rabidus-test/Assets/Dreamteck/Splines/Editor/Sample Modifiers/RotationModifierEditor.cs

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C#
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2023-07-24 16:38:13 +03:00
namespace Dreamteck.Splines.Editor
{
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
public class RotationModifierEditor : SplineSampleModifierEditor
{
public bool allowSelection = true;
private float addTime = 0f;
public RotationModifierEditor(SplineUser user, SplineUserEditor parent) : base(user, parent, "_rotationModifier")
{
title = "Rotation Modifiers";
}
public void ClearSelection()
{
selected = -1;
}
public override void DrawInspector()
{
base.DrawInspector();
if (!isOpen) return;
if (GUILayout.Button("Add New Rotation"))
{
AddKey(addTime - 0.1f, addTime + 0.1f);
UpdateValues();
}
}
protected override void KeyGUI(SerializedProperty key)
{
SerializedProperty rotation = key.FindPropertyRelative("rotation");
SerializedProperty target = key.FindPropertyRelative("target");
SerializedProperty useLookTarget = key.FindPropertyRelative("useLookTarget");
base.KeyGUI(key);
if (!useLookTarget.boolValue)
{
EditorGUILayout.PropertyField(rotation);
}
EditorGUILayout.PropertyField(useLookTarget);
if (useLookTarget.boolValue)
{
EditorGUILayout.PropertyField(target);
}
}
protected override bool KeyHandles(SerializedProperty key, bool edit)
{
if (!isOpen) return false;
bool changed = false;
SerializedProperty start = key.FindPropertyRelative("_featherStart");
SerializedProperty end = key.FindPropertyRelative("_featherEnd");
SerializedProperty centerStart = key.FindPropertyRelative("_centerStart");
SerializedProperty centerEnd = key.FindPropertyRelative("_centerEnd");
SerializedProperty rotation = key.FindPropertyRelative("rotation");
SerializedProperty target = key.FindPropertyRelative("target");
SerializedProperty useLookTarget = key.FindPropertyRelative("useLookTarget");
float position = GetPosition(start.floatValue, end.floatValue, centerStart.floatValue, centerEnd.floatValue);
SplineSample result = new SplineSample();
user.spline.Evaluate(position, ref result);
if (useLookTarget.boolValue)
{
if (target.objectReferenceValue != null)
{
Transform targetTransform = ((Transform)target.objectReferenceValue);
Handles.DrawDottedLine(result.position, targetTransform.position, 5f);
if (edit)
{
Vector3 lastPos = targetTransform.position;
targetTransform.position = Handles.PositionHandle(targetTransform.position, Quaternion.identity);
if (lastPos != targetTransform.position)
{
EditorUtility.SetDirty(targetTransform);
changed = true;
}
}
}
}
else
{
Quaternion directionRot = Quaternion.LookRotation(result.forward, result.up);
Quaternion rot = directionRot * Quaternion.Euler(rotation.vector3Value);
SplineEditorHandles.DrawArrowCap(result.position, rot, HandleUtility.GetHandleSize(result.position));
if (edit)
{
Vector3 lastEuler = rot.eulerAngles;
rot = Handles.RotationHandle(rot, result.position);
rot = Quaternion.Inverse(directionRot) * rot;
rotation.vector3Value = rot.eulerAngles;
if (rot.eulerAngles != lastEuler)
{
changed = true;
}
}
}
return base.KeyHandles(key, edit) || changed;
}
}
}