rabidus-test/Assets/Geopipe/Pack01/NYBlock01/Models/building-0-1-31.dae

365 lines
23 KiB
Plaintext
Raw Normal View History

2023-10-16 11:19:04 +03:00
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"><asset>
<contributor>
<author>Geopipe</author>
<authoring_tool>geopipe</authoring_tool>
<source_data />
<comments />
</contributor>
<created>2023-06-23T18:34:53</created>
<modified>2023-06-23T18:34:53</modified>
<unit name="meters" meter="1" />
<up_axis>Z_UP</up_axis>
</asset><library_images><image id="image0t10gpc63826st" name="image0t10gpc63826st">
<init_from>images/windowedFacade_concrete_2_diffuse_1024.png</init_from>
</image>
<image id="image1t10gpc63826st" name="image1t10gpc63826st">
<init_from>images/windowedFacade_concrete_2_specularGlossiness_1024.png</init_from>
</image>
<image id="image2t10gpc63826st" name="image2t10gpc63826st">
<init_from>images/windowedFacade_concrete_2_normal_1024.png</init_from>
</image>
<image id="image4t10gpc63826st" name="image4t10gpc63826st">
<init_from>images/facade_concrete_2_diffuse_1024.png</init_from>
</image>
<image id="image5t10gpc63826st" name="image5t10gpc63826st">
<init_from>images/facade_concrete_2_specularGlossiness_1024.png</init_from>
</image>
<image id="image6t10gpc63826st" name="image6t10gpc63826st">
<init_from>images/facade_concrete_2_normal_1024.png</init_from>
</image>
<image id="image3t10gpc63826st" name="image3t10gpc63826st">
<init_from>images/ortho10gpc63826.jpg</init_from>
</image>
</library_images><library_geometries><geometry name="geometryt10gpc63826st115" id="geometryt10gpc63826st115">
<mesh name="geometryt10gpc63826st115-mesh" id="geometryt10gpc63826st115-mesh">
<source id="mesht10gpc63826st115-positions" name="mesht10gpc63826st115-positions">
<float_array id="mesht10gpc63826st115-positions-array" count="147">102.7344 -80.88934 37.37464 102.7344 -80.88934 15.64265 101.2862 -83.56379 15.64265 101.2862 -83.56379 37.37464 104.6424 -77.36557 37.37464 104.6424 -77.36557 15.64265 103.1942 -80.04002 15.64265 103.1942 -80.04002 37.37464 109.4467 -68.49291 15.64265 105.1023 -76.51625 15.64265 105.1023 -76.51625 37.37464 109.4467 -68.49291 37.37464 111.3547 -64.96914 37.37464 111.3547 -64.96914 15.64265 109.9066 -67.64358 15.64265 109.9066 -67.64358 37.37464 113.2628 -61.44537 15.64265 111.8146 -64.11981 15.64265 111.8146 -64.11981 37.37464 113.2628 -61.44537 37.37464 102.4011 -84.55982 15.64265 110.4245 -88.90426 15.64265 110.4245 -88.90426 37.37464 102.4011 -84.55982 37.37464 111.8679 -89.29352 15.64265 113.3161 -86.61907 15.64265 113.3161 -86.61907 37.37464 111.8679 -89.29352 37.37464 113.776 -85.76975 15.64265 115.2241 -83.0953 15.64265 115.2241 -83.0953 37.37464 113.776 -85.76975 37.37464 115.684 -82.24598 37.37464 115.684 -82.24598 15.64265 120.0284 -74.22264 15.64265 120.0284 -74.22264 37.37464 120.4883 -73.37332 15.64265 121.9365 -70.69887 15.64265 121.9365 -70.69887 37.37464 120.4883 -73.37332 37.37464 123.0786 -68.58965 37.37464 122.3963 -69.84955 15.64265 123.8445 -67.1751 15.64265 122.3963 -69.84955 37.37464 123.8445 -67.1751 37.37464 122.7296 -66.17907 37.37464 122.7296 -66.17907 15.64265 114.7062 -61.83463 15.64265 114.7062 -61.83463 37.37464</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st115-positions-array" count="49" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st115-normals" name="mesht10gpc63826st115-normals">
