17 lines
340 B
C#
17 lines
340 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.Playables;
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public class CheckPoint : MonoBehaviour
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{
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public UnityEvent OnCheckpointPass;
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[ContextMenu("Debug Checkpoint")]
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public void CheckPointPass()
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{
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OnCheckpointPass?.Invoke();
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}
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}
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