395 lines
19 KiB
C#
395 lines
19 KiB
C#
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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// Sci-Fi Ship Controller. Copyright (c) 2018-2023 SCSM Pty Ltd. All rights reserved.
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namespace SciFiShipController
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{
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/// <summary>
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/// The inspector editor for scriptable object ShipCameraModule settings.
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/// </summary>
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[CustomEditor(typeof(ShipCameraSettings))]
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public class ShipCameraSettingsEditor : Editor
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{
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#region Custom Editor private variables
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private ShipCameraSettings shipCameraSettings = null;
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private bool isStylesInitialised = false;
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private string labelText;
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private GUIStyle labelFieldRichText;
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private GUIStyle headingFieldRichText;
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private GUIStyle helpBoxRichText;
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private GUIStyle buttonCompact;
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private GUIStyle foldoutStyleNoLabel;
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private Color separatorColor = new Color();
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private float defaultEditorLabelWidth = 0f;
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private float defaultEditorFieldWidth = 0f;
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#endregion
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#region GUIContent - Headers
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private readonly static GUIContent titleContent = new GUIContent("Ship Camera Settings");
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private readonly static GUIContent headerContent = new GUIContent("Contains settings for a ShipCameraModule.");
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#endregion
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#region Serialized Properties - General
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private SerializedProperty startOnInitialiseProp;
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private SerializedProperty enableOnInitialiseProp;
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private SerializedProperty lockToTargetPosProp;
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private SerializedProperty lockToTargetRotProp;
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private SerializedProperty lockCameraPosProp;
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private SerializedProperty targetOffsetCoordinatesProp;
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private SerializedProperty cameraRotationModeProp;
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private SerializedProperty updateTypeProp;
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private SerializedProperty moveSpeedProp;
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private SerializedProperty turnSpeedProp;
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private SerializedProperty targetProp;
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private SerializedProperty targetOffsetProp;
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private SerializedProperty targetOffsetDampingProp;
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private SerializedProperty dampingMaxPitchOffsetUpProp;
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private SerializedProperty dampingMaxPitchOffsetDownProp;
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private SerializedProperty dampingPitchRateProp;
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private SerializedProperty dampingPitchGravityProp;
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private SerializedProperty dampingMaxYawOffsetLeftProp;
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private SerializedProperty dampingMaxYawOffsetRightProp;
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private SerializedProperty dampingYawRateProp;
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private SerializedProperty dampingYawGravityProp;
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private SerializedProperty maxShakeStrengthProp;
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private SerializedProperty maxShakeDurationProp;
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#endregion
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#region Serialized Properties - Object Clipping
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private SerializedProperty clipObjectsProp;
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private SerializedProperty minClipMoveSpeedProp;
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private SerializedProperty clipMinDistanceProp;
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private SerializedProperty clipMinOffsetXProp;
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private SerializedProperty clipMinOffsetYProp;
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private SerializedProperty clipObjectMaskProp;
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#endregion
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#region Serialized Properties - Zoom
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private SerializedProperty isZoomEnabledProp;
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private SerializedProperty zoomDurationProp;
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private SerializedProperty unzoomDelayProp;
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private SerializedProperty unzoomedFoVProp;
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private SerializedProperty zoomedInFoVProp;
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private SerializedProperty zoomedOutFovProp;
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private SerializedProperty zoomDampingProp;
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#endregion
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#region Events
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private void OnEnable()
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{
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shipCameraSettings = (ShipCameraSettings)target;
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defaultEditorLabelWidth = 175f;
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defaultEditorFieldWidth = EditorGUIUtility.fieldWidth;
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separatorColor = EditorGUIUtility.isProSkin ? new Color(0.2f, 0.2f, 0.2f, 2f) : Color.grey;
