rabidus-test/Assets/Dreamteck/Utilities/DuplicateUtility.cs

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2023-07-24 16:38:13 +03:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Dreamteck
{
public static class DuplicateUtility
{
public static AnimationCurve DuplicateCurve(AnimationCurve input)
{
AnimationCurve target = new AnimationCurve();
target.postWrapMode = input.postWrapMode;
target.preWrapMode = input.preWrapMode;
for (int i = 0; i < input.keys.Length; i++) target.AddKey(input.keys[i]);
return target;
}
public static Gradient DuplicateGradient(Gradient input)
{
//yet to implement
return null;
}
}
}