-map0-array" count="32">0 3 0 0 2 0 2 3 1 0 1 3 2 0 2 3 2 0 2 3 1 0 1 3 2 0 2 3 1 0 1 3</float_array>
<technique_common>
<accessor source="#mesht10gpc62cm6st163-map0-array" count="16" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc62cm6st163-map1" name="mesht10gpc62cm6st163-map1">
<float_array id="mesht10gpc62cm6st163-map1-array" count="14">1.88976 1.44706 1.04724 1.83529 1.89764 1.12157 1.30709 1.56078 1.14173 1.78824 1.20472 1.09804 1.15748 1.11765</float_array>
<technique_common>
<accessor source="#mesht10gpc62cm6st163-map1-array" count="7" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="geometryt10gpc62cm6st163-vertices" name="geometryt10gpc62cm6st163-vertices">
<input semantic="POSITION" source="#mesht10gpc62cm6st163-positions" />
</vertices>
<triangles material="material0" count="14">
<input semantic="VERTEX" source="#geometryt10gpc62cm6st163-vertices" offset="0" />
<input semantic="NORMAL" source="#mesht10gpc62cm6st163-normals" offset="1" />
<input semantic="TEXCOORD" source="#mesht10gpc62cm6st163-map0" offset="2" set="0" />
<input semantic="TEXCOORD" source="#mesht10gpc62cm6st163-map1" offset="3" set="1" />
<p>0 0 0 0 1 0 1 0 2 0 2 0 0 0 0 0 2 0 2 0 3 0 3 0 4 0 0 1 5 0 1 1 6 0 4 1 4 0 0 1 6 0 4 1 7 0 5 1 8 0 0 2 9 0 1 2 10 0 6 2 8 0 0 2 10 0 6 2 11 0 7 2 12 1 0 3 13 1 1 3 14 1 8 3 12 1 0 3 14 1 8 3 15 1 9 3 16 1 1 4 17 1 10 4 18 1 11 4 19 1 0 4 16 1 1 4 18 1 11 4 20 1 1 5 21 1 12 5 22 1 13 5 23 1 0 5 20 1 1 5 22 1 13 5 24 2 0 6 25 2 1 6 26 2 14 6 24 2 0 6 26 2 14 6 27 2 15 6</p>
</triangles>
</mesh>
</geometry>
<geometry name="geometryt10gpc62cm6st164" id="geometryt10gpc62cm6st164">
<mesh name="geometryt10gpc62cm6st164-mesh" id="geometryt10gpc62cm6st164-mesh">
<source id="mesht10gpc62cm6st164-positions" name="mesht10gpc62cm6st164-positions">
<float_array id="mesht10gpc62cm6st164-positions-array" count="132">94.59296 -69.7898 25.25013 95.23899 -69.9053 25.25013 95.23899 -69.9053 34.25013 94.59296 -69.7898 34.25013 94.63466 -69.44732 34.25013 94.63466 -69.44732 25.25013 95.58241 -61.66351 34.25013 95.58241 -61.66351 25.25013 95.37963 -63.32892 25.25013 95.37963 -63.32892 34.25013 96.15767 -56.93889 34.25013 96.15767 -56.93889 25.25013 95.95489 -58.60431 25.25013 95.95489 -58.60431 34.25013 96.94433 -50.47802 34.25013 96.94433 -50.47802 25.25013 96.90264 -50.82049 25.25013 96.90264 -50.82049 34.25013 95.26836 -69.79308 25.25013 94.69322 -69.69982 25.25013 94.69322 -69.69982 34.25013 95.26836 -69.79308 34.25013 94.73622 -69.35751 25.25013 94.73622 -69.35751 34.25013 95.50431 -63.24196 34.25013 95.50431 -63.24196 25.25013 95.69934 -61.68913 25.25013 95.69934 -61.68913 34.25013 96.08338 -58.63136 34.25013 96.08338 -58.63136 25.25013 96.27841 -57.07852 25.25013 96.27841 -57.07852 34.25013 97.0465 -50.96298 34.25013 97.0465 -50.96298 25.25013 97.0895 -50.62067 25.25013 97.0895 -50.62067 34.25013 97.2885 -50.45405 34.25013 97.2885 -50.45405 25.25013 100.3859 -50.23836 34.25013 100.3859 -50.23836 25.25013 100.0417 -50.26233 25.25013 100.0417 -50.26233 34.25013 100.3418 -50.40668 25.25013 100.3418 -50.40668 34.25013</float_array>
<technique_common>
<accessor source="#mesht10gpc62cm6st164-positions-array" count="44" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc62cm6st164-normals" name="mesht10gpc62cm6st164-normals">
<float_array id="mesht10gpc62cm6st164-normals-array" count="24">-0.1759956 -0.984391 0 -0.9926689 0.1208659 0 0.1600736 0.9871051 0 0.9922049 -0.1246174 0 0.9674202 -0.2531762 0 -0.06946849 0.9975842 0 0.06565344 -0.9978425 0 0.9674202 -0.2531762 0</float_array>
