rabidus-test/Assets/CurvedUI/Demo Scenes/Demo Scenes Content/CUI_rotation_anim.cs

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using UnityEngine;
using System.Collections;
public class CUI_rotation_anim : MonoBehaviour {
public Vector3 Rotation;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
this.transform.RotateAround(this.transform.position, this.transform.up, Rotation.y * Time.deltaTime);
this.transform.RotateAround(this.transform.position, this.transform.right, Rotation.x * Time.deltaTime);
this.transform.RotateAround(this.transform.position, this.transform.forward, Rotation.z * Time.deltaTime);
}
}