8182 lines
221 KiB
Plaintext
8182 lines
221 KiB
Plaintext
|
%YAML 1.1
|
||
|
%TAG !u! tag:unity3d.com,2011:
|
||
|
--- !u!1 &100000
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400000}
|
||
|
- component: {fileID: 3300000}
|
||
|
- component: {fileID: 2300000}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400000
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100000}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014781952, z: -14}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 10
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300000
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100000}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300000
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100000}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100002
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400002}
|
||
|
- component: {fileID: 3300002}
|
||
|
- component: {fileID: 2300002}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400002
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100002}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: -32}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 25
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300002
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100002}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300002
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100002}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100004
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400004}
|
||
|
- component: {fileID: 3300004}
|
||
|
- component: {fileID: 2300004}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400004
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100004}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014422359, z: -96.01876}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 65
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300004
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100004}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300004
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100004}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100006
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400006}
|
||
|
- component: {fileID: 3300006}
|
||
|
- component: {fileID: 2300006}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400006
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100006}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: -26}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 23
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300006
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100006}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300006
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100006}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100008
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400008}
|
||
|
- component: {fileID: 3300008}
|
||
|
- component: {fileID: 2300008}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400008
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100008}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 28, z: -0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 47
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300008
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100008}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300008
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100008}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100010
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400010}
|
||
|
- component: {fileID: 3300010}
|
||
|
- component: {fileID: 2300010}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400010
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100010}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 6, z: 0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 35
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300010
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100010}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300010
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100010}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100012
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400012}
|
||
|
- component: {fileID: 3300012}
|
||
|
- component: {fileID: 2300012}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400012
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100012}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -14, z: 0.000024873274}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 50
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300012
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100012}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300012
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100012}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100014
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400014}
|
||
|
- component: {fileID: 3300014}
|
||
|
- component: {fileID: 2300014}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400014
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100014}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014779441, z: -72.018745}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 96
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300014
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100014}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300014
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100014}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100016
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400016}
|
||
|
- component: {fileID: 3300016}
|
||
|
- component: {fileID: 2300016}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400016
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100016}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.00001477748, z: -78.018745}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 75
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300016
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100016}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300016
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100016}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100018
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400018}
|
||
|
- component: {fileID: 3300018}
|
||
|
- component: {fileID: 2300018}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400018
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100018}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: -28}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 16
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300018
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100018}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300018
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100018}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100020
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400020}
|
||
|
- component: {fileID: 3300020}
|
||
|
- component: {fileID: 2300020}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400020
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100020}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 30, z: -0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 62
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300020
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100020}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300020
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100020}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100022
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400022}
|
||
|
- component: {fileID: 3300022}
|
||
|
- component: {fileID: 2300022}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400022
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100022}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014781952, z: -2}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 13
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300022
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100022}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300022
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100022}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100024
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400024}
|
||
|
- component: {fileID: 3300024}
|
||
|
- component: {fileID: 2300024}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400024
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100024}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 10, z: 0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 37
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300024
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100024}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300024
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100024}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100026
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400026}
|
||
|
- component: {fileID: 3300026}
|
||
|
- component: {fileID: 2300026}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400026
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100026}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014781952, z: -4}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 12
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300026
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100026}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300026
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100026}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100028
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400028}
|
||
|
- component: {fileID: 3300028}
|
||
|
- component: {fileID: 2300028}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400028
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100028}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: -18}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 26
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300028
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100028}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300028
