Little bug fix
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27bd4eb9a5
commit
4a448d4be9
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@ -613,10 +613,18 @@ namespace BNG {
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}
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public virtual void UpdateCurrentHandPose() {
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if(handPoser != null) {
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if(handPoser != null && grabber != null && grabber.HeldGrabbable != null) {
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// Update the pose
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handPoser.CurrentPose = grabber.HeldGrabbable.SelectedHandPose;
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handPoser.OnPoseChanged();
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try
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{
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handPoser.CurrentPose = grabber.HeldGrabbable.SelectedHandPose;
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handPoser.OnPoseChanged();
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}
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catch (System.Exception ex)
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{
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Debug.LogError(ex.ToString());
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}
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}
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}
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@ -916,7 +916,7 @@ LineRenderer:
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m_SortingOrder: 0
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m_Positions:
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- {x: 0, y: 0, z: 0}
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- {x: 1.0649999, y: -1.3373501, z: 0.0012500001}
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- {x: 1.0649999, y: -1.4709595, z: 0.0012500001}
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m_Parameters:
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serializedVersion: 3
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widthMultiplier: 0.002
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@ -1010,7 +1010,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7848207325365017905}
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m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0.742, z: 0}
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m_LocalScale: {x: 3.7718403, y: 3.7718403, z: 3.7718403}
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m_ConstrainProportionsScale: 0
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m_Children:
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@ -1030,7 +1030,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: c29fc697480a3eb41b5f427c4b070da6, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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TipOffset: {x: 0, y: 0, z: 0}
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TipOffset: {x: 0, y: 0.35, z: 0}
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UseWorldYAxis: 1
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MaxViewDistance: 5
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DrawLineTo: {fileID: 1237127912185238182}
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@ -1155,7 +1155,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0.18336}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 180, y: 126.02098}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!223 &7848207325630098494
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