Little fix keyboard
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@ -1,5 +1,366 @@
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@ -20224,7 +20586,7 @@ RectTransform:
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m_GameObject: {fileID: 5385305708475918459}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: -0}
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m_LocalScale: {x: 0.0017900001, y: 0.0017899997, z: 2.05642}
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@ -20232,13 +20594,14 @@ RectTransform:
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- {fileID: 3627185989303316108}
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- {fileID: 3627185990546383049}
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- {fileID: 9112889654876685577}
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- {fileID: 2005347223}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_SizeDelta: {x: 983.6384, y: 260}
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m_AnchoredPosition: {x: -0.0001, y: -0.0477}
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m_SizeDelta: {x: 983.6384, y: 313.5383}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!223 &5385305708475918449
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Canvas:
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@ -20333,13 +20696,61 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: d370be602c2d2e7439370039b8edee0a, type: 3}
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AttachedInputField: {fileID: 2005347225}
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KeyPressSound: {fileID: 8300000, guid: f2dc589f7839f104cb317f751adf6757, type: 3}
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m_Calls:
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- m_Target: {fileID: 0}
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m_TargetAssemblyTypeName: ResultSceneManager, Assembly-CSharp
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
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m_MethodName: SetActive
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m_Mode: 6
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_FloatArgument: 0
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m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
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m_MethodName: SetActive
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m_Mode: 6
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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- m_Target: {fileID: 0}
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m_TargetAssemblyTypeName: ResultSceneManager, Assembly-CSharp
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m_MethodName: SavePlayerName
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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--- !u!114 &8826492153428026488
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -21570,7 +21981,7 @@ LineRenderer:
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m_SortingOrder: 0
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- {x: 0, y: 0, z: 0}
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- {x: -15.227446, y: 7274.1357, z: 0.003142505}
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- {x: 0.0001282471, y: 17654.27, z: -0.01797965}
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@ -21638,7 +22049,7 @@ MonoBehaviour:
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ConnectTo: {fileID: 265020727}
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GameObject:
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m_ObjectHideFlags: 0
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File diff suppressed because it is too large
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Reference in New Issue