<technique_common>
<accessor source="#mesht10gpc62cm6st164-normals-array" count="8" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc62cm6st164-map0" name="mesht10gpc62cm6st164-map0">
<float_array id="mesht10gpc62cm6st164-map0-array" count="92">0 0 0.21876 0 0.21876 3 0 3 2 3 2 0 2.11195 0 2.11195 3 -0.5444 3 -0.5444 0 -2.08879 3 -2.08879 0 -1.5444 0 -1.5444 3 -4.20074 3 -4.20074 0 -4.08879 0 -4.08879 3 0.19422 0 0.19422 3 -4.12761 3 -4.12761 0 -4.01567 0 -4.01567 3 -2.01567 3 -2.01567 0 -1.50783 0 -1.50783 3 -0.50783 3 -0.50783 0 2 3 2 0 2.11195 0 2.11195 3 0.03865998 3 0.03865998 0 1 3 1 0 1.12501 0 1.12501 3 -0.12501 3 -0.12501 0 1.08645 0 1.08645 3 0.05799996 0 0.05799996 3</float_array>
<technique_common>
<accessor source="#mesht10gpc62cm6st164-map0-array" count="46" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="geometryt10gpc62cm6st164-vertices" name="geometryt10gpc62cm6st164-vertices">
<input semantic="POSITION" source="#mesht10gpc62cm6st164-positions" />
</vertices>
<triangles material="material1" count="30">
<input semantic="VERTEX" source="#geometryt10gpc62cm6st164-vertices" offset="0" />
<input semantic="NORMAL" source="#mesht10gpc62cm6st164-normals" offset="1" />
<input semantic="TEXCOORD" source="#mesht10gpc62cm6st164-map0" offset="2" set="0" />
<p>0 0 0 1 0 1 2 0 2 0 0 0 2 0 2 3 0 3 4 1 4 5 1 5 0 1 6 4 1 4 0 1 6 3 1 7 6 1 8 7 1 9 8 1 0 6 1 8 8 1 0 9 1 3 10 1 10 11 1 11 12 1 12 10 1 10 12 1 12 13 1 13 14 1 14 15 1 15 16 1 16 14 1 14 16 1 16 17 1 17 18 2 0 19 2 18 20 2 19 18 2 0 20 2 19 21 2 3 20 3 20 19 3 21 22 3 22 20 3 20 22 3 22 23 3 23 24 3 24 25 3 25 26 3 26 24 3 24 26 3 26 27 3 27 28 3 28 29 3 29 30 3 0 28 3 28 30 3 0 31 3 3 32 3 30 33 3 31 34 3 32 32 3 30 34 3 32 35 3 33 1 4 0 21 4 34 2 4 3 1 4 0 18 4 35 21 4 34 36 5 36 37 5 37 15 5 38 36 5 36 15 5 38 14 5 39 38 5 40 39 5 41 40 5 0 38 5 40 40 5 0 41 5 3 34 6 0 42 6 42 43 6 43 34 6 0 43 6 43 35 6 3 42 7 0 39 7 44 38 7 45 42 7 0 38 7 45 43 7 3</p>
</triangles>
</mesh>
</geometry>
<geometry name="geometryt10gpc62cm6st165" id="geometryt10gpc62cm6st165">
<mesh name="geometryt10gpc62cm6st165-mesh" id="geometryt10gpc62cm6st165-mesh">
<source id="mesht10gpc62cm6st165-positions" name="mesht10gpc62cm6st165-positions">
<float_array id="mesht10gpc62cm6st165-positions-array" count="48">97.0895 -50.62067 25.25013 96.94433 -50.47802 25.25013 100.3859 -50.23836 25.25013 94.69322 -69.69982 25.25013 94.59296 -69.7898 25.25013 100.3418 -50.40668 25.25013 95.23899 -69.9053 25.25013 95.26836 -69.79308 25.25013 94.69322 -69.69982 34.25013 94.59296 -69.7898 34.25013 95.23899 -69.9053 34.25013 96.94433 -50.47802 34.25013 95.26836 -69.79308 34.25013 97.0895 -50.62067 34.25013 100.3859 -50.23836 34.25013 100.3418 -50.40668 34.25013</float_array>
<technique_common>
<accessor source="#mesht10gpc62cm6st165-positions-array" count="16" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc62cm6st165-normals" name="mesht10gpc62cm6st165-normals">
<float_array id="mesht10gpc62cm6st165-normals-array" count="6">0 0 -1 0 0 1</float_array>
<technique_common>
<accessor source="#mesht10gpc62cm6st165-normals-array" count="2" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc62cm6st165-map0" name="mesht10gpc62cm6st165-map0">
<float_array id="mesht10gpc62cm6st165-map0-array" count="16">0.06123995 0.1945199 0.06102997 0.19423 0.05949997 0.20117 0.09671998 0.18924 0.09691995 0.18904 0.05981999 0.20108 0.09691995 0.19034 0.09670996 0.1904</float_array>
<technique_common>