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#region Find Properties
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cameraRotationModeProp = serializedObject.FindProperty("cameraRotationMode");
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targetOffsetCoordinatesProp = serializedObject.FindProperty("targetOffsetCoordinates");
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lockToTargetPosProp = serializedObject.FindProperty("lockToTargetPosition");
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lockToTargetRotProp = serializedObject.FindProperty("lockToTargetRotation");
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lockCameraPosProp = serializedObject.FindProperty("lockCameraPosition");
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moveSpeedProp = serializedObject.FindProperty("moveSpeed");
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turnSpeedProp = serializedObject.FindProperty("turnSpeed");
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updateTypeProp = serializedObject.FindProperty("updateType");
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targetProp = serializedObject.FindProperty("target");
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targetOffsetProp = serializedObject.FindProperty("targetOffset");
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targetOffsetDampingProp = serializedObject.FindProperty("targetOffsetDamping");
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dampingMaxPitchOffsetUpProp = serializedObject.FindProperty("dampingMaxPitchOffsetUp");
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dampingMaxPitchOffsetDownProp = serializedObject.FindProperty("dampingMaxPitchOffsetDown");
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dampingPitchRateProp = serializedObject.FindProperty("dampingPitchRate");
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dampingPitchGravityProp = serializedObject.FindProperty("dampingPitchGravity");
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dampingMaxYawOffsetLeftProp = serializedObject.FindProperty("dampingMaxYawOffsetLeft");
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dampingMaxYawOffsetRightProp = serializedObject.FindProperty("dampingMaxYawOffsetRight");
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dampingYawRateProp = serializedObject.FindProperty("dampingYawRate");
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dampingYawGravityProp = serializedObject.FindProperty("dampingYawGravity");
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maxShakeStrengthProp = serializedObject.FindProperty("maxShakeStrength");
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maxShakeDurationProp = serializedObject.FindProperty("maxShakeDuration");
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#endregion
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#region Find Properties - Clip Objects
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clipObjectsProp = serializedObject.FindProperty("clipObjects");
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clipMinDistanceProp = serializedObject.FindProperty("clipMinDistance");
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clipMinOffsetXProp = serializedObject.FindProperty("clipMinOffsetX");
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clipMinOffsetYProp = serializedObject.FindProperty("clipMinOffsetY");
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minClipMoveSpeedProp = serializedObject.FindProperty("minClipMoveSpeed");
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clipObjectMaskProp = serializedObject.FindProperty("clipObjectMask");
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#endregion
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#region Find Properties - Zoom
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isZoomEnabledProp = serializedObject.FindProperty("isZoomEnabled");
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zoomDurationProp = serializedObject.FindProperty("zoomDuration");
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unzoomDelayProp = serializedObject.FindProperty("unzoomDelay");
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unzoomedFoVProp = serializedObject.FindProperty("unzoomedFoV");
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zoomedInFoVProp = serializedObject.FindProperty("zoomedInFoV");
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zoomedOutFovProp = serializedObject.FindProperty("zoomedOutFoV");
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zoomDampingProp = serializedObject.FindProperty("zoomDamping");
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#endregion
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isStylesInitialised = false;
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}
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#endregion
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#region OnInspectorGUI
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// This function overides what is normally seen in the inspector window
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// This allows stuff like buttons to be drawn there
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public override void OnInspectorGUI()
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{
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#region Initialise
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EditorGUIUtility.labelWidth = defaultEditorLabelWidth;
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EditorGUIUtility.fieldWidth = defaultEditorFieldWidth;
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#endregion
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#region Configure Buttons and Styles
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// Set up rich text GUIStyles
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if (!isStylesInitialised)
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{
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helpBoxRichText = new GUIStyle("HelpBox");
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helpBoxRichText.richText = true;
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labelFieldRichText = new GUIStyle("Label");
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labelFieldRichText.richText = true;
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headingFieldRichText = new GUIStyle(UnityEditor.EditorStyles.miniLabel);
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headingFieldRichText.richText = true;
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headingFieldRichText.normal.textColor = helpBoxRichText.normal.textColor;
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// Overide default styles
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EditorStyles.foldout.fontStyle = FontStyle.Bold;
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// When using a no-label foldout, don't forget to set the global
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// EditorGUIUtility.fieldWidth to a small value like 15, then back
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// to the original afterward.
