Little bug fix

This commit is contained in:
r.nikolin 2023-10-23 12:40:36 +03:00
parent 27bd4eb9a5
commit 4a448d4be9
2 changed files with 15 additions and 7 deletions

View File

@ -613,10 +613,18 @@ namespace BNG {
}
public virtual void UpdateCurrentHandPose() {
if(handPoser != null) {
if(handPoser != null && grabber != null && grabber.HeldGrabbable != null) {
// Update the pose
try
{
handPoser.CurrentPose = grabber.HeldGrabbable.SelectedHandPose;
handPoser.OnPoseChanged();
}
catch (System.Exception ex)
{
Debug.LogError(ex.ToString());
}
}
}

View File

@ -916,7 +916,7 @@ LineRenderer:
m_SortingOrder: 0
m_Positions:
- {x: 0, y: 0, z: 0}
- {x: 1.0649999, y: -1.3373501, z: 0.0012500001}
- {x: 1.0649999, y: -1.4709595, z: 0.0012500001}
m_Parameters:
serializedVersion: 3
widthMultiplier: 0.002
@ -1010,7 +1010,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7848207325365017905}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 0.742, z: 0}
m_LocalScale: {x: 3.7718403, y: 3.7718403, z: 3.7718403}
m_ConstrainProportionsScale: 0
m_Children:
@ -1030,7 +1030,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c29fc697480a3eb41b5f427c4b070da6, type: 3}
m_Name:
m_EditorClassIdentifier:
TipOffset: {x: 0, y: 0, z: 0}
TipOffset: {x: 0, y: 0.35, z: 0}
UseWorldYAxis: 1
MaxViewDistance: 5
DrawLineTo: {fileID: 1237127912185238182}
@ -1155,7 +1155,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0.18336}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 126.02098}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &7848207325630098494