From ba086b89225e3465b67de01b9818c3ee01784038 Mon Sep 17 00:00:00 2001 From: "r.nikolin" Date: Mon, 30 Oct 2023 12:58:47 +0300 Subject: [PATCH] little fix --- Assets/Prefabs/GAME.prefab | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/Assets/Prefabs/GAME.prefab b/Assets/Prefabs/GAME.prefab index 0fbf47b4..367cce7e 100644 --- a/Assets/Prefabs/GAME.prefab +++ b/Assets/Prefabs/GAME.prefab @@ -13444,8 +13444,8 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352652685726883887} - m_LocalRotation: {x: 0.031167625, y: 0.107694134, z: 0.10407601, w: 0.9882301} - m_LocalPosition: {x: 3.9465113, y: -4.754686, z: 13.368861} + m_LocalRotation: {x: 0.031197112, y: 0.10767335, z: 0.10407119, w: 0.98823196} + m_LocalPosition: {x: 3.9986198, y: -4.764173, z: 13.600324} m_LocalScale: {x: 6, y: 6, z: 6} m_ConstrainProportionsScale: 0 m_Children: @@ -13541,19 +13541,19 @@ MonoBehaviour: targetRigidbody2D: {fileID: 0} targetTransform: {fileID: 397953845580526555} _result: - position: {x: 3.0407927, y: -0.553246, z: 13.501449} - up: {x: -0.21063223, y: 0.97707903, z: 0.030834284} - forward: {x: 0.211974, y: -0.0037209205, z: 0.9772683} + position: {x: 3.0929153, y: -0.5627293, z: 13.732879} + up: {x: -0.21062896, y: 0.9770799, z: 0.03082672} + forward: {x: 0.21193966, y: -0.0037846975, z: 0.97727543} color: {r: 1, g: 1, b: 1, a: 1} size: 1 - percent: 0.001503311316276009 + percent: 0.0015290792254747144 _finalResult: - position: {x: 3.0407927, y: -0.553246, z: 13.501449} - up: {x: -0.21063223, y: 0.97707903, z: 0.030834284} - forward: {x: 0.211974, y: -0.0037209205, z: 0.9772683} + position: {x: 3.0929153, y: -0.5627293, z: 13.732879} + up: {x: -0.21062896, y: 0.9770799, z: 0.03082672} + forward: {x: 0.21193966, y: -0.0037846975, z: 0.97727543} color: {r: 1, g: 1, b: 1, a: 1} size: 1 - percent: 0.001503311316276009 + percent: 0.0015290792254747144 _mode: 1 _autoProject: 1 _subdivide: 4 @@ -13562,7 +13562,7 @@ MonoBehaviour: _targetObject: {fileID: 1352652685726883887} _offset: {x: 0, y: 0} _rotationOffset: {x: 0, y: 0, z: 0} - lastPosition: {x: 3.9465113, y: -4.754686, z: 13.368861} + lastPosition: {x: 3.9986198, y: -4.764173, z: 13.600324} --- !u!1 &2208235562426114317 GameObject: m_ObjectHideFlags: 0 @@ -15174,7 +15174,7 @@ GameObject: m_Icon: {fileID: -5442936267250999957, guid: 0000000000000000d000000000000000, type: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &6317323080720509600 Transform: m_ObjectHideFlags: 0