102 lines
4.4 KiB
C#
102 lines
4.4 KiB
C#
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEditor;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
namespace BNG {
|
|||
|
|
|||
|
[CustomEditor(typeof(Lever))]
|
|||
|
public class LeverEditor : Editor {
|
|||
|
|
|||
|
SerializedProperty minimumXRotation;
|
|||
|
SerializedProperty maximumXRotation;
|
|||
|
|
|||
|
void OnEnable() {
|
|||
|
minimumXRotation = serializedObject.FindProperty("MinimumXRotation");
|
|||
|
maximumXRotation = serializedObject.FindProperty("MaximumXRotation");
|
|||
|
}
|
|||
|
|
|||
|
public override void OnInspectorGUI() {
|
|||
|
|
|||
|
Lever lever = (Lever)target;
|
|||
|
|
|||
|
float initialMin = lever.MinimumXRotation;
|
|||
|
float initialMax = lever.MaximumXRotation;
|
|||
|
|
|||
|
GUILayout.Label("Min / Max Angle Settings ", EditorStyles.boldLabel);
|
|||
|
|
|||
|
EditorGUILayout.PropertyField(minimumXRotation);
|
|||
|
EditorGUILayout.PropertyField(maximumXRotation);
|
|||
|
|
|||
|
GUILayout.BeginHorizontal();
|
|||
|
|
|||
|
EditorGUILayout.MinMaxSlider(ref lever.MinimumXRotation, ref lever.MaximumXRotation, -180, 180);
|
|||
|
|
|||
|
GUILayout.EndHorizontal();
|
|||
|
|
|||
|
GUILayout.Label("Starting Value", EditorStyles.boldLabel);
|
|||
|
EditorGUILayout.Slider(serializedObject.FindProperty("InitialXRotation"), lever.MinimumXRotation, lever.MaximumXRotation);
|
|||
|
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("SwitchTolerance"));
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("SwitchOnSound"));
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("SwitchOffSound"));
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("UseSmoothLook"));
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("SmoothLookSpeed"));
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("AllowPhysicsForces"));
|
|||
|
|
|||
|
if(lever.ReturnToCenter == true && lever.AllowPhysicsForces) {
|
|||
|
EditorGUILayout.HelpBox("Make sure 'AllowPhysicsForces' is set to FALSE for ReturnToCenter to work properly.", MessageType.Warning);
|
|||
|
}
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("ReturnToCenter"));
|
|||
|
|
|||
|
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("ReturnLookSpeed"));
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("SnapToGrabber"));
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("DropLeverOnActivation"));
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("LeverPercentage"));
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("ShowEditorGizmos"));
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("onLeverDown"));
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("onLeverUp"));
|
|||
|
EditorGUILayout.PropertyField(serializedObject.FindProperty("onLeverChange"));
|
|||
|
|
|||
|
serializedObject.ApplyModifiedProperties();
|
|||
|
|
|||
|
if (!Application.isPlaying) {
|
|||
|
// Make Sure initial x rotation is within range
|
|||
|
if(lever.InitialXRotation < lever.MinimumXRotation) {
|
|||
|
lever.InitialXRotation = lever.MinimumXRotation;
|
|||
|
}
|
|||
|
else if (lever.InitialXRotation > lever.MaximumXRotation) {
|
|||
|
lever.InitialXRotation = lever.MaximumXRotation;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
bool hingeChanged = lever.MinimumXRotation != initialMin || lever.MaximumXRotation != initialMax;
|
|||
|
if (hingeChanged) {
|
|||
|
// Update hingeJoint if it's available
|
|||
|
HingeJoint hinge = lever.GetComponent<HingeJoint>();
|
|||
|
if (hinge != null) {
|
|||
|
JointLimits jl = hinge.limits;
|
|||
|
jl.min = lever.MinimumXRotation;
|
|||
|
jl.max = lever.MaximumXRotation;
|
|||
|
hinge.limits = jl;
|
|||
|
}
|
|||
|
}
|
|||
|
else {
|
|||
|
// Check that the hinge wasn't changed
|
|||
|
HingeJoint hinge = lever.GetComponent<HingeJoint>();
|
|||
|
if (hinge != null) {
|
|||
|
JointLimits jl = hinge.limits;
|
|||
|
if(lever.MinimumXRotation != jl.min) {
|
|||
|
lever.MinimumXRotation = jl.min;
|
|||
|
}
|
|||
|
if(lever.MaximumXRotation != jl.max) {
|
|||
|
lever.MaximumXRotation = jl.max;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|