207 lines
7.6 KiB
C#
207 lines
7.6 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace BNG {
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[CustomEditor(typeof(InputBridge))]
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public class InputBridgeEditor : Editor {
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InputBridge inputBridge;
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SerializedProperty inputSource;
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SerializedProperty actionSet;
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SerializedProperty trackingOrigin;
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SerializedProperty ThumbstickDeadzoneX;
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SerializedProperty ThumbstickDeadzoneY;
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bool steamVRSupport = false;
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bool ovrSupport = false;
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void OnEnable() {
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inputSource = serializedObject.FindProperty("InputSource");
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actionSet = serializedObject.FindProperty("actionSet");
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trackingOrigin = serializedObject.FindProperty("TrackingOrigin");
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ThumbstickDeadzoneX = serializedObject.FindProperty("ThumbstickDeadzoneX");
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ThumbstickDeadzoneY = serializedObject.FindProperty("ThumbstickDeadzoneY");
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}
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public override void OnInspectorGUI() {
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inputBridge = (InputBridge)target;
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setupRichText();
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EditorGUILayout.PropertyField(inputSource);
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// Show Action Set if using Unity Input
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// if (inputBridge.InputSource == XRInputSource.UnityInput) {
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EditorGUILayout.PropertyField(actionSet);
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// }
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#if STEAM_VR_SDK
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steamVRSupport = true;
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#endif
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#if OCULUS_INTEGRATION
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ovrSupport = true;
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#endif
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// Show warning message / button if SteamVR integration isn't enabled
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if (inputBridge.InputSource == XRInputSource.SteamVR && steamVRSupport == false) {
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EditorGUILayout.HelpBox("Input Source set to 'SteamVR', but SteamVR integration has not been enabled. Would you like to enable it now?", MessageType.Warning);
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if (GUILayout.Button("Open Integrations Window")) {
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IntegrationsEditor.ShowWindow();
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}
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}
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// Show warning message / button if Oculus integration isn't enabled
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else if (inputBridge.InputSource == XRInputSource.OVRInput && ovrSupport == false) {
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EditorGUILayout.HelpBox("Input Source set to 'OVRInput', but Oculus Integration has not been enabled. Would you like to enable it now?", MessageType.Warning);
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if (GUILayout.Button("Open Integrations Window")) {
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IntegrationsEditor.ShowWindow();
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}
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}
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// Tracking Origin
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EditorGUILayout.PropertyField(trackingOrigin);
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// Deadzone
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EditorGUILayout.PropertyField(ThumbstickDeadzoneX);
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EditorGUILayout.PropertyField(ThumbstickDeadzoneY);
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EditorGUILayout.Separator();
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// Currently showing all
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if(inputBridge.ShowInputDebugger) {
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// Button to Hide all
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if (GUILayout.Button("Hide Input Debugger")) {
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inputBridge.ShowInputDebugger = false;
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}
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// Show each item
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EditorGUILayout.Separator();
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EditorGUILayout.LabelField("Input Debugger : ", bold);
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DrawLabel("A Button", inputBridge.AButton);
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DrawLabel("B Button", inputBridge.BButton);
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DrawLabel("X Button", inputBridge.XButton);
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DrawLabel("Y Button", inputBridge.YButton);
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DrawLabel("Start Button", inputBridge.StartButton);
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DrawLabel("Back Button", inputBridge.BackButton);
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DrawLabelFloat("Left Trigger", inputBridge.LeftTrigger);
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DrawLabelFloat("Right Trigger", inputBridge.RightTrigger);
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DrawLabelFloat("Left Grip", inputBridge.LeftGrip);
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DrawLabelFloat("Right Grip", inputBridge.RightGrip);
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DrawLabel("Left Trigger Near", inputBridge.LeftTriggerNear);
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DrawLabel("Right Trigger Near", inputBridge.RightTriggerNear);
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DrawLabel("Left Thumb Near", inputBridge.LeftThumbNear);
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DrawLabel("Right Thumb Near", inputBridge.RightThumbNear);
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DrawLabelVector2("Left Thumbstick ", inputBridge.LeftThumbstickAxis);
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DrawLabelVector2("Right Thumbstick", inputBridge.RightThumbstickAxis);
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// Thumb / Index Touching
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DrawLabelVector2("Left TouchPad Axis ", inputBridge.LeftTouchPadAxis);
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DrawLabelVector2("Right TouchPad Axis", inputBridge.RightTouchPadAxis);
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EditorGUILayout.Separator();
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EditorGUILayout.LabelField("Device Properties : ", bold);
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DrawLabel("HMD Active", inputBridge.HMDActive);
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string deviceName = inputBridge.GetHMDName();
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if (!string.IsNullOrEmpty(deviceName)) {
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EditorGUILayout.LabelField("Device Name : <color=green><b>" + deviceName + "</b></color>", rt);
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}
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else {
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EditorGUILayout.LabelField("Device Name : <color=gray><b>(Undetected)</b></color>", rt);
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}
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string controllerName = inputBridge.GetControllerName();
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if(!string.IsNullOrEmpty(controllerName)) {
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EditorGUILayout.LabelField("Controller Name : <color=green><b>" + controllerName + "</b></color>", rt);
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}
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else {
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EditorGUILayout.LabelField("Controller Name : <color=gray><b>(Undetected)</b></color>", rt);
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}
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}
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// Hiding input debugger
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else {
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if (GUILayout.Button("Show Input Debugger")) {
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inputBridge.ShowInputDebugger = true;
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}
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}
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// Apply any changes
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serializedObject.ApplyModifiedProperties();
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}
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GUIStyle rt;
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GUIStyle bold;
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public void DrawLabelFloat(string labelName, float value) {
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if (value > 0) {
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EditorGUILayout.LabelField(labelName + " : <color=green> <b>" + value + "</b></color>", rt);
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}
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else {
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EditorGUILayout.LabelField(labelName + " : <color=gray> <b>" + value + "</b></color>", rt);
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}
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}
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public void DrawLabelVector2(string labelName, Vector2 value) {
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if (value.magnitude > 0) {
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EditorGUILayout.LabelField(string.Format("{0} X : <color=green><b>{1}</b></color> Y : <color=green><b>{2}</b></color>", labelName, value.x, value.y), rt);
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}
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else {
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EditorGUILayout.LabelField(string.Format("{0} X : <color=gray><b>{1}</b></color> Y : <color=gray><b>{2}</b></color>", labelName, value.x, value.y), rt);
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}
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}
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public void DrawLabel(string labelName, float value) {
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DrawLabel(labelName, value > 0);
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}
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public void DrawLabel(string labelName, bool active) {
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// Active
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if (active) {
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labelName += " : <color=green> <b>True</b></color>";
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}
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else {
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labelName += " : <color=gray> <b>False</b></color>";
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}
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EditorGUILayout.LabelField(labelName, rt);
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}
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public void setupRichText() {
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// Set up our default, rich text label
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if (rt == null) {
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rt = new GUIStyle(EditorStyles.label);
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}
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rt.richText = true;
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rt.fontStyle = FontStyle.Normal;
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if (bold == null) {
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bold = new GUIStyle(EditorStyles.label);
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}
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bold.fontStyle = FontStyle.Bold;
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}
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}
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}
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