Fix checkpoints

This commit is contained in:
r.nikolin 2023-10-24 14:59:14 +03:00
parent 1fa83b8db3
commit f2f7714341
7 changed files with 262 additions and 5276 deletions

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@ -580,6 +580,11 @@ PrefabInstance:
propertyPath: m_Enabled propertyPath: m_Enabled
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1855768029003055889, guid: 12c9d9623955d4e48825c5b19ea0b159,
type: 3}
propertyPath: m_LocalScale.z
value: 39.346237
objectReference: {fileID: 0}
m_RemovedComponents: m_RemovedComponents:
- {fileID: 925482383945416143, guid: 12c9d9623955d4e48825c5b19ea0b159, type: 3} - {fileID: 925482383945416143, guid: 12c9d9623955d4e48825c5b19ea0b159, type: 3}
m_SourcePrefab: {fileID: 100100000, guid: 12c9d9623955d4e48825c5b19ea0b159, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 12c9d9623955d4e48825c5b19ea0b159, type: 3}

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@ -269,6 +269,12 @@ MonoBehaviour:
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_toValue: 1 _toValue: 1
_time: 2 _time: 2
Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &1063721864539909592 --- !u!1 &1063721864539909592
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -871,7 +877,7 @@ Transform:
m_GameObject: {fileID: 6942346455388460538} m_GameObject: {fileID: 6942346455388460538}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 20.6, z: -0} m_LocalPosition: {x: -0, y: 20.6, z: -0}
m_LocalScale: {x: 100.94, y: 49.035057, z: 2.9537} m_LocalScale: {x: 100.94, y: 49.035057, z: 39.346237}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 728723583298815498} m_Father: {fileID: 728723583298815498}
@ -903,9 +909,9 @@ Rigidbody:
m_AngularDrag: 0.05 m_AngularDrag: 0.05
m_UseGravity: 0 m_UseGravity: 0
m_IsKinematic: 1 m_IsKinematic: 1
m_Interpolate: 0 m_Interpolate: 1
m_Constraints: 0 m_Constraints: 0
m_CollisionDetection: 0 m_CollisionDetection: 2
--- !u!114 &888712366298086623 --- !u!114 &888712366298086623
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

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@ -200,9 +200,9 @@ Rigidbody:
m_AngularDrag: 0.05 m_AngularDrag: 0.05
m_UseGravity: 0 m_UseGravity: 0
m_IsKinematic: 1 m_IsKinematic: 1
m_Interpolate: 0 m_Interpolate: 1
m_Constraints: 0 m_Constraints: 0
m_CollisionDetection: 0 m_CollisionDetection: 2
--- !u!114 &765150552236148505 --- !u!114 &765150552236148505
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -218,6 +218,7 @@ MonoBehaviour:
_layerMask: _layerMask:
serializedVersion: 2 serializedVersion: 2
m_Bits: 512 m_Bits: 512
_triggerOnce: 1
OnTriggerEvent: OnTriggerEvent:
m_PersistentCalls: m_PersistentCalls:
m_Calls: m_Calls:
@ -233,6 +234,9 @@ MonoBehaviour:
m_StringArgument: m_StringArgument:
m_BoolArgument: 1 m_BoolArgument: 1
m_CallState: 2 m_CallState: 2
OnTriggerStayEvent:
m_PersistentCalls:
m_Calls: []
--- !u!1001 &1758423985293309313 --- !u!1001 &1758423985293309313
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

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@ -233,6 +233,7 @@ PlayerSettings:
- {fileID: 0} - {fileID: 0}
- {fileID: 0} - {fileID: 0}
- {fileID: 0} - {fileID: 0}
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metroInputSource: 0 metroInputSource: 0
wsaTransparentSwapchain: 0 wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1 m_HolographicPauseOnTrackingLoss: 1