Fix interract colliders
This commit is contained in:
parent
200a3b3f17
commit
ac39345a39
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@ -41,6 +41,12 @@ GameObject:
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serializedVersion: 6
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serializedVersion: 6
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m_Component:
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m_Layer: 12
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m_Name: Content
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m_Name: Content
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m_TagString: Untagged
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@ -65,6 +71,117 @@ Transform:
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m_Father: {fileID: 3028706887086513762}
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m_Father: {fileID: 3028706887086513762}
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--- !u!114 &2038320598223579560
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--- !u!135 &1778443888478780594
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SphereCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2450705416124948181}
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m_Material: {fileID: 0}
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m_IsTrigger: 1
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m_Enabled: 1
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m_Radius: 3.5
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!114 &1237050207730269752
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2450705416124948181}
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m_Enabled: 1
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m_Script: {fileID: 11500000, guid: aab187bed59cfe845b0ceb0c3ab0a2b0, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_scoreAdd: 10
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_selfDestroy: 1
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OnInterract:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 1996556825098971306}
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m_TargetAssemblyTypeName: SoundEmitter, Assembly-CSharp
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m_MethodName: Play
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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--- !u!54 &8303279010130757373
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2450705416124948181}
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serializedVersion: 2
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m_Mass: 1
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m_Drag: 0
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m_AngularDrag: 0.05
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m_UseGravity: 0
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m_IsKinematic: 1
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m_Interpolate: 0
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m_Constraints: 0
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m_CollisionDetection: 0
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--- !u!114 &1996556825098971306
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2450705416124948181}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: a2dc6f3489b430644a64e340f565bc29, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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Sound:
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Clip: {fileID: 8300000, guid: 5b678be9fa5a2ca4dada8cf1f151bbeb, type: 3}
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Volume: 1
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Priority: 128
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Pitch: 1
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Zone: 0.224
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PlayOnAwake: 0
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Loop: 0
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SoundPlayer: {fileID: 8851741688417011874, guid: d8aaa15f51dd55a4fb0b37cecdd79846,
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type: 3}
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--- !u!1 &2714464747265145876
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--- !u!1 &2714464747265145876
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GameObject:
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m_ObjectHideFlags: 0
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@ -157,12 +274,6 @@ GameObject:
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serializedVersion: 6
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serializedVersion: 6
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m_Component:
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- component: {fileID: 2984825858962636897}
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- component: {fileID: 2984825858962636897}
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m_Layer: 12
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m_Layer: 12
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m_Name: EnergyItem
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m_Name: EnergyItem
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@ -187,117 +298,6 @@ Transform:
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1627902219
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m_Script: {fileID: 11500000, guid: e4be06f767b2c3441b42fac2b14762e1, type: 3}
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--- !u!114 &1627902221
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3028706887086513766}
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m_Script: {fileID: 11500000, guid: e350e08b328ae8c4e9e45f209f216148, type: 3}
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--- !u!135 &7406562696202590174
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m_GameObject: {fileID: 3028706887086513766}
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m_Material: {fileID: 0}
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m_IsTrigger: 1
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m_Enabled: 1
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m_Radius: 3.5
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m_Center: {x: 0, y: 0, z: 0}
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--- !u!114 &5801705962282800395
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m_Name:
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m_EditorClassIdentifier:
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_scoreAdd: 10
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_selfDestroy: 1
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OnInterract:
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m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 7362003289285989655}
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m_TargetAssemblyTypeName: SoundEmitter, Assembly-CSharp
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m_MethodName: Play
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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_energy: 1
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--- !u!54 &3598344221402252609
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Rigidbody:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_GameObject: {fileID: 3028706887086513766}
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serializedVersion: 2
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m_Mass: 1
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m_Drag: 0
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m_AngularDrag: 0.05
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m_UseGravity: 0
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m_IsKinematic: 1
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m_Interpolate: 0
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m_CollisionDetection: 0
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--- !u!114 &7362003289285989655
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m_Script: {fileID: 11500000, guid: a2dc6f3489b430644a64e340f565bc29, type: 3}
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Clip: {fileID: 8300000, guid: 5b678be9fa5a2ca4dada8cf1f151bbeb, type: 3}
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Volume: 1
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Priority: 128
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Pitch: 1
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Zone: 0.224
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PlayOnAwake: 0
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Loop: 0
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type: 3}
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--- !u!205 &2984825858962636897
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--- !u!205 &2984825858962636897
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@ -125,6 +125,12 @@ GameObject:
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m_Name: Content
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m_Name: Content
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m_TagString: Untagged
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@ -149,6 +155,117 @@ Transform:
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|
Loading…
Reference in New Issue