6410 lines
191 KiB
Plaintext
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showGizmosInSceneView: 0
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rampUpDuration: 3
|
||
|
rampDownDuration: 1
|
||
|
- name: FL Top Thruster
|
||
|
maxThrust: 2.7e+9
|
||
|
relativePosition: {x: -90, y: 30, z: 480}
|
||
|
thrustDirection: {x: 0, y: -1, z: 0}
|
||
|
currentInput: 0
|
||
|
forceUse: 4
|
||
|
primaryMomentUse: 3
|
||
|
secondaryMomentUse: 2
|
||
|
damageRegionIndex: -1
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||
|
minPerformance: 0.25
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||
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startingHealth: 100
|
||
|
minEffectsRate: 0
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||
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limitEffectsOnZ: 0
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minEffectsOnZ: -5000
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maxEffectsOnZ: 5000
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showGizmosInSceneView: 0
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rampUpDuration: 0
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||
|
rampDownDuration: 0
|
||
|
- name: FR Liftoff Thruster
|
||
|
maxThrust: 2.7e+9
|
||
|
relativePosition: {x: 90, y: -30, z: 480}
|
||
|
thrustDirection: {x: 0, y: 1, z: 0}
|
||
|
currentInput: 0
|
||
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forceUse: 3
|
||
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primaryMomentUse: 4
|
||
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secondaryMomentUse: 2
|
||
|
damageRegionIndex: -1
|
||
|
minPerformance: 0.25
|
||
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startingHealth: 100
|
||
|
minEffectsRate: 0.5
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||
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limitEffectsOnZ: 1
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||
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minEffectsOnZ: -20
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||
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maxEffectsOnZ: 50
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maxEffectsOnY: 5000
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showGizmosInSceneView: 0
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rampUpDuration: 3
|
||
|
rampDownDuration: 1
|
||
|
- name: FR Top Thruster
|
||
|
maxThrust: 2.7e+9
|
||
|
relativePosition: {x: 90, y: 30, z: 480}
|
||
|
thrustDirection: {x: 0, y: -1, z: 0}
|
||
|
currentInput: 0
|
||
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forceUse: 4
|
||
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primaryMomentUse: 3
|
||
|
secondaryMomentUse: 1
|
||
|
damageRegionIndex: -1
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||
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minPerformance: 0.25
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||
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startingHealth: 100
|
||
|
minEffectsRate: 0
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limitEffectsOnZ: 0
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minEffectsOnZ: -5000
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maxEffectsOnZ: 5000
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rampUpDuration: 0
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rampDownDuration: 0
|
||
|
- name: RL Liftoff Thruster
|
||
|
maxThrust: 2.7e+9
|
||
|
relativePosition: {x: -90, y: -30, z: -480}
|
||
|
thrustDirection: {x: 0, y: 1, z: 0}
|
||
|
currentInput: 0
|
||
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forceUse: 3
|
||
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primaryMomentUse: 3
|
||
|
secondaryMomentUse: 1
|
||
|
damageRegionIndex: -1
|
||
|
minPerformance: 0.25
|
||
|
startingHealth: 100
|
||
|
minEffectsRate: 0.5
|
||
|
limitEffectsOnZ: 1
|
||
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minEffectsOnZ: -20
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||
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maxEffectsOnZ: 50
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minEffectsOnY: -5000
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maxEffectsOnY: 5000
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selectedInSceneView: 0
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showGizmosInSceneView: 0
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rampUpDuration: 3
|
||
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rampDownDuration: 1
|
||
|
- name: RL Top Thruster
|
||
|
maxThrust: 2.7e+9
|
||
|
relativePosition: {x: -90, y: 30, z: -480}
|
||
|
thrustDirection: {x: 0, y: -1, z: 0}
|
||
|
currentInput: 0
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forceUse: 4
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||
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primaryMomentUse: 4
|
||
|
secondaryMomentUse: 2
|
||
|
damageRegionIndex: -1
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||
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minPerformance: 0.25
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||
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startingHealth: 100
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||
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minEffectsRate: 0
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limitEffectsOnZ: 0
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minEffectsOnZ: -5000
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maxEffectsOnZ: 5000
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maxEffectsOnY: 5000
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selectedInSceneView: 0
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showGizmosInSceneView: 0
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rampUpDuration: 0
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rampDownDuration: 0
|
||
|
- name: RR Liftoff Thruster
|
||
|
maxThrust: 2.7e+9
|
||
|
relativePosition: {x: 90, y: -30, z: -480}
|
||
|
thrustDirection: {x: 0, y: 1, z: 0}
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||
|
currentInput: 0
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forceUse: 3
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||
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primaryMomentUse: 3
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||
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secondaryMomentUse: 2
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damageRegionIndex: -1
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minPerformance: 0.25
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startingHealth: 100
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minEffectsRate: 0.5
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limitEffectsOnZ: 1
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minEffectsOnZ: -20
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maxEffectsOnZ: 50
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selectedInSceneView: 0
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showGizmosInSceneView: 0
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rampUpDuration: 3
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||
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rampDownDuration: 1
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||
|
- name: RR Top Thruster
|
||
|
maxThrust: 2.7e+9
|
||
|
relativePosition: {x: 90, y: 30, z: -480}
|
||
|
thrustDirection: {x: 0, y: -1, z: 0}
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currentInput: 0
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forceUse: 4
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primaryMomentUse: 4
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||
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secondaryMomentUse: 1
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damageRegionIndex: -1
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minPerformance: 0.25
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startingHealth: 100
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minEffectsRate: 0
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limitEffectsOnZ: 0
