rabidus-test/Assets/Scripts/LeaderboardEntry.cs

49 lines
1.1 KiB
C#
Raw Normal View History

2023-07-24 16:38:13 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
2023-10-02 19:12:35 +03:00
using UnityEngine.UI;
2023-07-24 16:38:13 +03:00
public class LeaderboardEntry : MonoBehaviour
{
[SerializeField]
private TMPro.TextMeshProUGUI _numText;
[SerializeField]
private TMPro.TextMeshProUGUI _nameText;
[SerializeField]
private TMPro.TextMeshProUGUI _scoreText;
2023-10-02 19:12:35 +03:00
[SerializeField]
private Image _background;
public Color SelectColor;
2023-07-24 16:38:13 +03:00
2023-10-11 11:58:06 +03:00
public int MaxIndex = 29;
2023-07-24 16:38:13 +03:00
[SerializeField]
private List<GameObject> _medals = new List<GameObject>();
2023-08-22 15:41:12 +03:00
public void Init(Player player, int index, bool selected = false)
2023-07-24 16:38:13 +03:00
{
if (index < 3)
{
_medals[index].SetActive(true);
}
2023-10-11 11:58:06 +03:00
if (index <= MaxIndex)
_numText.SetText($"{index + 1}");
else
_numText.SetText($"-");
2023-07-24 16:38:13 +03:00
_scoreText.SetText($"{player.Score}");
2023-08-22 15:41:12 +03:00
if (selected)
{
2023-10-02 19:12:35 +03:00
_background.color = SelectColor;
_nameText.SetText("<22><>");
2023-08-22 15:41:12 +03:00
}
2023-10-11 11:58:06 +03:00
else
{
_nameText.SetText(player.Name);
}
2023-07-24 16:38:13 +03:00
}
}