rabidus-test/Assets/Amazing Assets/Curved World/Example Scenes/Files/Materials/SimpleCloud.mat

167 lines
4.8 KiB
Plaintext
Raw Normal View History

2023-10-02 19:12:35 +03:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SimpleCloud
m_Shader: {fileID: 4800000, guid: e9ef6a2e182f596438c0505d00d4a2f1, type: 3}
m_ShaderKeywords: CURVEDWORLD_BEND_ID_1 CURVEDWORLD_BEND_TYPE_CLASSICRUNNER_X_POSITIVE
_EMISSION
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- ALWAYS
- SHADOWCASTER
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _V_CW_Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _V_CW_IBL_Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _V_CW_IBL_Matcap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _V_CW_LightRampTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _V_CW_NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _V_CW_SecondaryNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _V_CW_Specular_Lookup:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- CurvedWorld_Transform_Normal: 0
- V_CW_Label_Albedo: 0
- V_CW_Label_Modes: 0
- V_CW_Label_Tag: 0
- V_CW_Label_UnityDefaults: 0
- V_CW_Rendering_Mode: 0
- V_CW_Texture_Mix_Mode: 0
- _AlphaClip: 0
- _Blend: 2
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _ColorMode: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 1
- _EmissionEnabled: 0
- _FlipbookMode: 0
- _Glossiness: 0.18
- _InvFade: 1
- _LightingEnabled: 0
- _Metallic: 0.02
- _Mode: 4
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _SampleGI: 0
- _SoftParticlesEnabled: 0
- _SoftParticlesFarFadeDistance: 1
- _SoftParticlesNearFadeDistance: 0
- _SrcBlend: 5
- _Surface: 1
- _UVSec: 0
- _V_CW_Fresnel_Bias: 0
- _V_CW_IBL_Contrast: 1
- _V_CW_IBL_Intensity: 1
- _V_CW_IncludeVertexColor: 0
- _V_CW_NormalMapStrength: 1
- _V_CW_NormalMap_UV_Scale: 1
- _V_CW_ReflectStrengthAlphaOffset: 0
- _V_CW_Rim_Bias: 0.07
- _V_CW_Rim_Power: 3
- _V_CW_SecondaryNormalMap_UV_Scale: 1
- _V_CW_SpecularOffset: 0
- _V_CW_Specular_Intensity: 1
- _ZWrite: 0
m_Colors:
- CurvedWorld_Bend_Settings: {r: 0, g: 1, b: 0, a: 0}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
- _CurvedWorldBendSettings: {r: 0, g: 1, b: 0, a: 0}
- _EmissionColor: {r: 0.60294116, g: 0.60294116, b: 0.60294116, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
- _V_CW_DetailTex_Scroll: {r: 0, g: 0, b: 0, a: 0}
- _V_CW_MainTex_Scroll: {r: 0, g: 0, b: 0, a: 0}
- _V_CW_ReflectColor: {r: 1, g: 1, b: 1, a: 1}
- _V_CW_Rim_Color: {r: 1, g: 1, b: 1, a: 1}