20 lines
350 B
C#
20 lines
350 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace BNG {
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[CustomEditor(typeof(HandPose))]
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public class HandPoseEditor : Editor {
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public override void OnInspectorGUI() {
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// HandPose pose = (HandPose)target;
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base.OnInspectorGUI();
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}
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}
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}
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