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rabidus-test/Assets/SnapZoneHelper.cs

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2023-10-02 19:12:35 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SnapZoneHelper : MonoBehaviour
{
public bool IsSnaped;
public void SnapObject()
{
IsSnaped = true;
}
public void ReleaseObject()
{
IsSnaped = false;
}
}