Fix wheel + added sound trigger
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parent
4c93163d74
commit
ba0261c699
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@ -197,6 +197,15 @@ namespace BNG {
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}
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}
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public GameObject Sockets;
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public void DisableWheel()
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{
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grab.ForceRelease();
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Sockets.SetActive(false);
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grab.enabled = false;
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}
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public virtual void CallEvents() {
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// Call events
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if (targetAngle != previousTargetAngle) {
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@ -745,6 +745,13 @@ AnimationClip:
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m_HasGenericRootTransform: 1
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m_HasMotionFloatCurves: 0
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m_Events:
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- time: 2.7166667
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functionName: PlaySound
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intParameter: 0
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messageOptions: 0
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- time: 15
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functionName: StopCutscene
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data:
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@ -27172,6 +27172,11 @@ PrefabInstance:
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value: Player
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@ -27247,16 +27252,16 @@ MonoBehaviour:
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--- !u!114 &7192482668302541528 stripped
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@ -28208,7 +28213,7 @@ PrefabInstance:
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type: 3}
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propertyPath: _wheel
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value:
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objectReference: {fileID: 7192482667834520397}
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type: 3}
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propertyPath: TextShow
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File diff suppressed because it is too large
Load Diff
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@ -126,8 +126,8 @@ RectTransform:
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m_LocalRotation: {x: 0.2558619, y: -0.000000016915408, z: 0.0000000071570967, w: 0.9667134}
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m_LocalPosition: {x: 0, y: 0, z: -0.1041}
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m_LocalRotation: {x: 0.2558619, y: -0.000000024317567, z: 0.000000008036549, w: 0.9667133}
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m_LocalPosition: {x: 0, y: 0, z: -0.104100004}
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m_LocalScale: {x: 0.00082322006, y: 0.0008232201, z: 0.0008232201}
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m_ConstrainProportionsScale: 0
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m_Children:
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@ -136,12 +136,12 @@ RectTransform:
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- {fileID: 5885267486651285723}
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m_RootOrder: 1
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m_Father: {fileID: 4574774226685425246}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 29.649, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: -0, y: -0.0142}
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m_AnchoredPosition: {x: 0, y: -0.0142}
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m_SizeDelta: {x: 400, y: 400}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -353,7 +353,7 @@ Transform:
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 4574774226259269087}
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m_RootOrder: 3
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!33 &4218079234329128429
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MeshFilter:
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@ -1172,7 +1172,6 @@ Transform:
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 4574774227166663157}
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@ -1590,8 +1589,8 @@ MonoBehaviour:
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m_Calls: []
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m_text: 1
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m_isRightToLeft: 0
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type: 2}
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@ -1622,7 +1621,7 @@ MonoBehaviour:
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_fontStyle: 1
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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@ -1899,8 +1898,9 @@ Transform:
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m_Children:
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- {fileID: 4574774227240815617}
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- {fileID: 4574774227266246448}
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- {fileID: 559184590678905902}
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m_Father: {fileID: 4574774226259269087}
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m_RootOrder: 5
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &4574774226720297487
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GameObject:
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@ -2021,7 +2021,7 @@ Transform:
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m_Children:
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- {fileID: 4104579808909084031}
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m_Father: {fileID: 4574774226259269087}
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m_RootOrder: 4
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
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--- !u!1 &4574774226773336103
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GameObject:
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@ -2286,6 +2286,7 @@ MonoBehaviour:
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m_PersistentCalls:
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m_Calls: []
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ShowEditorGizmos: 1
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Sockets: {fileID: 4574774226685425247}
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--- !u!114 &4574774226773336104
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -3273,7 +3274,7 @@ Transform:
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 4574774226259269087}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!33 &6918732540420252182
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MeshFilter:
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@ -5582,8 +5583,8 @@ MonoBehaviour:
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m_Calls: []
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m_text: 00:00 000
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 3f1a5c40efb742148a6ca631bfb0370c, type: 2}
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@ -6226,7 +6227,7 @@ MonoBehaviour:
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m_Name:
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m_Material: {fileID: 0}
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m_Color: {r: 0.17254902, g: 0.30980393, b: 0.38431373, a: 1}
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m_Color: {r: 0.43137258, g: 0.74509805, b: 0.9921569, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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@ -10342,16 +10343,16 @@ MonoBehaviour:
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m_Calls: []
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m_text: "\u043A\u043C/\u0447"
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 3f1a5c40efb742148a6ca631bfb0370c, type: 2}
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m_fontColor32:
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m_fontColor: {r: 0.17254902, g: 0.30980393, b: 0.38431376, a: 1}
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m_fontColor: {r: 0.4292453, g: 0.7485307, b: 1, a: 1}
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m_fontColorGradient:
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@ -10374,7 +10375,7 @@ MonoBehaviour:
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_fontStyle: 1
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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@ -10524,16 +10525,16 @@ MonoBehaviour:
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m_Calls: []
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m_text: "\u0422\u0430\u0439\u043C\u0435\u0440"
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m_isRightToLeft: 0
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m_fontColor: {r: 0.4292453, g: 0.7485307, b: 1, a: 1}
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_fontColorGradient:
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@ -10556,7 +10557,7 @@ MonoBehaviour:
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_fontStyle: 1
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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File diff suppressed because one or more lines are too long
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@ -23,4 +23,9 @@ public class CutsceneLookAt : MonoBehaviour
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{
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_gameModule.ShowEndMenu(true);
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}
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public void PlaySound()
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{
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FindObjectOfType<MonumentController>().PlaySound();
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}
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}
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@ -9,7 +9,7 @@ public class FinishController : MonoBehaviour
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private ShipMoveSides _moveSides;
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private MonumentController _monumentController;
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private vTimerCounter _vTimerCounter;
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[SerializeField] private Grabbable _wheel;
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[SerializeField] private SteeringWheel _wheel;
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private void Awake()
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{
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@ -26,8 +26,7 @@ public class FinishController : MonoBehaviour
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private void DisablePlayerMovement()
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{
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_wheel.ForceRelease();
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_wheel.gameObject.SetActive(false);
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_wheel.DisableWheel();
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_vTimerCounter.StopTimer();
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_moveSides.ToggleInput(false);
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}
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@ -40,12 +40,17 @@ public class MonumentController : MonoBehaviour
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Debug.Log($"Clamped energy value: {_currentEnergy / _energyToUnlock}");
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});
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_previewSound.PlaySound(_info.LongClip);
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_scoreController.AddScoreInTime(_info.Score, 1, false);
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//TODO: ÐÀÇÁËÎÊÈÐÎÂÀÒÜ ÌÎÍÓÌÅÍÒ ÒÎËÜÊÎ ÅÑËÈ ÕÂÀÒÈËÎ ÝÍÅÐÃÈÈ
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PlayerSetup.Instance.UnlockMonument(_info);
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}
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public void PlaySound()
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{
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_previewSound.PlaySound(_info.LongClip);
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}
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public void ShowPreview()
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{
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_cockpitUI.ShowInfo(_info.Image, _info.Description);
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