<float_array id="mesht10gpc63826st115-normals-array" count="12">-0.8793627 0.4761527 0 -0.4761527 -0.8793627 0 0.8793627 -0.4761527 0 0.4761527 0.8793627 0</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st115-normals-array" count="4" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st115-map0" name="mesht10gpc63826st115-map0">
<float_array id="mesht10gpc63826st115-map0-array" count="34">0 7 0 0 1 0 1 7 3 0 3 7 1 0 1 7 1 0 1 7 3 0 3 7 1 0 3 0 1 0 0.47109 7 3 0</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st115-map0-array" count="17" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st115-map1" name="mesht10gpc63826st115-map1">
<float_array id="mesht10gpc63826st115-map1-array" count="24">1.67717 1.03529 1.50394 1.11373 1.67717 1.58039 2 1.32157 1.49606 1.3098 1.9685 1.36471 1.96063 1.03137 1.04724 1.2549 1.09449 1.34902 1.87402 1.48627 1.53543 1.76078 1.85039 1.07059</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st115-map1-array" count="12" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="geometryt10gpc63826st115-vertices" name="geometryt10gpc63826st115-vertices">
<input semantic="POSITION" source="#mesht10gpc63826st115-positions" />
</vertices>
<triangles material="material0" count="25">
<input semantic="VERTEX" source="#geometryt10gpc63826st115-vertices" offset="0" />
<input semantic="NORMAL" source="#mesht10gpc63826st115-normals" offset="1" />
<input semantic="TEXCOORD" source="#mesht10gpc63826st115-map0" offset="2" set="0" />
<input semantic="TEXCOORD" source="#mesht10gpc63826st115-map1" offset="3" set="1" />
<p>0 0 0 0 1 0 1 0 2 0 2 0 0 0 0 0 2 0 2 0 3 0 3 0 4 0 0 1 5 0 1 1 6 0 2 1 4 0 0 1 6 0 2 1 7 0 3 1 8 0 1 2 9 0 4 2 10 0 5 2 11 0 0 2 8 0 1 2 10 0 5 2 12 0 0 3 13 0 1 3 14 0 6 3 12 0 0 3 14 0 6 3 15 0 7 3 16 0 1 4 17 0 8 4 18 0 9 4 19 0 0 4 16 0 1 4 18 0 9 4 20 1 1 5 21 1 10 5 22 1 11 5 23 1 0 5 20 1 1 5 22 1 11 5 24 2 1 6 25 2 12 6 26 2 7 6 27 2 0 6 24 2 1 6 26 2 7 6 28 2 1 7 29 2 12 7 30 2 7 7 31 2 0 7 28 2 1 7 30 2 7 7 32 2 0 8 33 2 1 8 34 2 13 8 32 2 0 8 34 2 13 8 35 2 11 8 36 2 1 9 37 2 14 9 38 2 3 9 39 2 0 9 36 2 1 9 38 2 3 9 40 2 15 10 41 2 1 10 42 2 14 10 43 2 0 10 41 2 1 10 40 2 15 10 40 2 15 10 42 2 14 10 44 2 3 10 45 3 0 11 46 3 1 11 47 3 16 11 45 3 0 11 47 3 16 11 48 3 5 11</p>
</triangles>
</mesh>
</geometry>
<geometry name="geometryt10gpc63826st116" id="geometryt10gpc63826st116">
<mesh name="geometryt10gpc63826st116-mesh" id="geometryt10gpc63826st116-mesh">
<source id="mesht10gpc63826st116-positions" name="mesht10gpc63826st116-positions">
