rabidus-test/Assets/Scripts/ActivateAllDisplays.cs

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361 B
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2023-07-25 12:23:15 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ActivateAllDisplays : MonoBehaviour
{
private void Start()
{
Debug.Log("displays connected: " + Display.displays.Length);
for (int i = 1; i < Display.displays.Length; i++)
{
Display.displays[i].Activate();
}
}
}