Addded Second Display to game
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64fed56ad3
commit
a75c7cb5aa
BIN
.vs/slnx.sqlite
BIN
.vs/slnx.sqlite
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@ -46,7 +46,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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@ -59,7 +59,7 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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@ -12080,16 +12080,16 @@ MonoBehaviour:
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forward: {x: -0.62394154, y: -0.03606528, z: 0.78063846}
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forward: {x: -0.6239391, y: -0.03606533, z: 0.7806404}
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color: {r: 1, g: 1, b: 1, a: 1}
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size: 1
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@ -12134,16 +12134,16 @@ MonoBehaviour:
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forward: {x: -0.62394154, y: -0.03606528, z: 0.78063846}
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forward: {x: -0.6239391, y: -0.03606533, z: 0.7806404}
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color: {r: 1, g: 1, b: 1, a: 1}
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color: {r: 1, g: 1, b: 1, a: 1}
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position: {x: -606.65485, y: 288.06433, z: -464.5491}
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up: {x: 0.07269505, y: 0.99126023, z: 0.1100838}
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up: {x: 0.072695054, y: 0.99126023, z: 0.1100838}
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forward: {x: -0.62394154, y: -0.03606528, z: 0.78063846}
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forward: {x: -0.6239391, y: -0.03606533, z: 0.7806404}
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color: {r: 1, g: 1, b: 1, a: 1}
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size: 1
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percent: 0
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@ -12504,7 +12504,7 @@ MonoBehaviour:
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m_StopNaN: 0
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m_StopNaN: 0
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m_Dithering: 0
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m_Dithering: 0
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m_ClearDepth: 1
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m_ClearDepth: 1
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m_AllowXRRendering: 1
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m_AllowXRRendering: 0
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m_RequiresDepthTexture: 0
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m_RequiresDepthTexture: 0
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m_RequiresColorTexture: 0
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m_RequiresColorTexture: 0
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m_Version: 2
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m_Version: 2
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@ -14948,6 +14948,11 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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propertyPath: m_LocalEulerAnglesHint.z
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type: 3}
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- target: {fileID: 966261301284021888, guid: dc03a465cabc90746a8ab420688757d1,
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type: 3}
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type: 3}
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propertyPath: far clip plane
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propertyPath: far clip plane
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@ -15013,7 +15018,8 @@ PrefabInstance:
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propertyPath: ForceGrab
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propertyPath: ForceGrab
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: dc03a465cabc90746a8ab420688757d1, type: 3}
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--- !u!4 &620310376748182588 stripped
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--- !u!4 &620310376748182588 stripped
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Transform:
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Transform:
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@ -15083,6 +15089,45 @@ MonoBehaviour:
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m_Action: Calibrate Height
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m_Action: Calibrate Height
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m_Flags: 0
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m_Flags: 0
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m_Flags: 0
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m_Flags: 0
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m_Name:
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m_EditorClassIdentifier:
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m_RenderShadows: 1
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m_RequiresDepthTextureOption: 2
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m_RequiresOpaqueTextureOption: 2
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m_CameraType: 0
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m_Cameras: []
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m_RendererIndex: -1
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m_VolumeLayerMask:
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serializedVersion: 2
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m_Bits: 1
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m_VolumeTrigger: {fileID: 0}
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m_VolumeFrameworkUpdateModeOption: 2
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m_RenderPostProcessing: 0
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m_Antialiasing: 0
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m_AntialiasingQuality: 2
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m_StopNaN: 0
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m_Dithering: 0
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m_ClearDepth: 1
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m_AllowXRRendering: 1
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m_RequiresDepthTexture: 0
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m_RequiresColorTexture: 0
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m_Version: 2
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--- !u!4 &7185685602674956689 stripped
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Transform:
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File diff suppressed because one or more lines are too long
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@ -0,0 +1,15 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ActivateAllDisplays : MonoBehaviour
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{
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private void Start()
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{
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Debug.Log("displays connected: " + Display.displays.Length);
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for (int i = 1; i < Display.displays.Length; i++)
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{
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Display.displays[i].Activate();
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: b1bb771dbb615e44eae6c026017e1630
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -5,15 +5,15 @@ using UnityEngine;
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public class UIController : MonoBehaviour
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public class UIController : MonoBehaviour
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{
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{
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[SerializeField]
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[SerializeField]
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private GameObject _startMenu;
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private List<GameObject> _panels = new List<GameObject>();
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public void ShowMenu()
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public void ShowMenu()
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{
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{
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_startMenu.SetActive(true);
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_panels.ForEach(x => x.SetActive(true));
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}
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}
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public void HideMenu()
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public void HideMenu()
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{
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{
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_startMenu.SetActive(false);
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_panels.ForEach(x => x.SetActive(false));
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}
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}
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}
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}
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File diff suppressed because one or more lines are too long
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@ -0,0 +1,16 @@
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{
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"MonoBehaviour": {
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"Version": 4,
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"EnableBurstCompilation": true,
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"EnableOptimisations": true,
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"EnableSafetyChecks": false,
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"EnableDebugInAllBuilds": false,
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"CpuMinTargetX32": 0,
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"CpuMaxTargetX32": 0,
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"CpuMinTargetX64": 0,
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"CpuMaxTargetX64": 0,
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"CpuTargetsX32": 6,
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"CpuTargetsX64": 72,
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"OptimizeFor": 0
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}
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}
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@ -0,0 +1,6 @@
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{
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"MonoBehaviour": {
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"Version": 4,
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"DisabledWarnings": ""
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}
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}
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@ -148,7 +148,9 @@ PlayerSettings:
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metroInputSource: 0
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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wsaTransparentSwapchain: 0
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