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foldoutStyleNoLabel = new GUIStyle(EditorStyles.foldout);
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foldoutStyleNoLabel.fixedWidth = 0.01f;
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buttonCompact = new GUIStyle("Button");
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buttonCompact.fontSize = 10;
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isStylesInitialised = true;
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}
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#endregion
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#region Header Info and Buttons
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SSCEditorHelper.SSCVersionHeader(labelFieldRichText);
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GUILayout.BeginVertical("HelpBox");
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EditorGUILayout.LabelField(titleContent);
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EditorGUILayout.LabelField(headerContent, EditorStyles.miniLabel);
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GUILayout.EndVertical();
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#endregion
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// Read in all the properties
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serializedObject.Update();
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#region General Settings
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bool isAimAtTarget = cameraRotationModeProp.intValue == (int)ShipCameraModule.CameraRotationMode.AimAtTarget;
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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if (isAimAtTarget)
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{
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bool isTargetPosLockorFastMoveSpeed = lockToTargetPosProp.boolValue || moveSpeedProp.floatValue > 10f;
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bool isTargetRotLockorFastTurnSpeed = lockToTargetRotProp.boolValue || turnSpeedProp.floatValue > 10f;
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bool isLateUpdate = updateTypeProp.intValue == (int)ShipCameraModule.CameraUpdateType.LateUpdate;
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if (isLateUpdate)
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{
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// Don't post Position warning if Lock Camera Position is in use
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if (isTargetPosLockorFastMoveSpeed && !(isAimAtTarget && lockCameraPosProp.boolValue))
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{
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EditorGUILayout.HelpBox(ShipCameraModuleEditor.targetPosMsgSCM, MessageType.Warning);
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}
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if (isTargetRotLockorFastTurnSpeed)
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{
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EditorGUILayout.HelpBox(ShipCameraModuleEditor.targetRotMsgSCM, MessageType.Warning);
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}
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}
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}
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// Suggest using Target Rotation if user has Aim To Target selected.
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if (isAimAtTarget && targetOffsetCoordinatesProp.intValue == (int)ShipCameraModule.TargetOffsetCoordinates.CameraRotation)
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{
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EditorGUILayout.HelpBox(ShipCameraModuleEditor.aimIncompatibleMsgSCM, MessageType.Warning);
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}
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EditorGUILayout.PropertyField(targetOffsetCoordinatesProp, ShipCameraModuleEditor.targetOffsetCoordsContentSCM);
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if (isAimAtTarget)
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{
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EditorGUILayout.PropertyField(lockCameraPosProp, ShipCameraModuleEditor.lockCameraPosContentSCM);
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}
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// Lock to Target Position and offset are not required if the camera position is locked
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if (!(isAimAtTarget && lockCameraPosProp.boolValue))
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{
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EditorGUILayout.PropertyField(targetOffsetProp, ShipCameraModuleEditor.targetOffsetContentSCM);
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EditorGUILayout.PropertyField(lockToTargetPosProp, ShipCameraModuleEditor.lockToTargetPosContentSCM);
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if (!lockToTargetPosProp.boolValue)
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{
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EditorGUILayout.PropertyField(moveSpeedProp, ShipCameraModuleEditor.moveSpeedContentSCM);
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#region Offset Damping
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EditorGUILayout.PropertyField(targetOffsetDampingProp, ShipCameraModuleEditor.targetOffsetDampingContentSCM);
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if (targetOffsetDampingProp.boolValue)
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{
