14 lines
344 B
C#
14 lines
344 B
C#
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using UnityEngine;
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namespace QFSW.QC.Parsers
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{
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public class QuaternionParser : BasicCachedQcParser<Quaternion>
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{
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public override Quaternion Parse(string value)
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{
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Vector4 vector = ParseRecursive<Vector4>(value);
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return new Quaternion(vector.x, vector.y, vector.z, vector.w);
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}
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}
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}
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