20 lines
556 B
C#
20 lines
556 B
C#
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using UnityEngine;
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// Sci-Fi Ship Controller. Copyright (c) 2018-2023 SCSM Pty Ltd. All rights reserved.
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namespace SciFiShipController
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{
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/// <summary>
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/// A struct used to uniquely identify a SSCRadarItem
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/// </summary>
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/// [Unity.VisualScripting.Inspectable]
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public struct SSCRadarItemKey
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{
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#region Public variables
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/// [Unity.VisualScripting.Inspectable]
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public int radarItemIndex;
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/// [Unity.VisualScripting.Inspectable]
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public uint radarItemSequenceNumber;
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#endregion
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}
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}
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