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EditorGUILayout.PropertyField(dampingMaxPitchOffsetUpProp, ShipCameraModuleEditor.dampingMaxPitchOffsetUpContentSCM);
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EditorGUILayout.PropertyField(dampingMaxPitchOffsetDownProp, ShipCameraModuleEditor.dampingMaxPitchOffsetDownContentSCM);
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EditorGUILayout.PropertyField(dampingPitchRateProp, ShipCameraModuleEditor.dampingPitchRateContentSCM);
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EditorGUILayout.PropertyField(dampingPitchGravityProp, ShipCameraModuleEditor.dampingPitchGravityContentSCM);
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EditorGUILayout.PropertyField(dampingMaxYawOffsetLeftProp, ShipCameraModuleEditor.dampingMaxYawOffsetLeftContentSCM);
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EditorGUILayout.PropertyField(dampingMaxYawOffsetRightProp, ShipCameraModuleEditor.dampingMaxYawOffsetRightContentSCM);
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EditorGUILayout.PropertyField(dampingYawRateProp, ShipCameraModuleEditor.dampingYawRateContentSCM);
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EditorGUILayout.PropertyField(dampingYawGravityProp, ShipCameraModuleEditor.dampingYawGravityContentSCM);
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if (dampingMaxPitchOffsetUpProp.floatValue < targetOffsetProp.vector3Value.y || dampingMaxPitchOffsetDownProp.floatValue > targetOffsetProp.vector3Value.y)
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{
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EditorGUILayout.HelpBox(ShipCameraModuleEditor.targetDampingPitchMsgSCM, MessageType.Warning);
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}
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if (dampingMaxYawOffsetRightProp.floatValue < targetOffsetProp.vector3Value.x || dampingMaxYawOffsetLeftProp.floatValue > targetOffsetProp.vector3Value.x)
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{
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EditorGUILayout.HelpBox(ShipCameraModuleEditor.targetDampingYawMsgSCM, MessageType.Warning);
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}
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}
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#endregion
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}
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}
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EditorGUILayout.PropertyField(lockToTargetRotProp, ShipCameraModuleEditor.lockToTargetRotContentSCM);
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if (!lockToTargetRotProp.boolValue)
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{
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EditorGUILayout.PropertyField(turnSpeedProp, ShipCameraModuleEditor.turnSpeedContentSCM);
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}
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EditorGUILayout.PropertyField(cameraRotationModeProp, ShipCameraModuleEditor.cameraRotationModeContentSCM);
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if (cameraRotationModeProp.intValue == (int)ShipCameraModule.CameraRotationMode.FollowVelocity ||
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cameraRotationModeProp.intValue == (int)ShipCameraModule.CameraRotationMode.TopDownFollowVelocity)
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{
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EditorGUILayout.PropertyField(serializedObject.FindProperty("followVelocityThreshold"), ShipCameraModuleEditor.followVelocityThresholdContentSCM);
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}
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if (cameraRotationModeProp.intValue != (int)ShipCameraModule.CameraRotationMode.TopDownFollowTargetRotation &&
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cameraRotationModeProp.intValue != (int)ShipCameraModule.CameraRotationMode.TopDownFollowVelocity &&
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cameraRotationModeProp.intValue != (int)ShipCameraModule.CameraRotationMode.Fixed)
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{
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EditorGUILayout.PropertyField(serializedObject.FindProperty("orientUpwards"), ShipCameraModuleEditor.orientUpwardsContentSCM);
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}
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if (cameraRotationModeProp.intValue == (int)ShipCameraModule.CameraRotationMode.Fixed)
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{
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EditorGUILayout.PropertyField(serializedObject.FindProperty("cameraFixedRotation"), ShipCameraModuleEditor.cameraFixedRotationContentSCM);
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}
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EditorGUILayout.PropertyField(updateTypeProp, ShipCameraModuleEditor.updateTypeContentSCM);
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EditorGUILayout.PropertyField(maxShakeStrengthProp, ShipCameraModuleEditor.maxShakeStrengthContentSCM);
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if (maxShakeStrengthProp.floatValue > 0f)
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{
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EditorGUILayout.PropertyField(maxShakeDurationProp, ShipCameraModuleEditor.maxShakeDurationContentSCM);
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}
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EditorGUILayout.EndVertical();