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100028}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100030
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400030}
|
||
|
- component: {fileID: 3300030}
|
||
|
- component: {fileID: 2300030}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400030
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100030}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014423141, z: -54.018745}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 69
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300030
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100030}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300030
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100030}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100032
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400032}
|
||
|
- component: {fileID: 3300032}
|
||
|
- component: {fileID: 2300032}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400032
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100032}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.0000144192845, z: -46.01874}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 74
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300032
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100032}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300032
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100032}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100034
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400034}
|
||
|
- component: {fileID: 3300034}
|
||
|
- component: {fileID: 2300034}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400034
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100034}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.000014424447, z: -50.018738}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 94
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300034
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100034}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300034
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100034}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100036
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400036}
|
||
|
- component: {fileID: 3300036}
|
||
|
- component: {fileID: 2300036}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400036
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100036}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 26}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 27
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300036
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100036}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300036
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100036}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100038
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400038}
|
||
|
- component: {fileID: 3300038}
|
||
|
- component: {fileID: 2300038}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400038
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100038}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014781952, z: -10}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 18
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300038
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100038}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300038
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100038}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100040
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400040}
|
||
|
m_Layer: 0
|
||
|
m_Name: Grids
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400040
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100040}
|
||
|
m_LocalRotation: {x: -0.00000015821435, y: 0.88168657, z: 0.00000014474631, w: 0.47183564}
|
||
|
m_LocalPosition: {x: -215.84827, y: 1.1491407, z: 575.01294}
|
||
|
m_LocalScale: {x: 18.432106, y: 18.432106, z: 18.432106}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children:
|
||
|
- {fileID: 400138}
|
||
|
- {fileID: 400110}
|
||
|
- {fileID: 400124}
|
||
|
- {fileID: 400172}
|
||
|
- {fileID: 400146}
|
||
|
- {fileID: 400142}
|
||
|
- {fileID: 400136}
|
||
|
- {fileID: 400096}
|
||
|
- {fileID: 400168}
|
||
|
- {fileID: 400180}
|
||
|
- {fileID: 400000}
|
||
|
- {fileID: 400090}
|
||
|
- {fileID: 400026}
|
||
|
- {fileID: 400022}
|
||
|
- {fileID: 400098}
|
||
|
- {fileID: 400120}
|
||
|
- {fileID: 400018}
|
||
|
- {fileID: 400178}
|
||
|
- {fileID: 400038}
|
||
|
- {fileID: 400160}
|
||
|
- {fileID: 400086}
|
||
|
- {fileID: 400044}
|
||
|
- {fileID: 400104}
|
||
|
- {fileID: 400006}
|
||
|
- {fileID: 400114}
|
||
|
- {fileID: 400002}
|
||
|
- {fileID: 400028}
|
||
|
- {fileID: 400036}
|
||
|
- {fileID: 400042}
|
||
|
- {fileID: 400126}
|
||
|
- {fileID: 400070}
|
||
|
- {fileID: 400116}
|
||
|
- {fileID: 400130}
|
||
|
- {fileID: 400056}
|
||
|
- {fileID: 400048}
|
||
|
- {fileID: 400010}
|
||
|
- {fileID: 400158}
|
||
|
- {fileID: 400024}
|
||
|
- {fileID: 400192}
|
||
|
- {fileID: 400082}
|
||
|
- {fileID: 400188}
|
||
|
- {fileID: 400064}
|
||
|
- {fileID: 400162}
|
||
|
- {fileID: 400066}
|
||
|
- {fileID: 400058}
|
||
|
- {fileID: 400112}
|
||
|
- {fileID: 400164}
|
||
|
- {fileID: 400008}
|
||
|
- {fileID: 400118}
|
||
|
- {fileID: 400190}
|
||
|
- {fileID: 400012}
|
||
|
- {fileID: 400186}
|
||
|
- {fileID: 400144}
|
||
|
- {fileID: 400148}
|
||
|
- {fileID: 400052}
|
||
|
- {fileID: 400106}
|
||
|
- {fileID: 400140}
|
||
|
- {fileID: 400054}
|
||
|
- {fileID: 400152}
|
||
|
- {fileID: 400050}
|
||
|
- {fileID: 400134}
|
||
|
- {fileID: 400150}
|
||
|
- {fileID: 400020}
|
||
|
- {fileID: 400102}
|
||
|
- {fileID: 400128}
|
||
|
- {fileID: 400004}
|
||
|
- {fileID: 400076}
|
||
|
- {fileID: 400132}
|
||
|
- {fileID: 400194}
|
||
|
- {fileID: 400030}
|
||
|
- {fileID: 400062}
|
||
|
- {fileID: 400092}
|
||
|
- {fileID: 400182}
|
||
|
- {fileID: 400072}
|
||
|
- {fileID: 400032}
|
||
|
- {fileID: 400016}
|
||
|
- {fileID: 400100}
|
||
|
- {fileID: 400094}
|
||
|
- {fileID: 400184}
|
||
|
- {fileID: 400046}
|
||
|
- {fileID: 400166}
|
||
|
- {fileID: 400176}
|
||
|
- {fileID: 400084}
|
||
|
- {fileID: 400170}
|
||
|
- {fileID: 400068}
|
||
|
- {fileID: 400060}
|
||
|
- {fileID: 400122}
|
||
|
- {fileID: 400154}
|
||
|
- {fileID: 400108}
|
||
|
- {fileID: 400078}
|
||
|
- {fileID: 400080}
|
||
|
- {fileID: 400156}
|
||
|
- {fileID: 400074}
|
||
|
- {fileID: 400088}
|
||
|
- {fileID: 400034}
|
||
|
- {fileID: 400174}
|
||
|
- {fileID: 400014}
|
||
|
m_Father: {fileID: 0}
|
||
|
m_RootOrder: 0
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!1 &100042
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400042}
|
||
|
- component: {fileID: 3300040}
|
||
|
- component: {fileID: 2300040}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400042
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100042}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: -30}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 28
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300040
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100042}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300040
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100042}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100044
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400044}
|
||
|
- component: {fileID: 3300042}
|
||
|
- component: {fileID: 2300042}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400044
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100044}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 22}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 21
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300042
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100044}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300042
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100044}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100046
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400046}
|
||
|
- component: {fileID: 3300044}
|
||
|
- component: {fileID: 2300044}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400046
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100046}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.0000144212445, z: -40.018738}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 79
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300044
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100046}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300044
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100046}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100048
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400048}
|
||
|
- component: {fileID: 3300046}
|
||
|
- component: {fileID: 2300046}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400048
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100048}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 26, z: -0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 34
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300046
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100048}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300046
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100048}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100050
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400050}
|
||
|
- component: {fileID: 3300048}
|
||
|
- component: {fileID: 2300048}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400050
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100050}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -22, z: 0.000032198604}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 59
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300048
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100050}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300048
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100050}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100052
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400052}
|
||
|
- component: {fileID: 3300050}
|
||
|