<float_array id="mesht10gpc63826st116-positions-array" count="177">101.2862 -83.56379 15.64265 101.1219 -83.86717 37.37464 101.2862 -83.56379 37.37464 102.7344 -80.88934 15.64265 101.1219 -83.86717 13.47464 102.7344 -80.88934 37.37464 103.1942 -80.04002 37.37464 103.1942 -80.04002 15.64265 104.6424 -77.36557 15.64265 104.6424 -77.36557 37.37464 105.1023 -76.51625 37.37464 105.1023 -76.51625 15.64265 109.4467 -68.49291 15.64265 113.4271 -61.14199 13.47464 109.4467 -68.49291 37.37464 109.9066 -67.64358 37.37464 109.9066 -67.64358 15.64265 111.3547 -64.96914 15.64265 111.3547 -64.96914 37.37464 111.8146 -64.11981 37.37464 111.8146 -64.11981 15.64265 113.2628 -61.44537 15.64265 113.2628 -61.44537 37.37464 113.4271 -61.14199 37.37464 110.4245 -88.90426 15.64265 111.7037 -89.5969 37.37464 110.4245 -88.90426 37.37464 102.4011 -84.55982 15.64265 111.7037 -89.5969 13.47464 102.4011 -84.55982 37.37464 123.8445 -67.1751 15.64265 124.0088 -66.87172 37.37464 123.8445 -67.1751 37.37464 122.3963 -69.84955 15.64265 123.0786 -68.58965 13.47464 124.0088 -66.87172 13.47464 122.3963 -69.84955 37.37464 121.9365 -70.69887 37.37464 121.9365 -70.69887 15.64265 120.4883 -73.37332 15.64265 120.4883 -73.37332 37.37464 120.0284 -74.22264 37.37464 120.0284 -74.22264 15.64265 115.684 -82.24598 15.64265 115.684 -82.24598 37.37464 115.2241 -83.0953 37.37464 115.2241 -83.0953 15.64265 111.7037 -89.5969 13.47464 113.776 -85.76975 15.64265 113.776 -85.76975 37.37464 113.3161 -86.61907 37.37464 113.3161 -86.61907 15.64265 111.8679 -89.29352 15.64265 111.8679 -89.29352 37.37464 111.7037 -89.5969 37.37464 114.7062 -61.83463 15.64265 114.7062 -61.83463 37.37464 122.7296 -66.17907 15.64265 122.7296 -66.17907 37.37464</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st116-positions-array" count="59" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st116-normals" name="mesht10gpc63826st116-normals">
<float_array id="mesht10gpc63826st116-normals-array" count="12">-0.8793627 0.4761527 0 -0.4761527 -0.8793627 0 0.8793627 -0.4761527 0 0.4761527 0.8793627 0</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st116-normals-array" count="4" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st116-map0" name="mesht10gpc63826st116-map0">
<float_array id="mesht10gpc63826st116-map0-array" count="104">1 0 1.11344 7 1 7 0 0 1.11344 -0.69833 0 7 -0.31757 7 -0.31757 0 -1.31757 0 -1.31757 7 -1.63514 7 -1.63514 0 -4.63514 0 -7.38371 -0.69833 -4.63514 7 -4.95271 7 -4.95271 0 -5.95271 0 -5.95271 7 -6.27028 7 -6.27028 0 -7.27028 0 -7.27028 7 -7.38371 7 3 0 3.4783 7 3 7 -0.4783 -0.69833 3.4783 -0.69833 -0.4783 7 1 0 0.47109 -0.69833 -0.31757 0 -1.31757 0 -1.63514 7 -1.63514 0 -4.63514 0 -4.95271 7 -4.95271 0 -7.38371 -0.69833 -5.95271 0 -5.95271 7 -6.27028 7 -6.27028 0 -7.27028 0 -7.38371 7 3 0 3.4783 7 3 7 3.4783 -0.69833 -0.4783 7 -0.4783 -0.69833</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st116-map0-array" count="52" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="geometryt10gpc63826st116-vertices" name="geometryt10gpc63826st116-vertices">
<input semantic="POSITION" source="#mesht10gpc63826st116-positions" />
</vertices>
<triangles material="material2" count="57">
<input semantic="VERTEX" source="#geometryt10gpc63826st116-vertices" offset="0" />
<input semantic="NORMAL" source="#mesht10gpc63826st116-normals" offset="1" />
<input semantic="TEXCOORD" source="#mesht10gpc63826st116-map0" offset="2" set="0" />
