Fix checkpoints
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1fa83b8db3
commit
f2f7714341
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@ -580,6 +580,11 @@ PrefabInstance:
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propertyPath: m_Enabled
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propertyPath: m_Enabled
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 1855768029003055889, guid: 12c9d9623955d4e48825c5b19ea0b159,
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type: 3}
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propertyPath: m_LocalScale.z
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value: 39.346237
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objectReference: {fileID: 0}
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m_RemovedComponents:
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m_RemovedComponents:
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- {fileID: 925482383945416143, guid: 12c9d9623955d4e48825c5b19ea0b159, type: 3}
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- {fileID: 925482383945416143, guid: 12c9d9623955d4e48825c5b19ea0b159, type: 3}
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m_SourcePrefab: {fileID: 100100000, guid: 12c9d9623955d4e48825c5b19ea0b159, type: 3}
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m_SourcePrefab: {fileID: 100100000, guid: 12c9d9623955d4e48825c5b19ea0b159, type: 3}
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@ -269,6 +269,12 @@ MonoBehaviour:
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_fromValue: 0
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_fromValue: 0
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_toValue: 1
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_toValue: 1
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_time: 2
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_time: 2
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Curve:
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serializedVersion: 2
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m_Curve: []
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!1 &1063721864539909592
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--- !u!1 &1063721864539909592
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -871,7 +877,7 @@ Transform:
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m_GameObject: {fileID: 6942346455388460538}
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m_GameObject: {fileID: 6942346455388460538}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0, y: 20.6, z: -0}
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m_LocalPosition: {x: -0, y: 20.6, z: -0}
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m_LocalScale: {x: 100.94, y: 49.035057, z: 2.9537}
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m_LocalScale: {x: 100.94, y: 49.035057, z: 39.346237}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 728723583298815498}
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m_Father: {fileID: 728723583298815498}
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@ -903,9 +909,9 @@ Rigidbody:
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m_AngularDrag: 0.05
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m_AngularDrag: 0.05
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m_UseGravity: 0
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m_UseGravity: 0
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m_IsKinematic: 1
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m_IsKinematic: 1
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m_Interpolate: 0
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m_Interpolate: 1
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m_Constraints: 0
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m_Constraints: 0
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m_CollisionDetection: 0
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m_CollisionDetection: 2
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--- !u!114 &888712366298086623
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--- !u!114 &888712366298086623
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -200,9 +200,9 @@ Rigidbody:
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m_AngularDrag: 0.05
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m_AngularDrag: 0.05
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m_UseGravity: 0
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m_UseGravity: 0
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m_IsKinematic: 1
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m_IsKinematic: 1
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m_Interpolate: 0
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m_Interpolate: 1
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m_Constraints: 0
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m_Constraints: 0
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m_CollisionDetection: 0
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m_CollisionDetection: 2
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--- !u!114 &765150552236148505
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--- !u!114 &765150552236148505
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -218,6 +218,7 @@ MonoBehaviour:
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_layerMask:
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_layerMask:
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serializedVersion: 2
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serializedVersion: 2
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m_Bits: 512
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m_Bits: 512
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_triggerOnce: 1
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OnTriggerEvent:
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OnTriggerEvent:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls:
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m_Calls:
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@ -233,6 +234,9 @@ MonoBehaviour:
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m_StringArgument:
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m_StringArgument:
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m_BoolArgument: 1
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m_BoolArgument: 1
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m_CallState: 2
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m_CallState: 2
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OnTriggerStayEvent:
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m_PersistentCalls:
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m_Calls: []
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--- !u!1001 &1758423985293309313
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--- !u!1001 &1758423985293309313
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PrefabInstance:
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PrefabInstance:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -233,6 +233,7 @@ PlayerSettings:
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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metroInputSource: 0
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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m_HolographicPauseOnTrackingLoss: 1
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