136 lines
4.3 KiB
C#
136 lines
4.3 KiB
C#
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using UnityEngine;
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namespace AmazingAssets.CurvedWorld
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{
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[ExecuteAlways]
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[RequireComponent(typeof(Camera))]
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public class CurvedWorldCamera : MonoBehaviour
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{
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public enum MATRIX_TYPE { Perspective, Orthographic }
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public MATRIX_TYPE matrixType = MATRIX_TYPE.Perspective;
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[Range(1, 179)]
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public float fieldOfView = 60;
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public float size = 5;
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public bool nearClipPlaneSameAsCamera = true;
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public float nearClipPlane = 0.3f;
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#if UNITY_EDITOR
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public bool visualizeInEditor;
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#endif
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Camera activeCamera;
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private void OnEnable()
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{
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if (activeCamera == null)
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activeCamera = GetComponent<Camera>();
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}
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private void OnDisable()
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{
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if (activeCamera != null)
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activeCamera.ResetCullingMatrix();
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}
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private void Start()
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{
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if (activeCamera == null)
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activeCamera = GetComponent<Camera>();
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}
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private void Update()
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{
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if (activeCamera == null)
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activeCamera = GetComponent<Camera>();
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if (activeCamera == null)
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{
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enabled = false;
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return;
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}
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if (nearClipPlane >= activeCamera.farClipPlane)
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nearClipPlane = activeCamera.farClipPlane - 0.01f;
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if (matrixType == MATRIX_TYPE.Perspective)
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{
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fieldOfView = Mathf.Clamp(fieldOfView, 1, 179);
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activeCamera.cullingMatrix = Matrix4x4.Perspective(fieldOfView, 1, activeCamera.nearClipPlane, activeCamera.farClipPlane) * activeCamera.worldToCameraMatrix;
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}
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else
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{
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size = size < 1 ? 1 : size;
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activeCamera.cullingMatrix = Matrix4x4.Ortho(-size, size, -size, size, (nearClipPlaneSameAsCamera ? activeCamera.nearClipPlane : nearClipPlane), activeCamera.farClipPlane) * activeCamera.worldToCameraMatrix;
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}
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}
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private void Reset()
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{
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if (activeCamera != null)
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{
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activeCamera.ResetCullingMatrix();
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fieldOfView = activeCamera.fieldOfView;
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size = activeCamera.orthographicSize;
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nearClipPlane = activeCamera.nearClipPlane;
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}
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}
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#if UNITY_EDITOR
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private void OnDrawGizmos()
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{
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if (activeCamera == null || visualizeInEditor == false)
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return;
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Gizmos.color = Color.magenta * 0.85f;
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if (matrixType == MATRIX_TYPE.Perspective)
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{
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Gizmos.matrix = transform.localToWorldMatrix;
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Gizmos.DrawFrustum(Vector3.zero, fieldOfView, activeCamera.farClipPlane, activeCamera.nearClipPlane, 1);
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}
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else
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{
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//Top
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Vector3 c = transform.position + transform.forward * (nearClipPlaneSameAsCamera ? activeCamera.nearClipPlane : nearClipPlane);
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Vector3 t1 = c + transform.up * size - transform.right * size;
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Vector3 t2 = c + transform.up * size + transform.right * size;
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Vector3 t3 = c - transform.up * size - transform.right * size;
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Vector3 t4 = c - transform.up * size + transform.right * size;
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Gizmos.DrawLine(t1, t2);
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Gizmos.DrawLine(t2, t4);
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Gizmos.DrawLine(t3, t4);
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Gizmos.DrawLine(t3, t1);
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//Bottom
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c = transform.position + transform.forward * activeCamera.farClipPlane;
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Vector3 b1 = c + transform.up * size - transform.right * size;
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Vector3 b2 = c + transform.up * size + transform.right * size;
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Vector3 b3 = c - transform.up * size - transform.right * size;
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Vector3 b4 = c - transform.up * size + transform.right * size;
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Gizmos.DrawLine(b1, b2);
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Gizmos.DrawLine(b2, b4);
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Gizmos.DrawLine(b3, b4);
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Gizmos.DrawLine(b3, b1);
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//Connection
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Gizmos.DrawLine(t1, b1);
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Gizmos.DrawLine(t2, b2);
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Gizmos.DrawLine(t3, b3);
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Gizmos.DrawLine(t4, b4);
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}
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}
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#endif
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}
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}
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