<p>0 0 0 1 0 1 2 0 2 3 0 3 4 0 4 0 0 0 1 0 1 0 0 0 4 0 4 5 0 5 6 0 6 3 0 3 6 0 6 7 0 7 3 0 3 7 0 7 4 0 4 3 0 3 7 0 7 8 0 8 4 0 4 9 0 9 10 0 10 8 0 8 10 0 10 11 0 11 8 0 8 8 0 8 11 0 11 4 0 4 12 0 12 13 0 13 11 0 11 11 0 11 13 0 13 4 0 4 14 0 14 15 0 15 12 0 12 15 0 15 16 0 16 12 0 12 16 0 16 13 0 13 12 0 12 17 0 17 13 0 13 16 0 16 18 0 18 19 0 19 17 0 17 19 0 19 20 0 20 17 0 17 20 0 20 13 0 13 17 0 17 21 0 21 13 0 13 20 0 20 22 0 22 23 0 23 21 0 21 23 0 23 13 0 13 21 0 21 24 1 24 25 1 25 26 1 26 4 1 27 24 1 24 27 1 3 4 1 27 28 1 28 24 1 24 25 1 25 24 1 24 28 1 28 29 1 5 1 1 29 27 1 3 1 1 29 4 1 27 27 1 3 30 2 30 31 2 1 32 2 2 33 2 3 34 2 31 30 2 30 34 2 31 35 2 4 30 2 30 31 2 1 30 2 30 35 2 4 36 2 5 37 2 6 33 2 3 37 2 6 38 2 32 33 2 3 38 2 32 34 2 31 33 2 3 38 2 32 39 2 33 34 2 31 40 2 9 41 2 34 39 2 33 41 2 34 42 2 35 39 2 33 39 2 33 42 2 35 34 2 31 42 2 35 43 2 36 34 2 31 44 2 14 45 2 37 43 2 36 45 2 37 46 2 38 43 2 36 46 2 38 47 2 39 43 2 36 43 2 36 47 2 39 34 2 31 48 2 40 47 2 39 46 2 38 49 2 41 50 2 42 48 2 40 50 2 42 51 2 43 48 2 40 51 2 43 47 2 39 48 2 40 52 2 44 47 2 39 51 2 43 53 2 22 54 2 45 52 2 44 54 2 45 47 2 39 52 2 44 55 3 46 23 3 47 56 3 48 57 3 3 13 3 49 55 3 46 23 3 47 55 3 46 13 3 49 58 3 5 31 3 50 57 3 3 31 3 50 35 3 51 57 3 3 35 3 51 13 3 49 57 3 3</p>
</triangles>
</mesh>
</geometry>
<geometry name="geometryt10gpc63826st117" id="geometryt10gpc63826st117">
<mesh name="geometryt10gpc63826st117-mesh" id="geometryt10gpc63826st117-mesh">
<source id="mesht10gpc63826st117-positions" name="mesht10gpc63826st117-positions">
<float_array id="mesht10gpc63826st117-positions-array" count="30">113.4271 -61.14199 13.47464 124.0088 -66.87172 13.47464 123.0786 -68.58965 13.47464 101.1219 -83.86717 13.47464 111.7037 -89.5969 13.47464 101.1219 -83.86717 37.37464 111.7037 -89.5969 37.37464 123.0786 -68.58965 37.37464 113.4271 -61.14199 37.37464 124.0088 -66.87172 37.37464</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st117-positions-array" count="10" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st117-normals" name="mesht10gpc63826st117-normals">
<float_array id="mesht10gpc63826st117-normals-array" count="6">0 0 -1 0 0 1</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st117-normals-array" count="2" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="mesht10gpc63826st117-map0" name="mesht10gpc63826st117-map0">
<float_array id="mesht10gpc63826st117-map0-array" count="10">0.07519996 0.22718 0.08225995 0.24838 0.08568 0.24646 0.12047 0.2018499 0.12753 0.22304</float_array>
<technique_common>
<accessor source="#mesht10gpc63826st117-map0-array" count="5" stride="2">
<param name="U" type="float" />
<param name="V" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="geometryt10gpc63826st117-vertices" name="geometryt10gpc63826st117-vertices">
<input semantic="POSITION" source="#mesht10gpc63826st117-positions" />
</vertices>
<triangles material="material1" count="6">
<input semantic="VERTEX" source="#geometryt10gpc63826st117-vertices" offset="0" />
<input semantic="NORMAL" source="#mesht10gpc63826st117-normals" offset="1" />
<input semantic="TEXCOORD" source="#mesht10gpc63826st117-map0" offset="2" set="0" />
<p>0 0 0 1 0 1 2 0 2 3 0 3 0 0 0 2 0 2 4 0 4 3 0 3 2 0 2 5 1 3 6 1 4 7 1 2 8 1 0 5 1 3 7 1 2 9 1 1 8 1 0 7 1 2</p>
</triangles>
</mesh>
</geometry>