- component: {fileID: 2300050}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400052
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100052}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: -4, z: 0.00001766825}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 54
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300050
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100052}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300050
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100052}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100054
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400054}
|
||
|
- component: {fileID: 3300052}
|
||
|
- component: {fileID: 2300052}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400054
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100054}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -10, z: 0.000021899386}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 57
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300052
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100054}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300052
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100054}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100056
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400056}
|
||
|
- component: {fileID: 3300054}
|
||
|
- component: {fileID: 2300054}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400056
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100056}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -24, z: 0.000032767075}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 33
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300054
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100056}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300054
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100056}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100058
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400058}
|
||
|
- component: {fileID: 3300056}
|
||
|
- component: {fileID: 2300056}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400058
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100058}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -18, z: 0.00002853594}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 44
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300056
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100058}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300056
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100058}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100060
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400060}
|
||
|
- component: {fileID: 3300058}
|
||
|
- component: {fileID: 2300058}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400060
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100060}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.000014422553, z: -36.018734}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 85
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300058
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100060}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300058
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100060}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100062
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400062}
|
||
|
- component: {fileID: 3300060}
|
||
|
- component: {fileID: 2300060}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400062
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100062}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.00001441994, z: -44.018738}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 70
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300060
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100062}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300060
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100062}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100064
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400064}
|
||
|
- component: {fileID: 3300062}
|
||
|
- component: {fileID: 2300062}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400064
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100064}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 16, z: 0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 41
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300062
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100064}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300062
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100064}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100066
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400066}
|
||
|
- component: {fileID: 3300064}
|
||
|
- component: {fileID: 2300064}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400066
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100066}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 22, z: -0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 43
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300064
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100066}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300064
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100066}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100068
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400068}
|
||
|
- component: {fileID: 3300066}
|
||
|
- component: {fileID: 2300066}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400068
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100068}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.000014780093, z: -70.018745}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 84
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300066
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100068}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300066
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100068}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100070
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400070}
|
||
|
- component: {fileID: 3300068}
|
||
|
- component: {fileID: 2300068}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400070
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100070}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 0}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 30
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300068
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100070}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300068
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100070}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100072
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400072}
|
||
|
- component: {fileID: 3300070}
|
||
|
- component: {fileID: 2300070}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400072
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100072}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014420529, z: -62.01874}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 73
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300070
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100072}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300070
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100072}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100074
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400074}
|
||
|
- component: {fileID: 3300072}
|
||
|
- component: {fileID: 2300072}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400074
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100074}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.000014776826, z: -80.01875}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 92
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300072
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100074}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300072
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100074}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100076
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400076}
|
||
|
- component: {fileID: 3300074}
|
||
|
- component: {fileID: 2300074}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400076
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100076}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.0000144218975, z: -38.018738}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 66
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300074
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100076}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300074
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100076}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100078
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400078}
|
||
|
- component: {fileID: 3300076}
|
||
|
- component: {fileID: 2300076}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400078
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100078}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.000014423793, z: -52.018745}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 89
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300076
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100078}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300076
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100078}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100080
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400080}
|
||
|
- component: {fileID: 3300078}
|
||
|
- component: {fileID: 2300078}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400080
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100080}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.000014422485, z: -56.018745}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 90
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300078
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100080}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300078
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100080}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100082
