little change
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508981c264
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@ -82,6 +82,81 @@ PrefabInstance:
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--- !u!4 &1060566879041929058 stripped
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@ -120,7 +195,7 @@ PrefabInstance:
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Load Diff
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@ -8830,7 +8830,7 @@ GameObject:
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--- !u!224 &5885267486376973406
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RectTransform:
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m_ObjectHideFlags: 0
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@ -4,7 +4,7 @@ using UnityEngine;
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public class UIFader : MonoBehaviour
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{
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private float FadeTime;
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public float FadeTime;
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private CanvasGroup canvasGroup;
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@ -187,6 +187,9 @@ PlayerSettings:
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