</library_geometries><library_effects><effect id="effect0t10gpc63826st" name="effect0t10gpc63826st">
<profile_COMMON>
<newparam sid="effect0-image0-surfacet10gpc63826st">
<surface type="2D">
<init_from>image0t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect0-image0t10gpc63826st">
<sampler2D>
<source>effect0-image0-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<newparam sid="effect0-image1-surfacet10gpc63826st">
<surface type="2D">
<init_from>image1t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect0-image1t10gpc63826st">
<sampler2D>
<source>effect0-image1-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<newparam sid="effect0-image2-surfacet10gpc63826st">
<surface type="2D">
<init_from>image2t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect0-image2t10gpc63826st">
<sampler2D>
<source>effect0-image2-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<technique sid="common">
<phong>
<emission>
<color>0 0 0 1</color>
</emission>
<diffuse>
<texture texture="effect0-image0t10gpc63826st" texcoord="UVSET0" />
</diffuse>
<specular>
<texture texture="effect0-image1t10gpc63826st" texcoord="UVSET0" />
</specular>
<shininess>
<float>10</float>
</shininess>
</phong>
<extra>
<technique profile="FCOLLADA">
<bump>
<texture texture="effect0-image2t10gpc63826st" texcoord="UVSET0" />
</bump>
</technique>
</extra>
</technique>
<extra>
<technique profile="GOOGLEEARTH">
<double_sided sid="double_sided">1</double_sided>
</technique>
</extra>
</profile_COMMON>
</effect>
<effect id="effect2t10gpc63826st" name="effect2t10gpc63826st">
<profile_COMMON>
<newparam sid="effect2-image4-surfacet10gpc63826st">
<surface type="2D">
<init_from>image4t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect2-image4t10gpc63826st">
<sampler2D>
<source>effect2-image4-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<newparam sid="effect2-image5-surfacet10gpc63826st">
<surface type="2D">
<init_from>image5t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect2-image5t10gpc63826st">
<sampler2D>
<source>effect2-image5-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<newparam sid="effect2-image6-surfacet10gpc63826st">
<surface type="2D">
<init_from>image6t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect2-image6t10gpc63826st">
<sampler2D>
<source>effect2-image6-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<technique sid="common">
<phong>
<emission>
<color>0 0 0 1</color>
</emission>
<diffuse>
<texture texture="effect2-image4t10gpc63826st" texcoord="UVSET0" />
</diffuse>
<specular>
<texture texture="effect2-image5t10gpc63826st" texcoord="UVSET0" />
</specular>
<shininess>
<float>10</float>
</shininess>
</phong>
<extra>
<technique profile="FCOLLADA">
<bump>
<texture texture="effect2-image6t10gpc63826st" texcoord="UVSET0" />
</bump>
</technique>
</extra>
</technique>
<extra>
<technique profile="GOOGLEEARTH">
<double_sided sid="double_sided">1</double_sided>
</technique>
</extra>
</profile_COMMON>
</effect>
<effect id="effect1t10gpc63826st" name="effect1t10gpc63826st">
<profile_COMMON>
<newparam sid="effect1-image3-surfacet10gpc63826st">
<surface type="2D">
<init_from>image3t10gpc63826st</init_from>
</surface>
</newparam>