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400082}
|
||
|
- component: {fileID: 3300080}
|
||
|
- component: {fileID: 2300080}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400082
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100082}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 18, z: 0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 39
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300080
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100082}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300080
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100082}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100084
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400084}
|
||
|
- component: {fileID: 3300082}
|
||
|
- component: {fileID: 2300082}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400084
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100084}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.000014778786, z: -74.018745}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 82
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300082
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100084}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300082
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100084}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100086
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400086}
|
||
|
- component: {fileID: 3300084}
|
||
|
- component: {fileID: 2300084}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400086
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100086}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: -22}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 20
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300084
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100086}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300084
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100086}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100088
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400088}
|
||
|
- component: {fileID: 3300086}
|
||
|
- component: {fileID: 2300086}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400088
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100088}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.000014419874, z: -64.018745}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 93
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300086
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100088}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300086
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100088}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100090
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400090}
|
||
|
- component: {fileID: 3300088}
|
||
|
- component: {fileID: 2300088}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400090
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100090}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 18}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 11
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300088
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100090}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300088
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100090}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100092
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400092}
|
||
|
- component: {fileID: 3300090}
|
||
|
- component: {fileID: 2300090}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400092
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100092}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014420462, z: -82.01875}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 71
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300090
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100092}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300090
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100092}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100094
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400094}
|
||
|
- component: {fileID: 3300092}
|
||
|
- component: {fileID: 2300092}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400094
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100094}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014418632, z: -48.01874}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 77
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300092
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100094}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300092
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100094}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100096
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400096}
|
||
|
- component: {fileID: 3300094}
|
||
|
- component: {fileID: 2300094}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400096
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100096}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 2}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 7
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300094
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100096}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300094
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100096}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100098
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400098}
|
||
|
- component: {fileID: 3300096}
|
||
|
- component: {fileID: 2300096}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400098
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100098}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 24}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 14
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300096
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100098}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300096
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100098}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100100
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400100}
|
||
|
- component: {fileID: 3300098}
|
||
|
- component: {fileID: 2300098}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400100
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100100}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014778132, z: -76.01875}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 76
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300098
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100100}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300098
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100100}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100102
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400102}
|
||
|
- component: {fileID: 3300100}
|
||
|
- component: {fileID: 2300100}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400102
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100102}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -28, z: 0.000036429745}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 63
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300100
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100102}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300100
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100102}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100104
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400104}
|
||
|
- component: {fileID: 3300102}
|
||
|
- component: {fileID: 2300102}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400104
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100104}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 30}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 22
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300102
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100104}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300102
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100104}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100106
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400106}
|
||
|
- component: {fileID: 3300104}
|
||
|
- component: {fileID: 2300104}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400106
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100106}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 24, z: -0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 55
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300104
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100106}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300104
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100106}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100108
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400108}
|
||
|
- component: {fileID: 3300106}
|
||
|
- component: {fileID: 2300106}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400108
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100108}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014420592, z: -42.018738}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 88
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300106
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100108}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300106
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100108}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100110
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400110}
|
||
|
- component: {fileID: 3300108}
|
||
|
- component: {fileID: 2300108}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400110
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100110}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 20}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 1
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300108
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100110}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300108
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100110}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100112