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#endregion
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#region Clip Objects
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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EditorGUILayout.PropertyField(clipObjectsProp, ShipCameraModuleEditor.clipObjectsContentSCM);
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if (clipObjectsProp.boolValue)
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{
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SSCEditorHelper.InTechPreview(false);
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EditorGUILayout.PropertyField(minClipMoveSpeedProp, ShipCameraModuleEditor.minClipMoveSpeedContentSCM);
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EditorGUILayout.PropertyField(clipMinDistanceProp, ShipCameraModuleEditor.clipMinDistanceContentSCM);
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EditorGUILayout.PropertyField(clipMinOffsetXProp, ShipCameraModuleEditor.clipMinOffsetXContentSCM);
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EditorGUILayout.PropertyField(clipMinOffsetYProp, ShipCameraModuleEditor.clipMinOffsetYContentSCM);
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EditorGUILayout.BeginHorizontal();
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EditorGUILayout.LabelField(ShipCameraModuleEditor.clipObjectMaskContentSCM, GUILayout.Width(defaultEditorLabelWidth - 58f));
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if (GUILayout.Button(ShipCameraModuleEditor.resetBtnContentSCM, buttonCompact, GUILayout.MaxWidth(50f)))
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{
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clipObjectMaskProp.intValue = (int)ShipCameraModule.DefaultClipObjectMask;
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}
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EditorGUILayout.PropertyField(clipObjectMaskProp, GUIContent.none);
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EditorGUILayout.EndHorizontal();
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// When first added or if user attempts to set to Nothing, reset to defaults.
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if (clipObjectMaskProp.intValue == 0)
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{
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clipObjectMaskProp.intValue = (int)ShipCameraModule.DefaultClipObjectMask;
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}
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}
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EditorGUILayout.EndVertical();
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#endregion
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#region Zoom Settings
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EditorGUILayout.BeginVertical(EditorStyles.helpBox);
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EditorGUILayout.PropertyField(isZoomEnabledProp, ShipCameraModuleEditor.isZoomEnabledContentSCM);
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if (isZoomEnabledProp.boolValue)
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{
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EditorGUILayout.PropertyField(unzoomDelayProp, ShipCameraModuleEditor.unzoomDelayContentSCM);
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(zoomedInFoVProp, ShipCameraModuleEditor.zoomedInFoVContentSCM);
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if (EditorGUI.EndChangeCheck())
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{
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if (zoomedInFoVProp.floatValue > unzoomedFoVProp.floatValue)
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{
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zoomedInFoVProp.floatValue = unzoomedFoVProp.floatValue;
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}
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}
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(unzoomedFoVProp, ShipCameraModuleEditor.unzoomedFoVContentSCM);
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if (EditorGUI.EndChangeCheck())
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{
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if (zoomedInFoVProp.floatValue > unzoomedFoVProp.floatValue)
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{
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zoomedInFoVProp.floatValue = unzoomedFoVProp.floatValue;
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}
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if (zoomedOutFovProp.floatValue < unzoomedFoVProp.floatValue)
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{
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zoomedOutFovProp.floatValue = unzoomedFoVProp.floatValue;
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}
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}
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|
|||
|
EditorGUI.BeginChangeCheck();
|
|||
|
EditorGUILayout.PropertyField(zoomedOutFovProp, ShipCameraModuleEditor.zoomedOutFoVContentSCM);
|
|||
|
if (EditorGUI.EndChangeCheck())
|
|||
|
{
|
|||
|
if (zoomedOutFovProp.floatValue < unzoomedFoVProp.floatValue)
|
|||
|
{
|
|||
|
zoomedOutFovProp.floatValue = unzoomedFoVProp.floatValue;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
EditorGUILayout.PropertyField(zoomDampingProp, ShipCameraModuleEditor.zoomDampingContentSCM);
|
|||
|
}
|
|||
|
|
|||
|
EditorGUILayout.EndVertical();
|
|||
|
#endregion
|
|||
|
|
|||
|
serializedObject.ApplyModifiedProperties();
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
}
|
|||
|
}
|