Little fix DND

This commit is contained in:
r.nikolin 2023-10-23 16:46:38 +03:00
parent 71bd0a5b06
commit 07c789fdb9
2 changed files with 11 additions and 1 deletions

View File

@ -77,6 +77,16 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -7511558181221131132, guid: 9c87cbf02bdaeb848a5c66739eae4dbf,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 394de3c1ec3fba04399a54dc28df2576, type: 2}
- target: {fileID: -7511558181221131132, guid: 9c87cbf02bdaeb848a5c66739eae4dbf,
type: 3}
propertyPath: m_Materials.Array.data[1]
value:
objectReference: {fileID: 2100000, guid: 8b8b386a8be667743aafff8d0fd3103a, type: 2}
- target: {fileID: 919132149155446097, guid: 9c87cbf02bdaeb848a5c66739eae4dbf,
type: 3}
propertyPath: m_Name

View File

@ -343,7 +343,7 @@ BoxCollider:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3181792466494601285}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.3, y: 0.46, z: 0.3}