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400112}
|
||
|
- component: {fileID: 3300110}
|
||
|
- component: {fileID: 2300110}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400112
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100112}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -8, z: 0.000020642137}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 45
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300110
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100112}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300110
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100112}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100114
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400114}
|
||
|
- component: {fileID: 3300112}
|
||
|
- component: {fileID: 2300112}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400114
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100114}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 28}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 24
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300112
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100114}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300112
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100114}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100116
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400116}
|
||
|
- component: {fileID: 3300114}
|
||
|
- component: {fileID: 2300114}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400116
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100116}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 8}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 31
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300114
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100116}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300114
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100116}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100118
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400118}
|
||
|
- component: {fileID: 3300116}
|
||
|
- component: {fileID: 2300116}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400118
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100118}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 20, z: -0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 48
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300116
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100118}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300116
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100118}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100120
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400120}
|
||
|
- component: {fileID: 3300118}
|
||
|
- component: {fileID: 2300118}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400120
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100120}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: -24}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 15
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300118
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100120}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300118
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100120}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100122
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400122}
|
||
|
- component: {fileID: 3300120}
|
||
|
- component: {fileID: 2300120}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400122
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100122}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014423662, z: -92.01875}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 86
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300120
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100122}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300120
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100122}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100124
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400124}
|
||
|
- component: {fileID: 3300122}
|
||
|
- component: {fileID: 2300122}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400124
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100124}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 6}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 2
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300122
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100124}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300122
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100124}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100126
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400126}
|
||
|
- component: {fileID: 3300124}
|
||
|
- component: {fileID: 2300124}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400126
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100126}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 10}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 29
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300124
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100126}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300124
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100126}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100128
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400128}
|
||
|
- component: {fileID: 3300126}
|
||
|
- component: {fileID: 2300126}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400128
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100128}
|
||
|
m_LocalRotation: {x: -0.70710725, y: 0.00000021787562, z: -0.00000020861626, w: 0.70710635}
|
||
|
m_LocalPosition: {x: -0, y: 26, z: -0}
|
||
|
m_LocalScale: {x: 0.039999977, y: 887.58765, z: 0.039999984}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 64
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300126
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100128}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300126
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100128}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100130
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400130}
|
||
|
- component: {fileID: 3300128}
|
||
|
- component: {fileID: 2300128}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400130
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100130}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 2, z: 0.000012748333}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 32
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300128
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100130}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300128
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100130}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100132
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400132}
|
||
|
- component: {fileID: 3300130}
|
||
|
- component: {fileID: 2300130}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400132
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100132}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.000014424317, z: -90.01875}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 67
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300130
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100132}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300130
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100132}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100134
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400134}
|
||
|
- component: {fileID: 3300132}
|
||
|
- component: {fileID: 2300132}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400134
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100134}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: -0, z: 0.000013316803}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 60
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300132
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100134}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300132
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100134}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100136
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400136}
|
||
|
- component: {fileID: 3300134}
|
||
|
- component: {fileID: 2300134}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400136
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100136}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014781952, z: -16}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 6
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300134
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100136}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300134
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100136}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100138
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400138}
|
||
|
- component: {fileID: 3300136}
|
||
|
- component: {fileID: 2300136}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400138
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100138}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 12}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 0
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300136
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100138}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300136
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100138}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100140
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400140}
|
||
|
- component: {fileID: 3300138}
|
||
|
- component: {fileID: 2300138}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400140
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100140}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -12, z: 0.000024304802}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 56
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300138
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100140}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300138
