rabidus-test/Assets/PlayerInputReference.cs

12 lines
254 B
C#
Raw Normal View History

2023-10-18 11:59:26 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class PlayerInputReference : ScriptableObject
{
public abstract bool Boost();
public abstract float Horizontal();
public abstract void Init();
}