<accessor source="#mesht10gpc62cm6st165-map0-array" count="8" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="geometryt10gpc62cm6st165-vertices" name="geometryt10gpc62cm6st165-vertices">
<input semantic="POSITION" source="#mesht10gpc62cm6st165-positions" />
</vertices>
<triangles material="material2" count="12">
<input semantic="VERTEX" source="#geometryt10gpc62cm6st165-vertices" offset="0" />
<input semantic="NORMAL" source="#mesht10gpc62cm6st165-normals" offset="1" />
<input semantic="TEXCOORD" source="#mesht10gpc62cm6st165-map0" offset="2" set="0" />
<p>0 0 0 1 0 1 2 0 2 3 0 3 1 0 1 0 0 0 4 0 4 1 0 1 3 0 3 0 0 0 2 0 2 5 0 5 6 0 6 3 0 3 7 0 7 6 0 6 4 0 4 3 0 3 8 1 3 9 1 4 10 1 6 11 1 1 9 1 4 8 1 3 8 1 3 10 1 6 12 1 7 13 1 0 11 1 1 8 1 3 14 1 2 13 1 0 15 1 5 14 1 2 11 1 1 13 1 0</p>
</triangles>
</mesh>
</geometry>
</library_geometries><library_effects><effect id="effect13t10gpc62ci6st" name="effect13t10gpc62ci6st">
<profile_COMMON>
<newparam sid="effect13-image37-surfacet10gpc62ci6st">
<surface type="2D">
<init_from>image37t10gpc62ci6st</init_from>
</surface>
</newparam>
<newparam sid="effect13-image37t10gpc62ci6st">
<sampler2D>
<source>effect13-image37-surfacet10gpc62ci6st</source>
</sampler2D>
</newparam>
<newparam sid="effect13-image38-surfacet10gpc62ci6st">
<surface type="2D">
<init_from>image38t10gpc62ci6st</init_from>
</surface>
</newparam>
<newparam sid="effect13-image38t10gpc62ci6st">
<sampler2D>
<source>effect13-image38-surfacet10gpc62ci6st</source>
</sampler2D>
</newparam>
<newparam sid="effect13-image39-surfacet10gpc62ci6st">
<surface type="2D">
<init_from>image39t10gpc62ci6st</init_from>
</surface>
</newparam>
<newparam sid="effect13-image39t10gpc62ci6st">
<sampler2D>
<source>effect13-image39-surfacet10gpc62ci6st</source>
</sampler2D>
</newparam>
<technique sid="common">
<phong>
<emission>
<color>0 0 0 1</color>
</emission>
<diffuse>
<texture texture="effect13-image37t10gpc62ci6st" texcoord="UVSET0" />
</diffuse>
<specular>
<texture texture="effect13-image38t10gpc62ci6st" texcoord="UVSET0" />
</specular>
<shininess>
<float>10</float>
</shininess>
</phong>
<extra>
<technique profile="FCOLLADA">
<bump>
<texture texture="effect13-image39t10gpc62ci6st" texcoord="UVSET0" />
</bump>
</technique>
</extra>
</technique>
<extra>
<technique profile="GOOGLEEARTH">
<double_sided sid="double_sided">1</double_sided>
</technique>
</extra>
</profile_COMMON>
</effect>
<effect id="effect14t10gpc62ci6st" name="effect14t10gpc62ci6st">
<profile_COMMON>
<newparam sid="effect14-image40-surfacet10gpc62ci6st">
<surface type="2D">
<init_from>image40t10gpc62ci6st</init_from>
</surface>
</newparam>
<newparam sid="effect14-image40t10gpc62ci6st">
<sampler2D>
<source>effect14-image40-surfacet10gpc62ci6st</source>
</sampler2D>
</newparam>
<newparam sid="effect14-image41-surfacet10gpc62ci6st">
<surface type="2D">
<init_from>image41t10gpc62ci6st</init_from>
</surface>
</newparam>
<newparam sid="effect14-image41t10gpc62ci6st">
<sampler2D>
<source>effect14-image41-surfacet10gpc62ci6st</source>
</sampler2D>
</newparam>
<newparam sid="effect14-image42-surfacet10gpc62ci6st">
<surface type="2D">
<init_from>image42t10gpc62ci6st</init_from>
</surface>
</newparam>
<newparam sid="effect14-image42t10gpc62ci6st">
<sampler2D>
<source>effect14-image42-surfacet10gpc62ci6st</source>
</sampler2D>
</newparam>
<technique sid="common">
<phong>
<emission>
<color>0 0 0 1</color>
</emission>
<diffuse>
<texture texture="effect14-image40t10gpc62ci6st" texcoord="UVSET0" />
</diffuse>
<specular>
<texture texture="effect14-image41t10gpc62ci6st" texcoord="UVSET0" />
</specular>
<shininess>