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100140}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100142
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400142}
|
||
|
- component: {fileID: 3300140}
|
||
|
- component: {fileID: 2300140}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400142
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100142}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 4}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 5
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300140
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100142}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300140
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100142}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100144
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400144}
|
||
|
- component: {fileID: 3300142}
|
||
|
- component: {fileID: 2300142}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400144
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100144}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 14, z: 0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 52
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300142
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100144}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300142
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100144}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100146
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400146}
|
||
|
- component: {fileID: 3300144}
|
||
|
- component: {fileID: 2300144}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400146
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100146}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: -20}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 4
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300144
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100146}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300144
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100146}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100148
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400148}
|
||
|
- component: {fileID: 3300146}
|
||
|
- component: {fileID: 2300146}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400148
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100148}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -20, z: 0.000029104413}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 53
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300146
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100148}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300146
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100148}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100150
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400150}
|
||
|
- component: {fileID: 3300148}
|
||
|
- component: {fileID: 2300148}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400150
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100150}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -30, z: 0.000036998215}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 61
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300148
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100150}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300148
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100150}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100152
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400152}
|
||
|
- component: {fileID: 3300150}
|
||
|
- component: {fileID: 2300150}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400152
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100152}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -32, z: 0.00004009241}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 58
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300150
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100152}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300150
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100152}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100154
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400154}
|
||
|
- component: {fileID: 3300152}
|
||
|
- component: {fileID: 2300152}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400154
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100154}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014780745, z: -68.018745}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 87
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300152
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100154}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300152
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100154}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100156
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400156}
|
||
|
- component: {fileID: 3300154}
|
||
|
- component: {fileID: 2300154}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400156
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100156}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014418503, z: -88.01875}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 91
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300154
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100156}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300154
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100156}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100158
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400158}
|
||
|
- component: {fileID: 3300156}
|
||
|
- component: {fileID: 2300156}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400158
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100158}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: 4, z: 0.000012179862}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 36
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300156
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100158}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300156
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100158}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100160
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400160}
|
||
|
- component: {fileID: 3300158}
|
||
|
- component: {fileID: 2300158}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400160
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100160}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014781952, z: -8}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 19
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300158
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100160}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300158
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100160}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100162
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400162}
|
||
|
- component: {fileID: 3300160}
|
||
|
- component: {fileID: 2300160}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400162
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100162}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 12, z: 0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 42
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300160
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100162}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300160
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100162}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100164
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400164}
|
||
|
- component: {fileID: 3300162}
|
||
|
- component: {fileID: 2300162}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400164
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100164}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -2, z: 0.000016411}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 46
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300162
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100164}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300162
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100164}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100166
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400166}
|
||
|
- component: {fileID: 3300164}
|
||
|
- component: {fileID: 2300164}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400166
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100166}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.00001442301, z: -94.01877}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 80
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300164
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100166}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300164
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100166}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100168
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400168}
|
||
|
- component: {fileID: 3300166}
|
||
|
- component: {fileID: 2300166}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400168
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100168}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 14}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 8
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300166
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100168}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300166
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100168}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100170
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400170}
|
||
|
- component: {fileID: 3300168}
|
||
|
- component: {fileID: 2300168}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400170
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100170}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.000014419809, z: -84.01875}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 83
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300168
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100170}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300168
