30 lines
523 B
C#
30 lines
523 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class VibrationEffect : MonoBehaviour
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{
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public VibrationSettings Settings;
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private HapticsEffect haptics;
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public bool DoVibration = false;
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private void Awake()
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{
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haptics = FindObjectOfType<HapticsEffect>();
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}
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[ContextMenu("Vibrate")]
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public void Vibrate()
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{
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haptics.Vibrate(Settings);
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}
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private void Update()
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{
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if (DoVibration)
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Vibrate();
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}
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}
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