17 lines
260 B
C#
17 lines
260 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ObjectRotate : MonoBehaviour
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{
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[SerializeField]
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private Vector3 _vector;
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private void Update()
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{
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transform.Rotate(_vector);
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}
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}
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