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minEffectsOnZ: -5000
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maxEffectsOnZ: 5000
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selectedInSceneView: 0
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showGizmosInSceneView: 0
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rampUpDuration: 0
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rampDownDuration: 0
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||
|
- name: FL Side Thruster
|
||
|
maxThrust: 1e+10
|
||
|
relativePosition: {x: -100, y: 0, z: 400}
|
||
|
thrustDirection: {x: 1, y: 0, z: 0}
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currentInput: 0
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forceUse: 5
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primaryMomentUse: 5
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secondaryMomentUse: 0
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damageRegionIndex: -1
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minPerformance: 0.25
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startingHealth: 100
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minEffectsRate: 0
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limitEffectsOnZ: 0
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minEffectsOnZ: -5000
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maxEffectsOnZ: 5000
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selectedInSceneView: 0
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showGizmosInSceneView: 0
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rampUpDuration: 0
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rampDownDuration: 0
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||
|
- name: FR Side Thruster
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||
|
maxThrust: 1e+10
|
||
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relativePosition: {x: 100, y: 0, z: 400}
|
||
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thrustDirection: {x: -1, y: 0, z: 0}
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currentInput: 0
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forceUse: 6
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primaryMomentUse: 6
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secondaryMomentUse: 0
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damageRegionIndex: -1
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minPerformance: 0.25
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startingHealth: 100
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minEffectsRate: 0
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limitEffectsOnZ: 0
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minEffectsOnZ: -5000
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maxEffectsOnZ: 5000
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minEffectsOnY: -5000
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selectedInSceneView: 0
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showGizmosInSceneView: 0
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rampUpDuration: 0
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rampDownDuration: 0
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||
|
- name: RL Side Thruster
|
||
|
maxThrust: 1e+10
|
||
|
relativePosition: {x: -100, y: 0, z: -400}
|
||
|
thrustDirection: {x: 1, y: 0, z: 0}
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currentInput: 0
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forceUse: 5
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primaryMomentUse: 6
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secondaryMomentUse: 0
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damageRegionIndex: -1
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minPerformance: 0.25
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startingHealth: 100
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minEffectsRate: 0
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limitEffectsOnZ: 0
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minEffectsOnZ: -5000
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maxEffectsOnZ: 5000
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selectedInSceneView: 0
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showGizmosInSceneView: 0
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rampUpDuration: 0
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rampDownDuration: 0
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||
|
- name: RR Side Thruster
|
||
|
maxThrust: 1e+10
|
||
|
relativePosition: {x: 100, y: 0, z: -400}
|
||
|
thrustDirection: {x: -1, y: 0, z: 0}
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currentInput: 0
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forceUse: 6
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primaryMomentUse: 5
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secondaryMomentUse: 0
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damageRegionIndex: -1
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minPerformance: 0.25
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startingHealth: 100
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minEffectsRate: 0
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limitEffectsOnZ: 0
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minEffectsOnZ: -5000
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maxEffectsOnZ: 5000
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rampUpDuration: 0
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rampDownDuration: 0
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||
|
- name: Reverse Thuster
|
||
|
maxThrust: 2e+9
|
||
|
relativePosition: {x: 0, y: 0, z: 500}
|
||
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thrustDirection: {x: 0, y: 0, z: -1}
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currentInput: 0
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forceUse: 2
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secondaryMomentUse: 0
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damageRegionIndex: -1
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minPerformance: 0
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startingHealth: 200
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minEffectsRate: 0
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limitEffectsOnZ: 0
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minEffectsOnZ: -5000
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maxEffectsOnZ: 5000
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selectedInSceneView: 0
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rampUpDuration: 3
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||
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rampDownDuration: 0.5
|
||
|
wingList: []
|
||
|
controlSurfaceList: []
|
||
|
weaponList:
|
||
|
- name: MR Top Turret
|
||
|
weaponType: 10
|
||
|
relativePosition: {x: 111.79001, y: -18.439941, z: -227.7998}
|
||
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fireDirection: {x: 1.0000001, y: 0, z: -0.00000011920929}
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firePositionList:
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type: 3}
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reloadTime: 0.2
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reloadTimer: 0
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beamPrefab: {fileID: 0}
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startingHealth: 10
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selectedInSceneView: 0
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showGizmosInSceneView: 1
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firingButton: 3
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||
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ammunition: -1
|
||
|
chargeAmount: 1
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||
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rechargeTime: 0
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turretPivotY: {fileID: 4445399411680828}
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turretPivotX: {fileID: 4672621323501074}
