Added boostzone sound
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3ddbc5e316
commit
0184dfa2b6
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@ -82,7 +82,7 @@ MonoBehaviour:
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OnTriggerEvent:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 4953496122477050765}
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- m_Target: {fileID: 3243466452170232741}
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m_TargetAssemblyTypeName: BoostZone, Assembly-CSharp
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m_MethodName: UseBoost2
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m_Mode: 0
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@ -94,7 +94,7 @@ MonoBehaviour:
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m_StringArgument:
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m_BoolArgument: 1
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m_CallState: 2
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- m_Target: {fileID: 8924682101612324444}
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- m_Target: {fileID: 2794755039707102077}
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m_TargetAssemblyTypeName: VibrationEffect, Assembly-CSharp
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m_MethodName: Vibrate
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m_Mode: 1
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@ -284,6 +284,9 @@ GameObject:
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serializedVersion: 6
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m_Component:
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m_Layer: 0
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m_Name: Content
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m_TagString: Untagged
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@ -309,6 +312,58 @@ Transform:
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m_Father: {fileID: 4953496122477050764}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &2794755039707102077
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MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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Settings:
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Frequency: 0.08
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Amplitude: 0.15
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Duration: 0.15
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DoVibration: 0
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--- !u!114 &3243466452170232741
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--- !u!114 &6601852460502406984
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m_GameObject: {fileID: 1917013683912293262}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: a2dc6f3489b430644a64e340f565bc29, type: 3}
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m_Name:
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Sound:
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Clip: {fileID: 8300000, guid: 23f7633b7918f7c49827eb9a6c9fd915, type: 3}
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Volume: 0.45
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Priority: 128
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Pitch: 1
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Zone: 0.224
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PlayOnAwake: 0
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Loop: 0
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SoundPlayer: {fileID: 8851741688417011874, guid: d8aaa15f51dd55a4fb0b37cecdd79846,
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type: 3}
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--- !u!1 &4040730502614986303
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GameObject:
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m_ObjectHideFlags: 0
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@ -350,8 +405,6 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 4953496122477050764}
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- component: {fileID: 4953496122477050765}
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- component: {fileID: 8924682101612324444}
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- component: {fileID: 4509245511465371113}
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m_Layer: 0
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m_Name: BoostZone
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@ -376,36 +429,6 @@ Transform:
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &4953496122477050765
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4953496122477050767}
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--- !u!114 &8924682101612324444
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4953496122477050767}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 6b6c961a89b242845a25e88b6e94436f, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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Settings:
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Frequency: 0.08
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Amplitude: 0.15
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Duration: 0.15
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DoVibration: 0
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--- !u!205 &4509245511465371113
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LODGroup:
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m_ObjectHideFlags: 0
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Binary file not shown.
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@ -0,0 +1,22 @@
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fileFormatVersion: 2
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guid: 23f7633b7918f7c49827eb9a6c9fd915
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AudioImporter:
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externalObjects: {}
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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ambisonic: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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