Added Speed particle effect
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AnimatorState:
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||||
serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Blend Tree
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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||||
m_IKOnFeet: 0
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||||
m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 6075694645478031026}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!206 &6075694645478031026
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BlendTree:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Blend Tree
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m_Childs:
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: 2f3147766023b0a479c07d3198629757, type: 2}
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m_Threshold: 0.32116005
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m_Position: {x: 0, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: Blend
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m_Mirror: 0
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- serializedVersion: 2
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m_Motion: {fileID: 7400000, guid: c326fe49a7207d74bae01a0782ecd16b, type: 2}
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m_Threshold: 1
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m_Position: {x: 0, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: Blend
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m_Mirror: 0
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m_BlendParameter: Blend
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m_BlendParameterY: Blend
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m_MinThreshold: 0.32116005
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m_MaxThreshold: 1
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m_UseAutomaticThresholds: 0
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m_NormalizedBlendValues: 0
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m_BlendType: 0
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: f2876569572547742a3dc35071fa88ec
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 9100000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,21 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class AnimatorValue : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private string _tag;
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||||
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||||
private Animator _animator;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_animator = GetComponent<Animator>();
|
||||
}
|
||||
|
||||
public void SetValue(float value)
|
||||
{
|
||||
_animator.SetFloat(_tag, value);
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||||
}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: e2bb2a6e5a445434fa31c60a03686a39
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -2930,7 +2930,19 @@ MonoBehaviour:
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m_CallState: 2
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OnSpeedPercentChange:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 1371349853967226398}
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m_TargetAssemblyTypeName: AnimatorValue, Assembly-CSharp
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m_MethodName: SetValue
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m_Mode: 0
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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SpeedPercent: 0
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_boostBreakSpeed: 5
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IsBot: 0
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@ -10317,6 +10329,8 @@ GameObject:
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- component: {fileID: 7051605815759096964}
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- component: {fileID: 6830348207870199522}
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- component: {fileID: 2142145926253904641}
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- component: {fileID: 6877853370958490879}
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- component: {fileID: 1371349853967226398}
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m_Layer: 0
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m_Name: Particle System
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m_TagString: Untagged
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@ -15118,6 +15132,39 @@ ParticleSystemRenderer:
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m_MeshWeighting2: 1
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m_MeshWeighting3: 1
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m_MaskInteraction: 0
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--- !u!95 &6877853370958490879
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Animator:
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serializedVersion: 4
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7902259400501966572}
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m_Controller: {fileID: 9100000, guid: f2876569572547742a3dc35071fa88ec, type: 2}
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_StabilizeFeet: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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--- !u!114 &1371349853967226398
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7902259400501966572}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e2bb2a6e5a445434fa31c60a03686a39, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_tag: Blend
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--- !u!1 &9187018933432071473
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GameObject:
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m_ObjectHideFlags: 0
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File diff suppressed because one or more lines are too long
|
@ -38,7 +38,7 @@ RenderSettings:
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 4790.2676, g: 3430.629, b: 3381.9844, a: 1}
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m_IndirectSpecularColor: {r: 4795.381, g: 3433.2656, b: 3375.4766, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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@ -25478,7 +25478,7 @@ PrefabInstance:
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- target: {fileID: 7798175309983048524, guid: 3cd8734f6af637144bdd0e469de27a9f,
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type: 3}
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propertyPath: m_LocalPosition.x
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value: 131.6
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type: 3}
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File diff suppressed because one or more lines are too long
|
@ -208,6 +208,9 @@ PlayerSettings:
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m_HolographicPauseOnTrackingLoss: 1
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|
|
Loading…
Reference in New Issue