<float>10</float>
</shininess>
</phong>
<extra>
<technique profile="FCOLLADA">
<bump>
<texture texture="effect14-image42t10gpc62ci6st" texcoord="UVSET0" />
</bump>
</technique>
</extra>
</technique>
<extra>
<technique profile="GOOGLEEARTH">
<double_sided sid="double_sided">1</double_sided>
</technique>
</extra>
</profile_COMMON>
</effect>
<effect id="effect2t10gpc62cm6st" name="effect2t10gpc62cm6st">
<profile_COMMON>
<newparam sid="effect2-image6-surfacet10gpc62cm6st">
<surface type="2D">
<init_from>image6t10gpc62cm6st</init_from>
</surface>
</newparam>
<newparam sid="effect2-image6t10gpc62cm6st">
<sampler2D>
<source>effect2-image6-surfacet10gpc62cm6st</source>
</sampler2D>
</newparam>
<technique sid="common">
<lambert>
<emission>
<color>0 0 0 1</color>
</emission>
<diffuse>
<texture texture="effect2-image6t10gpc62cm6st" texcoord="UVSET0" />
</diffuse>
</lambert>
</technique>
<extra>
<technique profile="GOOGLEEARTH">
<double_sided sid="double_sided">1</double_sided>
</technique>
</extra>
</profile_COMMON>
</effect>
</library_effects><library_materials><material id="material13t10gpc62ci6st" name="material13t10gpc62ci6st">
<instance_effect url="#effect13t10gpc62ci6st" />
</material>
<material id="material14t10gpc62ci6st" name="material14t10gpc62ci6st">
<instance_effect url="#effect14t10gpc62ci6st" />
</material>
<material id="material2t10gpc62cm6st" name="material2t10gpc62cm6st">
<instance_effect url="#effect2t10gpc62cm6st" />
</material>
</library_materials><library_nodes /><library_visual_scenes><visual_scene id="geopipe_scene"><node type="NODE" id="geopipeinodePJBqyBPf" name="geopipeinodePJBqyBPf">
<translate>6.363984 -550.653174 0.000000</translate><instance_geometry url="#geometryt10gpc62cm6st163">
<bind_material>
<technique_common>
<instance_material symbol="material0" target="#material13t10gpc62ci6st">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
<instance_geometry url="#geometryt10gpc62cm6st164">
<bind_material>
<technique_common>
<instance_material symbol="material1" target="#material14t10gpc62ci6st">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
<instance_geometry url="#geometryt10gpc62cm6st165">
<bind_material>
<technique_common>
<instance_material symbol="material2" target="#material2t10gpc62cm6st">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
<extra>
<technique profile="geopipe_Metadata">
<param type="string" name="geopipe:identifier">a8cdBUwBI3/aKBMP6Jei2A==</param><param type="string" name="building">yes</param><param type="string" name="min_elevation">15.250129</param><param type="string" name="advertising">billboard</param><param type="string" name="geopipe:floor_thickness">0.333815</param><param type="string" name="roof:color">0x000000ff</param><param type="string" name="building:material">brick</param><param type="string" name="level_height">3.000000</param><param type="string" name="roof:shape">flat</param><param type="string" name="height">19.000000</param><param type="string" name="roof:material">metal</param><param type="string" name="lit">yes</param><param type="string" name="geopipe:window_props" /><param type="string" name="min_height">10.000000</param><param type="string" name="roof:height">0.000000</param><param type="string" name="ground_elevation">15.564446</param><param type="string" name="building:color">0x20015fff</param><param type="string" name="geopipe:window_type">DoubleHung</param>
</technique>
</extra>
</node>
</visual_scene></library_visual_scenes><scene><instance_visual_scene url="#geopipe_scene" /></scene><extra /></COLLADA>