<newparam sid="effect1-image3t10gpc63826st">
<sampler2D>
<source>effect1-image3-surfacet10gpc63826st</source>
</sampler2D>
</newparam>
<technique sid="common">
<lambert>
<emission>
<color>0 0 0 1</color>
</emission>
<diffuse>
<texture texture="effect1-image3t10gpc63826st" texcoord="UVSET0" />
</diffuse>
</lambert>
</technique>
<extra>
<technique profile="GOOGLEEARTH">
<double_sided sid="double_sided">1</double_sided>
</technique>
</extra>
</profile_COMMON>
</effect>
</library_effects><library_materials><material id="material0t10gpc63826st" name="material0t10gpc63826st">
<instance_effect url="#effect0t10gpc63826st" />
</material>
<material id="material2t10gpc63826st" name="material2t10gpc63826st">
<instance_effect url="#effect2t10gpc63826st" />
</material>
<material id="material1t10gpc63826st" name="material1t10gpc63826st">
<instance_effect url="#effect1t10gpc63826st" />
</material>
</library_materials><library_nodes /><library_visual_scenes><visual_scene id="geopipe_scene"><node type="NODE" id="geopipeinodejW5cXkHa" name="geopipeinodejW5cXkHa">
<translate>994.215150 -173.739205 0.000000</translate><instance_geometry url="#geometryt10gpc63826st115">
<bind_material>
<technique_common>
<instance_material symbol="material0" target="#material0t10gpc63826st">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
<instance_geometry url="#geometryt10gpc63826st116">
<bind_material>
<technique_common>
<instance_material symbol="material2" target="#material2t10gpc63826st">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
<instance_geometry url="#geometryt10gpc63826st117">
<bind_material>
<technique_common>
<instance_material symbol="material1" target="#material1t10gpc63826st">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
<extra>
<technique profile="geopipe_Metadata">
<param type="string" name="addr:housenumber">11</param><param type="string" name="roof:shape">flat</param><param type="string" name="building">yes</param><param type="string" name="min_elevation">13.474638</param><param type="string" name="max_elevation">38.718822</param><param type="string" name="geopipe:identifier">x9XIC3jL4JSGvt2Oxhp1tw==</param><param type="string" name="addr:postcode">10022</param><param type="string" name="nycdoitt:bin">1036055</param><param type="string" name="geopipe:floor_thickness">0.333641</param><param type="string" name="roof:color">0x000000ff</param><param type="string" name="building:material">concrete</param><param type="string" name="level_height">3.000000</param><param type="string" name="height">23.900000</param><param type="string" name="roof:material">metal</param><param type="string" name="geopipe:window_props" /><param type="string" name="min_height">0.000000</param><param type="string" name="ground_elevation">15.642649</param><param type="string" name="building:color">0x6b585fff</param><param type="string" name="geopipe:window_type">Picture</param><param type="string" name="roof:height">0.000000</param><param type="string" name="addr:street">East 57th Street</param>
</technique>
</extra>
</node>
</visual_scene></library_visual_scenes><scene><instance_visual_scene url="#geopipe_scene" /></scene><extra /></COLLADA>