rabidus-test/Assets/Dreamteck/Splines/Components/Sample Modifiers/SplineSampleModifier.cs

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2023-07-24 16:38:13 +03:00
namespace Dreamteck.Splines
{
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class SplineSampleModifier
{
[Range(0f, 1f)]
public float blend = 1f;
public bool useClippedPercent = false;
public virtual List<Key> GetKeys()
{
return new List<Key>();
}
public virtual void SetKeys(List<Key> input)
{
}
public virtual void Apply(ref SplineSample result)
{
}
public virtual void Apply(ref SplineSample source, ref SplineSample destination)
{
destination = source;
Apply(ref destination);
}
[System.Serializable]
public class Key
{
public double start
{
get { return _featherStart; }
set {
if (value != _featherStart)
{
_featherStart = DMath.Clamp01(value);
}
}
}
public double end
{
get { return _featherEnd; }
set {
if (value != _featherEnd)
{
_featherEnd = DMath.Clamp01(value);
}
}
}
public double centerStart
{
get { return _centerStart; }
set {
if (value != _centerStart)
{
_centerStart = DMath.Clamp01(value);
if (_centerStart > _centerEnd) _centerStart = _centerEnd;
}
}
}
public double centerEnd
{
get { return _centerEnd; }
set {
if (value != _centerEnd)
{
_centerEnd = DMath.Clamp01(value);
if (_centerEnd < _centerStart) _centerEnd = _centerStart;
}
}
}
public double globalCenterStart
{
get {
return LocalToGlobalPercent(centerStart);
}
set
{
centerStart = DMath.Clamp01(GlobalToLocalPercent(value));
}
}
public double globalCenterEnd
{
get
{
return LocalToGlobalPercent(centerEnd);
}
set
{
centerEnd = DMath.Clamp01(GlobalToLocalPercent(value));
}
}
public double position
{
get
{
double center = DMath.Lerp(_centerStart, _centerEnd, 0.5);
if (start > end)
{
double pos = DMath.Lerp(_featherStart, _featherEnd, center);
double fromToEndDistance = 1.0 - _featherStart;
double centerDistance = center * (fromToEndDistance + _featherEnd);
pos = _featherStart + centerDistance;
if (pos > 1.0) pos -= 1.0;
return pos;
}
else return DMath.Lerp(_featherStart, _featherEnd, center);
}
set
{
double delta = value - position;
start += delta;
end += delta;
}
}
[SerializeField] private double _featherStart = 0.0, _featherEnd = 0.0, _centerStart = 0.25, _centerEnd = 0.75;
public AnimationCurve interpolation;
public float blend = 1f;
internal Key(double f, double t)
{
start = f;
end = t;
interpolation = AnimationCurve.Linear(0f, 0f, 1f, 1f);
}
private double GlobalToLocalPercent(double t)
{
if (_featherStart > _featherEnd)
{
if (t > _featherStart) return DMath.InverseLerp(_featherStart, _featherStart + (1.0 - _featherStart) + _featherEnd, t);
else if (t < _featherEnd) return DMath.InverseLerp(-(1.0 - _featherStart), _featherEnd, t);
else return 0f;
}
return DMath.InverseLerp(_featherStart, _featherEnd, t);
}
private double LocalToGlobalPercent(double t)
{
if (_featherStart > _featherEnd)
{
t = DMath.Lerp(_featherStart, _featherStart + (1.0 - _featherStart) + _featherEnd, t);
if (t > 1.0) t -= 1.0;
return t;
}
return DMath.Lerp(_featherStart, _featherEnd, t);
}
public float Evaluate(double t)
{
t = (float)GlobalToLocalPercent(t);
if (t < _centerStart)
{
return interpolation.Evaluate((float)t / (float)_centerStart) * blend;
}
if (t > _centerEnd)
{
return interpolation.Evaluate(1f - (float)DMath.InverseLerp(_centerEnd, 1.0, t)) * blend;
}
return interpolation.Evaluate(1f) * blend;
}
public virtual Key Duplicate()
{
Key newKey = new Key(start, end);
newKey._centerStart = _centerStart;
newKey._centerEnd = _centerEnd;
newKey.blend = blend;
newKey.interpolation = DuplicateUtility.DuplicateCurve(interpolation);
return newKey;
}
}
}
}