Update Shield material
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commit
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@ -15,14 +15,16 @@ MonoBehaviour:
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version: 5
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--- !u!21 &2100000
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Material:
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serializedVersion: 6
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Shield_Purple
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m_Shader: {fileID: -6465566751694194690, guid: 2042cc78722596b498292332b772eb66, type: 3}
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m_ShaderKeywords:
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m_Shader: {fileID: -6465566751694194690, guid: 2042cc78722596b498292332b772eb66,
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type: 3}
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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@ -54,8 +56,8 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- ColorBreathing_: 0.66
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- FresnelPower_: 4
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- ColorBreathing_: 0.668
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- FresnelPower_: 50
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- SphereHardness_: 0.21
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- SphereMask_: 0
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- SphereRadius_: 0.32
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@ -69,13 +71,15 @@ Material:
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- _QueueOffset: 0
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m_Colors:
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- BackColor_: {r: 0.058250275, g: 0.18095653, b: 0.7264151, a: 1}
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- Color_3ebb7b9585f5437bb735fd8c57eb02b6: {r: 0.06145063, g: 0.23897468, b: 0.495019, a: 1}
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- Color_6e7a62ebab2e450081e0f60ce3e576e9: {r: 0.80698234, g: 3.1606808, b: 6.4222345, a: 1}
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- Color_3ebb7b9585f5437bb735fd8c57eb02b6: {r: 0.06145063, g: 0.23897468, b: 0.495019,
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a: 1}
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- Color_6e7a62ebab2e450081e0f60ce3e576e9: {r: 0.80698234, g: 3.1606808, b: 6.4222345,
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a: 1}
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- Color_72ba699fb399443a93d030fece79cc27: {r: 16.062746, g: 0, b: 766.9961, a: 1}
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- FresnelColor_: {r: 130.34921, g: 29.814945, b: 271.17407, a: 1}
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- FrontColor_: {r: 1.1587243, g: 3.5534213, b: 14.290933, a: 1}
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- SphereCenter_: {r: 0, g: 0, b: 0, a: 0}
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- Vector3_eea253efaca94a80a0ae58b284238f33: {r: 0.05, g: 0.05, b: 0.05, a: 0}
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- VertexAmount_: {r: 0.2, g: 0.2, b: 0.2, a: 0}
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- VertexBreathing_: {r: -0.66, g: 1, b: 0, a: 0}
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- VertexAmount_: {r: 0.5, g: 0.5, b: 0.5, a: 0}
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- VertexBreathing_: {r: 5, g: 5, b: 0, a: 0}
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m_BuildTextureStacks: []
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