Change HDRP profiler + Env prefab
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e5bc5c071e
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|||
m_Texture: {fileID: 0}
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||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
|
@ -75,3 +77,4 @@ Material:
|
|||
m_Colors:
|
||||
- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
|
|
|
@ -2,16 +2,17 @@
|
|||
%TAG !u! tag:unity3d.com,2011:
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||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
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||||
m_Name: SM_building9Mat
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ShaderKeywords:
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_EnableInstancingVariants: 1
|
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
|
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|
@ -55,6 +56,7 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
|
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m_Floats:
|
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- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
|
@ -75,3 +77,4 @@ Material:
|
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m_Colors:
|
||||
- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
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m_BuildTextureStacks: []
|
||||
|
|
|
@ -68,12 +68,14 @@ public class ShipMoveSides : MonoBehaviour
|
|||
MaxRollAngle = val;
|
||||
}
|
||||
|
||||
float newValue = 0;
|
||||
|
||||
public void UpdateInput(float val)
|
||||
{
|
||||
if (!_isEnable)
|
||||
return;
|
||||
|
||||
_value = -val;
|
||||
newValue = -val;
|
||||
}
|
||||
|
||||
|
||||
|
@ -83,6 +85,8 @@ public class ShipMoveSides : MonoBehaviour
|
|||
{
|
||||
if (_playerInput != null)
|
||||
_value = -_playerInput.Horizontal;
|
||||
else
|
||||
_value = Mathf.Lerp(_value, newValue, Time.deltaTime * 0.5f);
|
||||
|
||||
var newPos = transform.localPosition + _value * Vector3.right;
|
||||
newPos.x = Mathf.Clamp(newPos.x, -_radius, _radius);
|
||||
|
|
|
@ -58,7 +58,7 @@ public class ShipPathFollower : MonoBehaviour, ITextChangable
|
|||
|
||||
if (!IsBot && playerInput.Boost)
|
||||
{
|
||||
AddForce(1);
|
||||
AddForce(2);
|
||||
}
|
||||
|
||||
float dot = Vector3.Dot(this.transform.forward, Vector3.down);
|
||||
|
@ -78,7 +78,7 @@ public class ShipPathFollower : MonoBehaviour, ITextChangable
|
|||
|
||||
_boostSpeed -= Time.deltaTime * _boostBreakSpeed;
|
||||
_boostSpeed = Mathf.Clamp(_boostSpeed, 0, float.MaxValue);
|
||||
|
||||
|
||||
speed = Mathf.Clamp(speed, minSpeed, maxSpeed + _boostSpeed);
|
||||
if (addForce > 0f)
|
||||
{
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -229,9 +229,7 @@ PlayerSettings:
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: -6517218471499782410, guid: 1a4c68ca72a83449f938d669337cb305, type: 2}
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- {fileID: 0}
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- {fileID: 648089955447955448, guid: ac7df53da7627c941aa8b5303dd3d14f, type: 2}
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metroInputSource: 0
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wsaTransparentSwapchain: 0
|
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m_HolographicPauseOnTrackingLoss: 1
|
||||
|
|
Loading…
Reference in New Issue