This commit is contained in:
Кичигин Алексей 2023-10-30 21:32:09 +03:00
commit 9e319e5acc
12 changed files with 444 additions and 50 deletions

View File

@ -5,6 +5,10 @@ using UnityEngine;
public class DisableAfterFinish : MonoBehaviour
{
private DisableAfterFinishController disableController;
[SerializeField] private GameObject _target;
public bool DisableState = false;
private void Awake()
{
@ -23,6 +27,9 @@ public class DisableAfterFinish : MonoBehaviour
private void Disable()
{
gameObject.SetActive(false);
if (_target == null)
gameObject.SetActive(DisableState);
else
_target.SetActive(DisableState);
}
}

View File

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