2023-10-12 15:05:48 +03:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class StartSceneManager : MonoBehaviour
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{
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private void Start()
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{
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LeaderboardController.Instance.RefreshEntries();
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}
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2023-11-07 11:48:48 +03:00
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public void InitLeaderboards()
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{
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LeaderboardController.Instance.InitLeaderboards();
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}
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2023-10-12 15:05:48 +03:00
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}
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