73 lines
2.7 KiB
C#
73 lines
2.7 KiB
C#
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namespace Dreamteck.Splines.Editor
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{
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using UnityEngine;
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using System.Collections;
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using UnityEditor;
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[CustomEditor(typeof(SplineProjector), true)]
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[CanEditMultipleObjects]
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public class SplineProjectorEditor : SplineTracerEditor
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{
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private bool info = false;
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public override void OnInspectorGUI()
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{
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SplineProjector user = (SplineProjector)target;
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if (user.mode == SplineProjector.Mode.Accurate)
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{
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showAveraging = false;
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}
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else
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{
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showAveraging = true;
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}
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base.OnInspectorGUI();
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}
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protected override void BodyGUI()
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{
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EditorGUILayout.Space();
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EditorGUILayout.LabelField("Projector", EditorStyles.boldLabel);
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serializedObject.Update();
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SerializedProperty mode = serializedObject.FindProperty("_mode");
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SerializedProperty projectTarget = serializedObject.FindProperty("_projectTarget");
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SerializedProperty targetObject = serializedObject.FindProperty("_targetObject");
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SerializedProperty autoProject = serializedObject.FindProperty("_autoProject");
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(mode, new GUIContent("Mode"));
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if (mode.intValue == (int)SplineProjector.Mode.Accurate)
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{
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SerializedProperty subdivide = serializedObject.FindProperty("_subdivide");
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EditorGUILayout.PropertyField(subdivide, new GUIContent("Subdivide"));
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}
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EditorGUILayout.PropertyField(projectTarget, new GUIContent("Project Target"));
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EditorGUILayout.PropertyField(targetObject, new GUIContent("Apply Target"));
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GUI.color = Color.white;
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EditorGUILayout.PropertyField(autoProject, new GUIContent("Auto Project"));
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info = EditorGUILayout.Foldout(info, "Info");
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SerializedProperty percent = serializedObject.FindProperty("_result").FindPropertyRelative("percent");
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if (info) EditorGUILayout.HelpBox("Projection percent: " + percent.floatValue, MessageType.Info);
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if (EditorGUI.EndChangeCheck()) serializedObject.ApplyModifiedProperties();
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base.BodyGUI();
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}
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protected override void DuringSceneGUI(SceneView currentSceneView)
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{
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base.DuringSceneGUI(currentSceneView);
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for (int i = 0; i < users.Length; i++)
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{
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SplineProjector user = (SplineProjector)users[i];
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if (user.spline == null) return;
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if (!user.autoProject) return;
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DrawResult(user.result);
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}
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}
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}
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}
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