rabidus-test/Assets/Dreamteck/Splines/Editor/Primitives/RectangleEditor.cs

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2023-07-24 16:38:13 +03:00
using UnityEngine;
using System.Collections;
using UnityEditor;
using Dreamteck.Splines.Editor;
namespace Dreamteck.Splines.Primitives
{
public class RectangleEditor : PrimitiveEditor
{
public override string GetName()
{
return "Rectangle";
}
public override void Open(DreamteckSplinesEditor editor)
{
base.Open(editor);
primitive = new Rectangle();
primitive.offset = origin;
}
protected override void OnGUI()
{
base.OnGUI();
Rectangle rect = (Rectangle)primitive;
rect.size = EditorGUILayout.Vector2Field("Size", rect.size);
}
}
}