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turretMinX: 4
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||
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turretMaxX: 79
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||
|
turretMinY: -60
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||
|
turretMaxY: 60
|
||
|
turretMoveSpeed: 250
|
||
|
turretReturnToParkInterval: 0
|
||
|
checkLineOfSight: 1
|
||
|
isAutoTargetingEnabled: 1
|
||
|
inaccuracy: 0
|
||
|
maxRange: 2000
|
||
|
- name: MR Bottom Turret
|
||
|
weaponType: 10
|
||
|
relativePosition: {x: 111.79001, y: -31.54004, z: -227.7998}
|
||
|
fireDirection: {x: 1.0000001, y: 0, z: -0.00000011920929}
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||
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isMultipleFirePositions: 1
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type: 3}
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projectilePrefabID: -1
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||
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reloadTime: 0.2
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reloadTimer: 0
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beamPrefab: {fileID: 0}
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beamPrefabID: -1
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damageRegionIndex: 14
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startingHealth: 10
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selectedInSceneView: 0
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firingButton: 3
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||
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ammunition: -1
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||
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chargeAmount: 1
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||
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rechargeTime: 0
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||
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turretPivotY: {fileID: 6763357750875541923}
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||
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turretPivotX: {fileID: 3666902169200325806}
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||
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turretMinX: 12
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||
|
turretMaxX: 141
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||
|
turretMinY: -85
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||
|
turretMaxY: 60
|
||
|
turretMoveSpeed: 250
|
||
|
turretReturnToParkInterval: 0
|
||
|
checkLineOfSight: 1
|
||
|
isAutoTargetingEnabled: 1
|
||
|
inaccuracy: 0
|
||
|
maxRange: 2000
|
||
|
- name: ML Top Turret
|
||
|
weaponType: 10
|
||
|
relativePosition: {x: -111.79001, y: -18.439941, z: -227.7998}
|
||
|
fireDirection: {x: -1.0000001, y: 0, z: -0.00000011920929}
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||
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isMultipleFirePositions: 0
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projectilePrefab: {fileID: 2716712595840229936, guid: 000c72d796658a5449571cb96d6dbc30,
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||
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type: 3}
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projectilePrefabID: -1
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||
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reloadTime: 0.2
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reloadTimer: 0
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beamPrefab: {fileID: 0}
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beamPrefabID: -1
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damageRegionIndex: 13
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startingHealth: 10
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showInEditor: 0
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selectedInSceneView: 0
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showGizmosInSceneView: 1
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firingButton: 3
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||
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ammunition: -1
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||
|
chargeAmount: 1
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||
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rechargeTime: 0
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||
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turretPivotY: {fileID: 4453589471722506}
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||
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turretPivotX: {fileID: 4061636206400772}
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||
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turretMinX: 10
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||
|
turretMaxX: 75
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||
|
turretMinY: -60
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||
|
turretMaxY: 60
|
||
|
turretMoveSpeed: 250
|
||
|
turretReturnToParkInterval: 0
|
||
|
checkLineOfSight: 1
|
||
|
isAutoTargetingEnabled: 1
|
||
|
inaccuracy: 0
|
||
|
maxRange: 2000
|
||
|
- name: ML Bottom Turret
|
||
|
weaponType: 10
|
||
|
relativePosition: {x: -111.79001, y: -31.54004, z: -227.7998}
|
||
|
fireDirection: {x: -1.0000001, y: 0, z: -0.00000011920929}
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||
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isMultipleFirePositions: 0
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firePositionList:
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projectilePrefab: {fileID: 2716712595840229936, guid: 000c72d796658a5449571cb96d6dbc30,
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type: 3}
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projectilePrefabID: -1
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reloadTime: 0.2
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reloadTimer: 0
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beamPrefab: {fileID: 0}
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beamPrefabID: -1
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damageRegionIndex: 15
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startingHealth: 10
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showInEditor: 0
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selectedInSceneView: 0
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showGizmosInSceneView: 0
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firingButton: 3
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||
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ammunition: -1
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||
|
chargeAmount: 1
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||
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rechargeTime: 0
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||
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turretPivotY: {fileID: 7671203412406720288}
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||
|
turretPivotX: {fileID: 1665682021392717933}
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||
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turretMinX: 10
|
||
|
turretMaxX: 75
|
||
|
turretMinY: -60
|
||
|
turretMaxY: 87
|
||
|
turretMoveSpeed: 250
|
||
|
turretReturnToParkInterval: 0
|
||
|
checkLineOfSight: 1
|
||
|
isAutoTargetingEnabled: 1
|
||
|
inaccuracy: 0
|
||
|
maxRange: 2000
|
||
|
- name: FRM Turret
|
||
|
weaponType: 10
|
||
|
relativePosition: {x: 101.67999, y: -5, z: 492.7998}
|
||
|
fireDirection: {x: 0, y: 0, z: 1}
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||
|
isMultipleFirePositions: 0
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firePositionList:
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projectilePrefab: {fileID: 2716712595840229936, guid: 000c72d796658a5449571cb96d6dbc30,
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||
|
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