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100170}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100172
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400172}
|
||
|
- component: {fileID: 3300170}
|
||
|
- component: {fileID: 2300170}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400172
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100172}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014424324, z: 16}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 3
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300170
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100172}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300170
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100172}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100174
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400174}
|
||
|
- component: {fileID: 3300172}
|
||
|
- component: {fileID: 2300172}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400174
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100174}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.000014421181, z: -60.018738}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 95
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300172
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100174}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300172
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100174}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100176
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400176}
|
||
|
- component: {fileID: 3300174}
|
||
|
- component: {fileID: 2300174}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400176
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100176}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014419154, z: -86.01875}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 81
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300174
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100176}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300174
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100176}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100178
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400178}
|
||
|
- component: {fileID: 3300176}
|
||
|
- component: {fileID: 2300176}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400178
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100178}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014781952, z: -12}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 17
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300176
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100178}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300176
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100178}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100180
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400180}
|
||
|
- component: {fileID: 3300178}
|
||
|
- component: {fileID: 2300178}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400180
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100180}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014781952, z: -6}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 9
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300178
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100180}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300178
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100180}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100182
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400182}
|
||
|
- component: {fileID: 3300180}
|
||
|
- component: {fileID: 2300180}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400182
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100182}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: -0, y: -0.000014781397, z: -66.01875}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 72
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300180
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100182}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300180
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100182}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100184
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400184}
|
||
|
- component: {fileID: 3300182}
|
||
|
- component: {fileID: 2300182}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400184
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100184}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014421833, z: -58.01875}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 78
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300182
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100184}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300182
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100184}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100186
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400186}
|
||
|
- component: {fileID: 3300184}
|
||
|
- component: {fileID: 2300184}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400186
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100186}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -6, z: 0.000020073667}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 51
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300184
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100186}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300184
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100186}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100188
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400188}
|
||
|
- component: {fileID: 3300186}
|
||
|
- component: {fileID: 2300186}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400188
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100188}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -26, z: 0.000035172496}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 40
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300186
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100188}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300186
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100188}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100190
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400190}
|
||
|
- component: {fileID: 3300188}
|
||
|
- component: {fileID: 2300188}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400190
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100190}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: -0, y: 8, z: 0}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 49
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300188
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100190}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300188
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100190}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100192
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400192}
|
||
|
- component: {fileID: 3300190}
|
||
|
- component: {fileID: 2300190}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400192
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100192}
|
||
|
m_LocalRotation: {x: -0.70710707, y: -0.00000028876386, z: -0.00000017881393, w: 0.70710653}
|
||
|
m_LocalPosition: {x: 0, y: -16, z: 0.000027967471}
|
||
|
m_LocalScale: {x: 0.039999988, y: 887.58746, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 38
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300190
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100192}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300190
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100192}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||
|
--- !u!1 &100194
|
||
|
GameObject:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
serializedVersion: 6
|
||
|
m_Component:
|
||
|
- component: {fileID: 400194}
|
||
|
- component: {fileID: 3300192}
|
||
|
- component: {fileID: 2300192}
|
||
|
m_Layer: 0
|
||
|
m_Name: GridLine
|
||
|
m_TagString: Untagged
|
||
|
m_Icon: {fileID: 0}
|
||
|
m_NavMeshLayer: 0
|
||
|
m_StaticEditorFlags: 0
|
||
|
m_IsActive: 1
|
||
|
--- !u!4 &400194
|
||
|
Transform:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100194}
|
||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||
|
m_LocalPosition: {x: 0, y: -0.000014423207, z: -34.01873}
|
||
|
m_LocalScale: {x: 0.04, y: 887.5876, z: 0.04}
|
||
|
m_ConstrainProportionsScale: 0
|
||
|
m_Children: []
|
||
|
m_Father: {fileID: 400040}
|
||
|
m_RootOrder: 68
|
||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||
|
--- !u!33 &3300192
|
||
|
MeshFilter:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100194}
|
||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||
|
--- !u!23 &2300192
|
||
|
MeshRenderer:
|
||
|
m_ObjectHideFlags: 0
|
||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||
|
m_PrefabInstance: {fileID: 0}
|
||
|
m_PrefabAsset: {fileID: 0}
|
||
|
m_GameObject: {fileID: 100194}
|
||
|
m_Enabled: 1
|
||
|
m_CastShadows: 1
|
||
|
m_ReceiveShadows: 1
|
||
|
m_DynamicOccludee: 1
|
||
|
m_StaticShadowCaster: 0
|
||
|
m_MotionVectors: 1
|
||
|
m_LightProbeUsage: 0
|
||
|
m_ReflectionProbeUsage: 1
|
||
|
m_RayTracingMode: 2
|
||
|
m_RayTraceProcedural: 0
|
||
|
m_RenderingLayerMask: 1
|
||
|
m_RendererPriority: 0
|
||
|
m_Materials:
|
||
|
- {fileID: 2100000, guid: 9a06e258e3bf640e885048b32fdf51b7, type: 2}
|
||
|
m_StaticBatchInfo:
|
||
|
firstSubMesh: 0
|
||
|
subMeshCount: 0
|
||
|
m_StaticBatchRoot: {fileID: 0}
|
||
|
m_ProbeAnchor: {fileID: 0}
|
||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||
|
m_ScaleInLightmap: 1
|
||
|
m_ReceiveGI: 1
|
||
|
m_PreserveUVs: 0
|
||
|
m_IgnoreNormalsForChartDetection: 0
|
||
|
m_ImportantGI: 0
|
||
|
m_StitchLightmapSeams: 1
|
||
|
m_SelectedEditorRenderState: 3
|
||
|
m_MinimumChartSize: 4
|
||
|
m_AutoUVMaxDistance: 0.5
|
||
|
m_AutoUVMaxAngle: 89
|
||
|
m_LightmapParameters: {fileID: 0}
|
||
|
m_SortingLayerID: 0
|
||
|
m_SortingLayer: 0
|
||
|
m_SortingOrder: 0
|
||
|
m_AdditionalVertexStreams: {fileID: 0}
|