rabidus-test/Assets/PolyFew/Scripts/NonEditor/ToleranceSphere.cs

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2023-10-20 13:29:44 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BrainFailProductions.PolyFew
{
[System.Serializable]
public class ToleranceSphere : ScriptableObject
{
public Vector3 worldPosition;
public float diameter;
public Color color;
public float preservationStrength;
public bool isHidden;
public ToleranceSphere(Vector3 worldPosition, float diameter, Color color, float preservationStrength, bool isHidden = false)
{
this.worldPosition = worldPosition;
this.diameter = diameter;
this.color = color;
this.preservationStrength = preservationStrength;
this.isHidden = isHidden;
}
public void SetProperties(ToleranceSphereJson tSphereJson)
{
worldPosition = tSphereJson.worldPosition;
diameter = tSphereJson.diameter;
color = tSphereJson.color;
preservationStrength = tSphereJson.preservationStrength;
isHidden = tSphereJson.isHidden;
}
public void SetProperties(Vector3 worldPosition, float diameter, Color color, float preservationStrength, bool isHidden = false)
{
this.worldPosition = worldPosition;
this.diameter = diameter;
this.color = color;
this.preservationStrength = preservationStrength;
this.isHidden = isHidden;
}
}
[System.Serializable]
public class ToleranceSphereJson
{
public Vector3 worldPosition;
public float diameter;
public Color color;
public float preservationStrength;
public bool isHidden;
public ToleranceSphereJson(Vector3 worldPosition, float diameter, Color color, float preservationStrength, bool isHidden = false)
{
this.worldPosition = worldPosition;
this.diameter = diameter;
this.color = color;
this.preservationStrength = preservationStrength;
this.isHidden = isHidden;
}
public ToleranceSphereJson(ToleranceSphere toleranceSphere)
{
if (toleranceSphere == null) { return; }
DumpFromToleranceSphere(toleranceSphere);
}
public void SetProperties(Vector3 worldPosition, float diameter, Color color, float preservationStrength, bool isHidden = false)
{
this.worldPosition = worldPosition;
this.diameter = diameter;
this.color = color;
this.preservationStrength = preservationStrength;
this.isHidden = isHidden;
}
public void DumpFromToleranceSphere(ToleranceSphere toleranceSphere)
{
if (toleranceSphere == null) { return; }
worldPosition = toleranceSphere.worldPosition;
diameter = toleranceSphere.diameter;
color = toleranceSphere.color;
preservationStrength = toleranceSphere.preservationStrength;
isHidden = toleranceSphere.isHidden;
}
public void DumpToToleranceSphere(ref ToleranceSphere toleranceSphere)
{
if (toleranceSphere == null) { return; }
toleranceSphere.worldPosition = worldPosition;
toleranceSphere.diameter = diameter;
toleranceSphere.color = color;
toleranceSphere.preservationStrength = preservationStrength;
toleranceSphere.isHidden = isHidden;
}
}
}